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configure_per_general: Mark UI strings as translatable in the constructor

These are user-facing strings, so they should be translatable.
This commit is contained in:
Lioncash 2018-12-26 17:45:12 -05:00
parent 8047873a66
commit 0c18d47348

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@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
tree_view->setContextMenuPolicy(Qt::NoContextMenu); tree_view->setContextMenuPolicy(Qt::NoContextMenu);
item_model->insertColumns(0, 2); item_model->insertColumns(0, 2);
item_model->setHeaderData(0, Qt::Horizontal, "Patch Name"); item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
item_model->setHeaderData(1, Qt::Horizontal, "Version"); item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
// We must register all custom types with the Qt Automoc system so that we are able to use it // We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types. // with signals/slots. In this case, QList falls under the umbrells of custom types.