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fix for nvdec disabled, cleanup host1x

This commit is contained in:
ameerj 2020-12-28 01:21:41 -05:00
parent 2c27127d04
commit 06cef3355e
3 changed files with 23 additions and 72 deletions

View file

@ -73,14 +73,15 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset); offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset = SpliceVectors(input, fences, params.fence_count, offset); offset = SpliceVectors(input, fences, params.fence_count, offset);
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) { for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
SyncptIncr syncpt_incr = syncpt_increments[i]; const SyncptIncr& syncpt_incr = syncpt_increments[i];
fences[i].id = syncpt_incr.id; fences[i].id = syncpt_incr.id;
fences[i].value = fences[i].value =
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments); syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
} }
auto& gpu = system.GPU(); }
for (const auto& cmd_buffer : command_buffers) { for (const auto& cmd_buffer : command_buffers) {
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id); auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;); ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
@ -95,11 +96,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
cmdlist.size() * sizeof(u32)); cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist); gpu.PushCommandBuffer(cmdlist);
} }
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1); fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}}; Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist); gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit)); std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back // Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit); offset = sizeof(IoctlSubmit);
@ -118,7 +121,7 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint)); std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param); LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
if (device_syncpoints[params.param] == 0) { if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) {
device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint(); device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint();
} }
params.value = device_syncpoints[params.param]; params.value = device_syncpoints[params.param];

View file

@ -10,22 +10,14 @@ Tegra::Host1x::Host1x(GPU& gpu_) : gpu(gpu_) {}
Tegra::Host1x::~Host1x() = default; Tegra::Host1x::~Host1x() = default;
void Tegra::Host1x::StateWrite(u32 offset, u32 arguments) { void Tegra::Host1x::ProcessMethod(Method method, u32 argument) {
u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u32);
std::memcpy(state_offset, &arguments, sizeof(u32));
}
void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& arguments) {
StateWrite(static_cast<u32>(method), arguments[0]);
switch (method) { switch (method) {
case Method::WaitSyncpt:
Execute(arguments[0]);
break;
case Method::LoadSyncptPayload32: case Method::LoadSyncptPayload32:
syncpoint_value = arguments[0]; syncpoint_value = argument;
break; break;
case Method::WaitSyncpt:
case Method::WaitSyncpt32: case Method::WaitSyncpt32:
Execute(arguments[0]); Execute(argument);
break; break;
default: default:
UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method)); UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method));
@ -34,8 +26,5 @@ void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& argumen
} }
void Tegra::Host1x::Execute(u32 data) { void Tegra::Host1x::Execute(u32 data) {
u32 syncpointId = (data & 0xFF); gpu.WaitFence(data, syncpoint_value);
u32 threshold = state.load_syncpoint_payload32;
gpu.WaitFence(syncpointId, threshold);
} }

View file

@ -14,64 +14,23 @@ class Nvdec;
class Host1x { class Host1x {
public: public:
struct Host1xClassRegisters {
u32 incr_syncpt{};
u32 incr_syncpt_ctrl{};
u32 incr_syncpt_error{};
INSERT_PADDING_WORDS(5);
u32 wait_syncpt{};
u32 wait_syncpt_base{};
u32 wait_syncpt_incr{};
u32 load_syncpt_base{};
u32 incr_syncpt_base{};
u32 clear{};
u32 wait{};
u32 wait_with_interrupt{};
u32 delay_use{};
u32 tick_count_high{};
u32 tick_count_low{};
u32 tick_ctrl{};
INSERT_PADDING_WORDS(23);
u32 ind_ctrl{};
u32 ind_off2{};
u32 ind_off{};
std::array<u32, 31> ind_data{};
INSERT_PADDING_WORDS(1);
u32 load_syncpoint_payload32{};
u32 stall_ctrl{};
u32 wait_syncpt32{};
u32 wait_syncpt_base32{};
u32 load_syncpt_base32{};
u32 incr_syncpt_base32{};
u32 stall_count_high{};
u32 stall_count_low{};
u32 xref_ctrl{};
u32 channel_xref_high{};
u32 channel_xref_low{};
};
static_assert(sizeof(Host1xClassRegisters) == 0x164, "Host1xClassRegisters is an invalid size");
enum class Method : u32 { enum class Method : u32 {
WaitSyncpt = offsetof(Host1xClassRegisters, wait_syncpt) / 4, WaitSyncpt = 0x8,
LoadSyncptPayload32 = offsetof(Host1xClassRegisters, load_syncpoint_payload32) / 4, LoadSyncptPayload32 = 0x4e,
WaitSyncpt32 = offsetof(Host1xClassRegisters, wait_syncpt32) / 4, WaitSyncpt32 = 0x50,
}; };
explicit Host1x(GPU& gpu); explicit Host1x(GPU& gpu);
~Host1x(); ~Host1x();
/// Writes the method into the state, Invoke Execute() if encountered /// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Method method, const std::vector<u32>& arguments); void ProcessMethod(Method method, u32 argument);
private: private:
/// For Host1x, execute is waiting on a syncpoint previously written into the state /// For Host1x, execute is waiting on a syncpoint previously written into the state
void Execute(u32 data); void Execute(u32 data);
/// Write argument into the provided offset
void StateWrite(u32 offset, u32 arguments);
u32 syncpoint_value{}; u32 syncpoint_value{};
Host1xClassRegisters state{};
GPU& gpu; GPU& gpu;
}; };