180 lines
5.2 KiB
C++
180 lines
5.2 KiB
C++
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
#include "common/alignment.h"
|
||
|
#include "common/fs/file.h"
|
||
|
#include "common/fs/fs.h"
|
||
|
#include "common/fs/path_util.h"
|
||
|
#include "common/logging/log.h"
|
||
|
#include "common/settings.h"
|
||
|
#include "common/thread.h"
|
||
|
#include "core/hle/service/acc/profile_manager.h"
|
||
|
#include "yuzu/play_time_manager.h"
|
||
|
|
||
|
namespace PlayTime {
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
struct PlayTimeElement {
|
||
|
ProgramId program_id;
|
||
|
PlayTime play_time;
|
||
|
};
|
||
|
|
||
|
std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
|
||
|
const Service::Account::ProfileManager manager;
|
||
|
const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
|
||
|
if (!uuid.has_value()) {
|
||
|
return std::nullopt;
|
||
|
}
|
||
|
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
|
||
|
uuid->RawString().append(".bin");
|
||
|
}
|
||
|
|
||
|
[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
|
||
|
const auto filename = GetCurrentUserPlayTimePath();
|
||
|
|
||
|
if (!filename.has_value()) {
|
||
|
LOG_ERROR(Frontend, "Failed to get current user path");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
out_play_time_db.clear();
|
||
|
|
||
|
if (Common::FS::Exists(filename.value())) {
|
||
|
Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
|
||
|
Common::FS::FileType::BinaryFile};
|
||
|
if (!file.IsOpen()) {
|
||
|
LOG_ERROR(Frontend, "Failed to open play time file: {}",
|
||
|
Common::FS::PathToUTF8String(filename.value()));
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement);
|
||
|
std::vector<PlayTimeElement> elements(num_elements);
|
||
|
|
||
|
if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
for (const auto& [program_id, play_time] : elements) {
|
||
|
if (program_id != 0) {
|
||
|
out_play_time_db[program_id] = play_time;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
|
||
|
const auto filename = GetCurrentUserPlayTimePath();
|
||
|
|
||
|
if (!filename.has_value()) {
|
||
|
LOG_ERROR(Frontend, "Failed to get current user path");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
|
||
|
Common::FS::FileType::BinaryFile};
|
||
|
if (!file.IsOpen()) {
|
||
|
LOG_ERROR(Frontend, "Failed to open play time file: {}",
|
||
|
Common::FS::PathToUTF8String(filename.value()));
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
std::vector<PlayTimeElement> elements;
|
||
|
elements.reserve(play_time_db.size());
|
||
|
|
||
|
for (auto& [program_id, play_time] : play_time_db) {
|
||
|
if (program_id != 0) {
|
||
|
elements.push_back(PlayTimeElement{program_id, play_time});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return file.WriteSpan<PlayTimeElement>(elements) == elements.size();
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
PlayTimeManager::PlayTimeManager() {
|
||
|
if (!ReadPlayTimeFile(database)) {
|
||
|
LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PlayTimeManager::~PlayTimeManager() {
|
||
|
Save();
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::SetProgramId(u64 program_id) {
|
||
|
running_program_id = program_id;
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::Start() {
|
||
|
play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); });
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::Stop() {
|
||
|
play_time_thread = {};
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
|
||
|
Common::SetCurrentThreadName("PlayTimeReport");
|
||
|
|
||
|
using namespace std::literals::chrono_literals;
|
||
|
using std::chrono::seconds;
|
||
|
using std::chrono::steady_clock;
|
||
|
|
||
|
auto timestamp = steady_clock::now();
|
||
|
|
||
|
const auto GetDuration = [&]() -> u64 {
|
||
|
const auto last_timestamp = std::exchange(timestamp, steady_clock::now());
|
||
|
const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp);
|
||
|
return static_cast<u64>(duration.count());
|
||
|
};
|
||
|
|
||
|
while (!stop_token.stop_requested()) {
|
||
|
Common::StoppableTimedWait(stop_token, 30s);
|
||
|
|
||
|
database[running_program_id] += GetDuration();
|
||
|
Save();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::Save() {
|
||
|
if (!WritePlayTimeFile(database)) {
|
||
|
LOG_ERROR(Frontend, "Failed to update play time database!");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
|
||
|
auto it = database.find(program_id);
|
||
|
if (it != database.end()) {
|
||
|
return it->second;
|
||
|
} else {
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
|
||
|
database.erase(program_id);
|
||
|
Save();
|
||
|
}
|
||
|
|
||
|
QString ReadablePlayTime(qulonglong time_seconds) {
|
||
|
if (time_seconds == 0) {
|
||
|
return {};
|
||
|
}
|
||
|
const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
|
||
|
const auto time_hours = static_cast<double>(time_seconds) / 3600;
|
||
|
const bool is_minutes = time_minutes < 60;
|
||
|
const char* unit = is_minutes ? "m" : "h";
|
||
|
const auto value = is_minutes ? time_minutes : time_hours;
|
||
|
|
||
|
return QStringLiteral("%L1 %2")
|
||
|
.arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
|
||
|
.arg(QString::fromUtf8(unit));
|
||
|
}
|
||
|
|
||
|
} // namespace PlayTime
|