Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection.
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2 changed files with 8 additions and 8 deletions
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@ -165,6 +165,7 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
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continue;
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continue;
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}
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}
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}
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}
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}
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if (next_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks() ||
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if (next_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks() ||
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next_thread->GetPriority() < thread->GetPriority()) {
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next_thread->GetPriority() < thread->GetPriority()) {
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if (thread->GetPriority() <= priority) {
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if (thread->GetPriority() <= priority) {
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@ -173,7 +174,6 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
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}
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}
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}
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}
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}
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}
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}
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if (winner != nullptr) {
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if (winner != nullptr) {
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if (winner != yielding_thread) {
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if (winner != yielding_thread) {
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@ -240,7 +240,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
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void GlobalScheduler::PreemptThreads() {
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void GlobalScheduler::PreemptThreads() {
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for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) {
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for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) {
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const u64 priority = preemption_priorities[core_id];
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const u32 priority = preemption_priorities[core_id];
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if (scheduled_queue[core_id].size(priority) > 1) {
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if (scheduled_queue[core_id].size(priority) > 1) {
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scheduled_queue[core_id].yield(priority);
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scheduled_queue[core_id].yield(priority);
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reselection_pending.store(true, std::memory_order_release);
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reselection_pending.store(true, std::memory_order_release);
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@ -155,7 +155,7 @@ private:
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std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
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std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
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std::atomic<bool> reselection_pending;
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std::atomic<bool> reselection_pending;
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std::array<u64, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
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std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
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/// Lists all thread ids that aren't deleted/etc.
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/// Lists all thread ids that aren't deleted/etc.
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std::vector<SharedPtr<Thread>> thread_list;
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std::vector<SharedPtr<Thread>> thread_list;
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