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Merge pull request #7867 from german77/amiibo

nfp: Improve amiibo support
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bunnei 2022-02-19 00:57:47 -07:00 committed by GitHub
commit 2984695265
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7 changed files with 1030 additions and 335 deletions

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@ -885,6 +885,12 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
return SetVibration(device_index, DEFAULT_VIBRATION_VALUE);
}
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
}
void EmulatedController::SetLedPattern() {
for (auto& device : output_devices) {
if (!device) {

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@ -299,16 +299,23 @@ public:
/**
* Sends a specific vibration to the output device
* @return returns true if vibration had no errors
* @return true if vibration had no errors
*/
bool SetVibration(std::size_t device_index, VibrationValue vibration);
/**
* Sends a small vibration to the output device
* @return returns true if SetVibration was successfull
* @return true if SetVibration was successfull
*/
bool TestVibration(std::size_t device_index);
/**
* Sets the desired data to be polled from a controller
* @param polling_mode type of input desired buttons, gyro, nfc, ir, etc.
* @return true if SetPollingMode was successfull
*/
bool SetPollingMode(Common::Input::PollingMode polling_mode);
/// Returns the led pattern corresponding to this emulated controller
LedPattern GetLedPattern() const;

File diff suppressed because it is too large Load diff

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@ -7,15 +7,132 @@
#include <array>
#include <vector>
#include "common/common_funcs.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
namespace Kernel {
class KEvent;
}
class KReadableEvent;
} // namespace Kernel
namespace Core::HID {
enum class NpadIdType : u32;
} // namespace Core::HID
namespace Service::NFP {
enum class ServiceType : u32 {
User,
Debug,
System,
};
enum class State : u32 {
NonInitialized,
Initialized,
};
enum class DeviceState : u32 {
Initialized,
SearchingForTag,
TagFound,
TagRemoved,
TagMounted,
Unaviable,
Finalized,
};
enum class ModelType : u32 {
Amiibo,
};
enum class MountTarget : u32 {
Rom,
Ram,
All,
};
enum class AmiiboType : u8 {
Figure,
Card,
Yarn,
};
enum class AmiiboSeries : u8 {
SuperSmashBros,
SuperMario,
ChibiRobo,
YoshiWoollyWorld,
Splatoon,
AnimalCrossing,
EightBitMario,
Skylanders,
Unknown8,
TheLegendOfZelda,
ShovelKnight,
Unknown11,
Kiby,
Pokemon,
MarioSportsSuperstars,
MonsterHunter,
BoxBoy,
Pikmin,
FireEmblem,
Metroid,
Others,
MegaMan,
Diablo
};
using TagUuid = std::array<u8, 10>;
struct TagInfo {
TagUuid uuid;
u8 uuid_length;
INSERT_PADDING_BYTES(0x15);
s32 protocol;
u32 tag_type;
INSERT_PADDING_BYTES(0x30);
};
static_assert(sizeof(TagInfo) == 0x58, "TagInfo is an invalid size");
struct CommonInfo {
u16 last_write_year;
u8 last_write_month;
u8 last_write_day;
u16 write_counter;
u16 version;
u32 application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
struct ModelInfo {
u16 character_id;
u8 character_variant;
AmiiboType amiibo_type;
u16 model_number;
AmiiboSeries series;
u8 fixed; // Must be 02
INSERT_PADDING_BYTES(0x4); // Unknown
INSERT_PADDING_BYTES(0x20); // Probably a SHA256-(HMAC?) hash
INSERT_PADDING_BYTES(0x14); // SHA256-HMAC
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct RegisterInfo {
Service::Mii::MiiInfo mii_char_info;
u16 first_write_year;
u8 first_write_month;
u8 first_write_day;
std::array<u8, 11> amiibo_name;
u8 unknown;
INSERT_PADDING_BYTES(0x98);
};
static_assert(sizeof(RegisterInfo) == 0x100, "RegisterInfo is an invalid size");
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
@ -24,34 +141,131 @@ public:
const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
struct EncryptedAmiiboFile {
u16 crypto_init; // Must be A5 XX
u16 write_count; // Number of times the amiibo has been written?
INSERT_PADDING_BYTES(0x20); // System crypts
INSERT_PADDING_BYTES(0x20); // SHA256-(HMAC?) hash
ModelInfo model_info; // This struct is bigger than documentation
INSERT_PADDING_BYTES(0xC); // SHA256-HMAC
INSERT_PADDING_BYTES(0x114); // section 1 encrypted buffer
INSERT_PADDING_BYTES(0x54); // section 2 encrypted buffer
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
static_assert(sizeof(EncryptedAmiiboFile) == 0x1F8, "AmiiboFile is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
struct NTAG215Password {
u32 PWD; // Password to allow write access
u16 PACK; // Password acknowledge reply
u16 RFUI; // Reserved for future use
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
static_assert(sizeof(NTAG215Password) == 0x8, "NTAG215Password is an invalid size");
struct NTAG215File {
TagUuid uuid; // Unique serial number
u16 lock_bytes; // Set defined pages as read only
u32 compability_container; // Defines available memory
EncryptedAmiiboFile user_memory; // Writable data
u32 dynamic_lock; // Dynamic lock
u32 CFG0; // Defines memory protected by password
u32 CFG1; // Defines number of verification attempts
