227 lines
6.3 KiB
C++
227 lines
6.3 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <algorithm>
|
|
#include <bit>
|
|
#include <numeric>
|
|
#include <type_traits>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "common/assert.h"
|
|
#include "common/common_types.h"
|
|
#include "common/polyfill_ranges.h"
|
|
|
|
namespace Common {
|
|
|
|
struct SlotId {
|
|
static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max();
|
|
|
|
constexpr auto operator<=>(const SlotId&) const noexcept = default;
|
|
|
|
constexpr explicit operator bool() const noexcept {
|
|
return index != INVALID_INDEX;
|
|
}
|
|
|
|
u32 index = INVALID_INDEX;
|
|
};
|
|
|
|
template <class T>
|
|
requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
|
|
class SlotVector {
|
|
public:
|
|
class Iterator {
|
|
friend SlotVector<T>;
|
|
|
|
public:
|
|
constexpr Iterator() = default;
|
|
|
|
Iterator& operator++() noexcept {
|
|
const u64* const bitset = slot_vector->stored_bitset.data();
|
|
const u32 size = static_cast<u32>(slot_vector->stored_bitset.size()) * 64;
|
|
if (id.index < size) {
|
|
do {
|
|
++id.index;
|
|
} while (id.index < size && !IsValid(bitset));
|
|
if (id.index == size) {
|
|
id.index = SlotId::INVALID_INDEX;
|
|
}
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
Iterator operator++(int) noexcept {
|
|
const Iterator copy{*this};
|
|
++*this;
|
|
return copy;
|
|
}
|
|
|
|
bool operator==(const Iterator& other) const noexcept {
|
|
return id.index == other.id.index;
|
|
}
|
|
|
|
bool operator!=(const Iterator& other) const noexcept {
|
|
return id.index != other.id.index;
|
|
}
|
|
|
|
std::pair<SlotId, T*> operator*() const noexcept {
|
|
return {id, std::addressof((*slot_vector)[id])};
|
|
}
|
|
|
|
T* operator->() const noexcept {
|
|
return std::addressof((*slot_vector)[id]);
|
|
}
|
|
|
|
private:
|
|
Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
|
|
: slot_vector{slot_vector_}, id{id_} {}
|
|
|
|
bool IsValid(const u64* bitset) const noexcept {
|
|
return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
|
|
}
|
|
|
|
SlotVector<T>* slot_vector;
|
|
SlotId id;
|
|
};
|
|
|
|
~SlotVector() noexcept {
|
|
size_t index = 0;
|
|
for (u64 bits : stored_bitset) {
|
|
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
|
|
if ((bits & 1) != 0) {
|
|
values[index + bit].object.~T();
|
|
}
|
|
}
|
|
index += 64;
|
|
}
|
|
delete[] values;
|
|
}
|
|
|
|
[[nodiscard]] T& operator[](SlotId id) noexcept {
|
|
ValidateIndex(id);
|
|
return values[id.index].object;
|
|
}
|
|
|
|
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
|
|
ValidateIndex(id);
|
|
return values[id.index].object;
|
|
}
|
|
|
|
template <typename... Args>
|
|
[[nodiscard]] SlotId insert(Args&&... args) noexcept {
|
|
const u32 index = FreeValueIndex();
|
|
new (&values[index].object) T(std::forward<Args>(args)...);
|
|
SetStorageBit(index);
|
|
|
|
return SlotId{index};
|
|
}
|
|
|
|
void erase(SlotId id) noexcept {
|
|
values[id.index].object.~T();
|
|
free_list.push_back(id.index);
|
|
ResetStorageBit(id.index);
|
|
}
|
|
|
|
[[nodiscard]] Iterator begin() noexcept {
|
|
const auto it = std::ranges::find_if(stored_bitset, [](u64 value) { return value != 0; });
|
|
if (it == stored_bitset.end()) {
|
|
return end();
|
|
}
|
|
const u32 word_index = static_cast<u32>(std::distance(it, stored_bitset.begin()));
|
|
const SlotId first_id{word_index * 64 + static_cast<u32>(std::countr_zero(*it))};
|
|
return Iterator(this, first_id);
|
|
}
|
|
|
|
[[nodiscard]] Iterator end() noexcept {
|
|
return Iterator(this, SlotId{SlotId::INVALID_INDEX});
|
|
}
|
|
|
|
[[nodiscard]] size_t size() const noexcept {
|
|
return values_capacity - free_list.size();
|
|
}
|
|
|
|
private:
|
|
struct NonTrivialDummy {
|
|
NonTrivialDummy() noexcept {}
|
|
};
|
|
|
|
union Entry {
|
|
Entry() noexcept : dummy{} {}
|
|
~Entry() noexcept {}
|
|
|
|
NonTrivialDummy dummy;
|
|
T object;
|
|
};
|
|
|
|
void SetStorageBit(u32 index) noexcept {
|
|
stored_bitset[index / 64] |= u64(1) << (index % 64);
|
|
}
|
|
|
|
void ResetStorageBit(u32 index) noexcept {
|
|
stored_bitset[index / 64] &= ~(u64(1) << (index % 64));
|
|
}
|
|
|
|
bool ReadStorageBit(u32 index) noexcept {
|
|
return ((stored_bitset[index / 64] >> (index % 64)) & 1) != 0;
|
|
}
|
|
|
|
void ValidateIndex(SlotId id) const noexcept {
|
|
DEBUG_ASSERT(id);
|
|
DEBUG_ASSERT(id.index / 64 < stored_bitset.size());
|
|
DEBUG_ASSERT(((stored_bitset[id.index / 64] >> (id.index % 64)) & 1) != 0);
|
|
}
|
|
|
|
[[nodiscard]] u32 FreeValueIndex() noexcept {
|
|
if (free_list.empty()) {
|
|
Reserve(values_capacity ? (values_capacity << 1) : 1);
|
|
}
|
|
const u32 free_index = free_list.back();
|
|
free_list.pop_back();
|
|
return free_index;
|
|
}
|
|
|
|
void Reserve(size_t new_capacity) noexcept {
|
|
Entry* const new_values = new Entry[new_capacity];
|
|
size_t index = 0;
|
|
for (u64 bits : stored_bitset) {
|
|
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
|
|
const size_t i = index + bit;
|
|
if ((bits & 1) == 0) {
|
|
continue;
|
|
}
|
|
T& old_value = values[i].object;
|
|
new (&new_values[i].object) T(std::move(old_value));
|
|
old_value.~T();
|
|
}
|
|
index += 64;
|
|
}
|
|
|
|
stored_bitset.resize((new_capacity + 63) / 64);
|
|
|
|
const size_t old_free_size = free_list.size();
|
|
free_list.resize(old_free_size + (new_capacity - values_capacity));
|
|
std::iota(free_list.begin() + old_free_size, free_list.end(),
|
|
static_cast<u32>(values_capacity));
|
|
|
|
delete[] values;
|
|
values = new_values;
|
|
values_capacity = new_capacity;
|
|
}
|
|
|
|
Entry* values = nullptr;
|
|
size_t values_capacity = 0;
|
|
|
|
std::vector<u64> stored_bitset;
|
|
std::vector<u32> free_list;
|
|
};
|
|
|
|
} // namespace Common
|
|
|
|
template <>
|
|
struct std::hash<Common::SlotId> {
|
|
size_t operator()(const Common::SlotId& id) const noexcept {
|
|
return std::hash<u32>{}(id.index);
|
|
}
|
|
};
|