167 lines
6 KiB
C++
167 lines
6 KiB
C++
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include <QMenu>
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#include <QMessageBox>
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#include <QStandardItemModel>
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#include <QString>
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#include <QTimer>
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#include <QTreeView>
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#include "common/param_package.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/xts_archive.h"
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#include "core/loader/loader.h"
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#include "input_common/main.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_input.h"
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#include "yuzu/configuration/configure_per_general.h"
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#include "yuzu/ui_settings.h"
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ConfigurePerGameGeneral::ConfigurePerGameGeneral(u64 title_id, QWidget* parent)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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layout = new QVBoxLayout;
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tree_view = new QTreeView;
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item_model = new QStandardItemModel(tree_view);
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tree_view->setModel(item_model);
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tree_view->setAlternatingRowColors(true);
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tree_view->setSelectionMode(QHeaderView::SingleSelection);
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tree_view->setSelectionBehavior(QHeaderView::SelectRows);
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tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setSortingEnabled(true);
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tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
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tree_view->setUniformRowHeights(true);
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tree_view->setContextMenuPolicy(Qt::NoContextMenu);
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item_model->insertColumns(0, 2);
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item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
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item_model->setHeaderData(1, Qt::Horizontal, "Version");
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrells of custom types.
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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layout->setContentsMargins(0, 0, 0, 0);
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layout->setSpacing(0);
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layout->addWidget(tree_view);
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ui->scrollArea->setLayout(layout);
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scene = new QGraphicsScene;
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ui->icon_view->setScene(scene);
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connect(item_model, &QStandardItemModel::itemChanged,
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[&]() { UISettings::values.is_game_list_reload_pending.exchange(true); });
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this->loadConfiguration();
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}
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void ConfigurePerGameGeneral::applyConfiguration() {
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std::vector<std::string> disabled_addons;
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for (const auto& item : list_items) {
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const auto disabled = item.front()->checkState() == Qt::Unchecked;
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if (disabled)
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disabled_addons.push_back(item.front()->text().toStdString());
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}
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Settings::values.disabled_addons[title_id] = disabled_addons;
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}
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void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
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this->file = std::move(file);
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this->loadConfiguration();
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}
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void ConfigurePerGameGeneral::loadConfiguration() {
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if (file == nullptr)
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return;
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const auto loader = Loader::GetLoader(file);
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ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str());
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FileSys::PatchManager pm{title_id};
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const auto control = pm.GetControlMetadata();
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if (control.first != nullptr) {
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ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
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ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
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ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
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} else {
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std::string title;
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if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
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ui->display_name->setText(QString::fromStdString(title));
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std::string developer;
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if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
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ui->display_developer->setText(QString::fromStdString(developer));
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ui->display_version->setText("1.0.0");
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}
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if (control.second != nullptr) {
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scene->clear();
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QPixmap map;
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const auto bytes = control.second->ReadAllBytes();
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map.loadFromData(bytes.data(), bytes.size());
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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} else {
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std::vector<u8> bytes;
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if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
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scene->clear();
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QPixmap map;
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map.loadFromData(bytes.data(), bytes.size());
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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}
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}
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FileSys::VirtualFile update_raw;
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loader->ReadUpdateRaw(update_raw);
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const auto& disabled = Settings::values.disabled_addons[title_id];
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for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
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QStandardItem* first_item = new QStandardItem;
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const auto name = QString::fromStdString(patch.first).replace("[D] ", "");
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first_item->setText(name);
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first_item->setCheckable(true);
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const auto patch_disabled =
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std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
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first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
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list_items.push_back(QList<QStandardItem*>{
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first_item, new QStandardItem{QString::fromStdString(patch.second)}});
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item_model->appendRow(list_items.back());
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}
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tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
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ui->display_filename->setText(QString::fromStdString(file->GetName()));
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ui->display_format->setText(
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QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
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QLocale locale = this->locale();
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QString valueText = locale.formattedDataSize(file->GetSize());
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ui->display_size->setText(valueText);
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}
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