NTAG215Password password; // Password data
};
static_assert(sizeof(NTAG215File) == 0x21C, "NTAG215File is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
Kernel::KReadableEvent& GetNFCEvent();
const AmiiboFile& GetAmiiboBuffer() const;
void CloseAmiibo();
void Initialize();
void Finalize();
ResultCode StartDetection(s32 protocol_);
ResultCode StopDetection();
ResultCode Mount();
ResultCode Unmount();
ResultCode GetTagInfo(TagInfo& tag_info) const;
ResultCode GetCommonInfo(CommonInfo& common_info) const;
ResultCode GetModelInfo(ModelInfo& model_info) const;
ResultCode GetRegisterInfo(RegisterInfo& register_info) const;
ResultCode OpenApplicationArea(u32 access_id);
ResultCode GetApplicationArea(std::vector<u8>& data) const;
ResultCode SetApplicationArea(const std::vector<u8>& data);
ResultCode CreateApplicationArea(u32 access_id, const std::vector<u8>& data);
u64 GetHandle() const;
DeviceState GetCurrentState() const;
Core::HID::NpadIdType GetNpadId() const;
Kernel::KReadableEvent& GetActivateEvent() const;
Kernel::KReadableEvent& GetDeactivateEvent() const;
protected:
std::shared_ptr<Module> module;
private:
/// Validates that the amiibo file is not corrupted
bool IsAmiiboValid() const;
bool AmiiboApplicationDataExist(u32 access_id) const;
std::vector<u8> LoadAmiiboApplicationData(u32 access_id) const;
void SaveAmiiboApplicationData(u32 access_id, const std::vector<u8>& data) const;
/// return password needed to allow write access to protected memory
u32 GetTagPassword(const TagUuid& uuid) const;
const Core::HID::NpadIdType npad_id;
DeviceState device_state{DeviceState::Unaviable};
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* nfc_tag_load;
AmiiboFile amiibo{};
Kernel::KEvent* activate_event;
Kernel::KEvent* deactivate_event;
NTAG215File tag_data{};
s32 protocol;
bool is_application_area_initialized{};
u32 application_area_id;
std::vector<u8> application_area_data;
};
};
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser(Module::Interface& nfp_interface_, Core::System& system_);
private:
void Initialize(Kernel::HLERequestContext& ctx);
void Finalize(Kernel::HLERequestContext& ctx);
void ListDevices(Kernel::HLERequestContext& ctx);
void StartDetection(Kernel::HLERequestContext& ctx);
void StopDetection(Kernel::HLERequestContext& ctx);
void Mount(Kernel::HLERequestContext& ctx);
void Unmount(Kernel::HLERequestContext& ctx);
void OpenApplicationArea(Kernel::HLERequestContext& ctx);
void GetApplicationArea(Kernel::HLERequestContext& ctx);
void SetApplicationArea(Kernel::HLERequestContext& ctx);
void CreateApplicationArea(Kernel::HLERequestContext& ctx);
void GetTagInfo(Kernel::HLERequestContext& ctx);
void GetRegisterInfo(Kernel::HLERequestContext& ctx);
void GetCommonInfo(Kernel::HLERequestContext& ctx);
void GetModelInfo(Kernel::HLERequestContext& ctx);
void AttachActivateEvent(Kernel::HLERequestContext& ctx);
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx);
void GetState(Kernel::HLERequestContext& ctx);
void GetDeviceState(Kernel::HLERequestContext& ctx);
void GetNpadId(Kernel::HLERequestContext& ctx);
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx);
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
// TODO(german77): We should have a vector of interfaces
Module::Interface& nfp_interface;
State state{State::NonInitialized};
Kernel::KEvent* availability_change_event;
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::NFP

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@ -77,13 +77,13 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load/Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},

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@ -934,7 +934,7 @@ void GMainWindow::InitializeHotkeys() {
hotkey_registry.LoadHotkeys();
LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File"));
LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load Amiibo"));
LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo"));
LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit yuzu"));
LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation"));
LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation"));
@ -2927,6 +2927,24 @@ void GMainWindow::OnLoadAmiibo() {
return;
}
Service::SM::ServiceManager& sm = system->ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc == nullptr) {
QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
return;
}
const auto nfc_state = nfc->GetCurrentState();
if (nfc_state == Service::NFP::DeviceState::TagFound ||
nfc_state == Service::NFP::DeviceState::TagMounted) {
nfc->CloseAmiibo();
return;
}
if (nfc_state != Service::NFP::DeviceState::SearchingForTag) {
QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
return;
}
is_amiibo_file_select_active = true;
const QString extensions{QStringLiteral("*.bin")};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);

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@ -266,7 +266,7 @@
<bool>false</bool>
</property>
<property name="text">
<string>Load &amp;Amiibo...</string>
<string>Load/Remove &amp;Amiibo...</string>
</property>
</action>
<action name="action_Report_Compatibility">