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suyu/src/video_core/renderer_opengl
Zach Hilman da5a537029
Merge pull request #2563 from ReinUsesLisp/shader-initializers
gl_shader_cache: Use static constructors for CachedShader initialization
2019-07-03 20:20:05 -04:00
..
gl_buffer_cache.cpp rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
gl_buffer_cache.h gl_buffer_cache: Remove unused ReserveMemory method 2019-05-30 13:21:01 -03:00
gl_device.cpp gl_device: Fix TestVariableAoffi test 2019-06-11 23:02:50 -03:00
gl_device.h gl_device: Add test to detect broken component indexing 2019-05-24 02:47:56 -03:00
gl_global_cache.cpp rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
gl_global_cache.h Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. 2019-04-21 11:42:07 -04:00
gl_rasterizer.cpp gl_rasterizer: Remove unused parameters in descriptor uploads 2019-06-07 19:52:16 -03:00
gl_rasterizer.h gl_rasterizer: Remove unused parameters in descriptor uploads 2019-06-07 19:52:16 -03:00
gl_rasterizer_cache.cpp Merge pull request #2461 from lioncash/unused-var 2019-05-14 06:36:26 -04:00
gl_rasterizer_cache.h Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. 2019-04-21 11:42:07 -04:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_shader_cache.cpp gl_shader_cache: Use static constructors for CachedShader initialization 2019-06-07 20:20:22 -03:00
gl_shader_cache.h gl_shader_cache: Use static constructors for CachedShader initialization 2019-06-07 20:20:22 -03:00
gl_shader_decompiler.cpp Merge pull request #2538 from ReinUsesLisp/ssy-pbk 2019-06-15 20:30:13 -04:00
gl_shader_decompiler.h Merge pull request #2383 from ReinUsesLisp/aoffi-test 2019-04-22 22:14:02 -04:00
gl_shader_disk_cache.cpp gl_shader_cache: Fix clang strict standard build issues 2019-05-20 22:46:05 -03:00
gl_shader_disk_cache.h gl_shader_cache: Fix clang strict standard build issues 2019-05-20 22:46:05 -03:00
gl_shader_gen.cpp Merge pull request #2514 from ReinUsesLisp/opengl-compat 2019-06-07 17:23:25 -04:00
gl_shader_gen.h gl_shader_decompiler: Use variable AOFFI on supported hardware 2019-04-14 05:13:19 -03:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_state.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
renderer_opengl.cpp core: Remove unused CiTrace source files 2019-06-18 16:57:59 -04:00
renderer_opengl.h gl_shader_cache: Use shared contexts to build shaders in parallel 2019-05-20 22:45:55 -03:00
utils.cpp renderer_opengl/utils: Use a std::string_view with LabelGLObject() 2019-05-24 23:50:10 -04:00
utils.h renderer_opengl/utils: Use a std::string_view with LabelGLObject() 2019-05-24 23:50:10 -04:00