glsl: Add cbuf access workaround for devices with component indexing bug
This commit is contained in:
parent
747b8556a4
commit
35e78d558d
2 changed files with 112 additions and 51 deletions
|
@ -44,95 +44,154 @@ std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {
|
|||
|
||||
void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
(offset.U32() % 4) * 8);
|
||||
} else {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8);
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", inst,
|
||||
ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf,
|
||||
offset_var, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int(({}%4)*8),8);",
|
||||
cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
(offset.U32() % 4) * 8);
|
||||
} else {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8);
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", inst,
|
||||
ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf,
|
||||
offset_var, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int(({}%4)*8),8);",
|
||||
cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
((offset.U32() / 2) % 2) * 16);
|
||||
} else {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16);
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/"
|
||||
"2)%2)*16),16);",
|
||||
inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst,
|
||||
cbuf, offset_var, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int((({}>>1)%2)*16),16);",
|
||||
cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name,
|
||||
binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
((offset.U32() / 2) % 2) * 16);
|
||||
} else {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16);
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/"
|
||||
"2)%2)*16),16);",
|
||||
inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst,
|
||||
cbuf, offset_var, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int((({}>>1)%2)*16),16);",
|
||||
cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32("{}=ftou({}_cbuf{}[{}].{});", inst, ctx.stage_name, binding.U32(),
|
||||
offset.U32() / 16, OffsetSwizzle(offset.U32()));
|
||||
} else {
|
||||
ctx.AddU32("{}=ftou({}[{}].{});", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()));
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32("{}=ftou({}_cbuf{}[{}/16][({}>>2)%4]);", inst, ctx.stage_name, binding.U32(),
|
||||
offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32("{}=ftou({}[{}>>4][({}>>2)%4]);", inst, cbuf, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=ftou({}[{}>>4].{});", cbuf_offset, swizzle, ret, cbuf, offset_var,
|
||||
"xyzw"[swizzle]);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddF32("{}={}_cbuf{}[{}].{};", inst, ctx.stage_name, binding.U32(), offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()));
|
||||
} else {
|
||||
ctx.AddF32("{}={}[{}].{};", inst, cbuf, offset.U32() / 16, OffsetSwizzle(offset.U32()));
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddF32("{}={}_cbuf{}[{}/16][({}>>2)%4];", inst, ctx.stage_name, binding.U32(),
|
||||
offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddF32("{}={}[{}>>4][({}>>2)%4];", inst, cbuf, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}={}[{}>>4].{};", cbuf_offset, swizzle, ret, cbuf, offset_var,
|
||||
"xyzw"[swizzle]);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset) {
|
||||
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
|
||||
if (offset.IsImmediate()) {
|
||||
ctx.AddU32x2("{}=uvec2(ftou({}_cbuf{}[{}].{}),ftou({}_cbuf{}[{}].{}));", inst,
|
||||
ctx.stage_name, binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()),
|
||||
ctx.stage_name, binding.U32(), (offset.U32() + 4) / 16,
|
||||
ctx.AddU32x2("{}=uvec2(ftou({}[{}].{}),ftou({}[{}].{}));", inst, cbuf, offset.U32() / 16,
|
||||
OffsetSwizzle(offset.U32()), cbuf, (offset.U32() + 4) / 16,
|
||||
OffsetSwizzle(offset.U32() + 4));
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
const auto offset_var{ctx.var_alloc.Consume(offset)};
|
||||
ctx.AddU32x2("{}=uvec2(ftou({}_cbuf{}[{}/16][({}/"
|
||||
"4)%4]),ftou({}_cbuf{}[({}+4)/16][(({}+4)>>2)%4]));",
|
||||
inst, ctx.stage_name, binding.U32(), offset_var, offset_var, ctx.stage_name,
|
||||
binding.U32(), offset_var, offset_var);
|
||||
if (!ctx.profile.has_gl_component_indexing_bug) {
|
||||
ctx.AddU32x2("{}=uvec2(ftou({}[{}>>4][({}>>2)%4]),ftou({}[({}+4)>>4][(({}+4)>>2)%4]));",
|
||||
inst, cbuf, offset_var, offset_var, cbuf, offset_var, offset_var);
|
||||
return;
|
||||
}
|
||||
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
|
||||
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
|
||||
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
|
||||
ctx.Add("if(({}&3)=={}){}=uvec2(ftou({}[{}>>4].{}),ftou({}[({}+4)>>4].{}));", cbuf_offset,
|
||||
swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], cbuf, offset_var,
|
||||
"xyzw"[(swizzle + 1) % 4]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -101,6 +101,8 @@ struct Profile {
|
|||
bool has_broken_unsigned_image_offsets{};
|
||||
/// Signed instructions with unsigned data types are misinterpreted
|
||||
bool has_broken_signed_operations{};
|
||||
/// Dynamic vec4 indexing is broken on some OpenGL drivers
|
||||
bool has_gl_component_indexing_bug{};
|
||||
/// Ignores SPIR-V ordered vs unordered using GLSL semantics
|
||||
bool ignore_nan_fp_comparisons{};
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue