..
buffer_cache
buffer_cache: Delay buffer destructions
2020-01-29 17:53:11 -03:00
engines
shader/decode: Fix constant buffer offsets
2020-02-05 12:19:09 -03:00
renderer_opengl
Merge pull request #3282 from FernandoS27/indexed-samplers
2020-02-01 20:41:40 -05:00
renderer_vulkan
vk_rasterizer: Use noexcept variants of std::bitset
2020-02-04 18:04:24 -03:00
shader
shader/decode: Fix constant buffer offsets
2020-02-05 12:19:09 -03:00
texture_cache
texture_cache/surface_base: Fix layered break down
2020-01-26 21:48:07 -03:00
textures
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
2019-12-22 12:24:34 -04:00
CMakeLists.txt
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
2020-02-03 16:56:25 -05:00
dma_pusher.cpp
GPU: Flush commands on every dma pusher step.
2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu: Rewrite virtual memory manager using PageTable.
2019-03-20 22:36:02 -04:00
gpu.cpp
video_core: Block in WaitFence.
2019-12-30 13:04:53 +01:00
gpu.h
video_core: Block in WaitFence.
2019-12-30 13:04:53 +01:00
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_thread.cpp
video_core/gpu_thread: Tidy up SwapBuffers()
2019-11-27 17:46:11 -05:00
gpu_thread.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
guest_driver.cpp
Shader_IR: Address Feedback
2020-01-24 16:43:30 -04:00
guest_driver.h
Shader_IR: Address feedback.
2020-01-25 09:04:59 -04:00
macro_interpreter.cpp
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
memory_manager.cpp
core/memory: Migrate over GetPointer()
2019-11-26 21:55:38 -05:00
memory_manager.h
prefer system reference over global accessor
2019-07-09 08:11:35 -07:00
morton.cpp
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-27 16:44:09 -04:00
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp
Added missing include
2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h
core: Prepare various classes for memory read/write migration
2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
rasterizer_interface.h
Shader_IR: Address Feedback
2020-01-24 16:43:30 -04:00
renderer_base.cpp
video_core/engines: Remove unnecessary includes
2019-03-05 20:35:32 -05:00
renderer_base.h
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
sampler_cache.cpp
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
sampler_cache.h
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
surface.cpp
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
surface.h
texture_cache: Use a table instead of switch for texture formats
2019-11-14 20:57:10 -03:00
video_core.cpp
yuzu: Implement Vulkan frontend
2020-01-29 17:53:11 -03:00
video_core.h
video_core/gpu: Create threads separately from initialization
2019-04-11 22:11:40 -04:00