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Lioncash 7fd598636e memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
..
audio_core Added audren:u#GetAudioRendererState 2018-09-23 22:32:01 +10:00
common common/thread: remove YieldCPU() 2018-09-22 23:27:42 +02:00
core memory: Dehardcode the use of a 36-bit address space 2018-09-24 22:15:53 -04:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests memory: Dehardcode the use of a 36-bit address space 2018-09-24 22:15:53 -04:00
video_core Added glObjectLabels for renderdoc for textures and shader programs (#1384) 2018-09-23 17:55:41 -04:00
yuzu game_list: Add Qt SmoothTransformation to picture scaling 2018-09-21 21:34:46 -04:00
yuzu_cmd Update config.cpp 2018-09-21 16:16:51 -05:00
.clang-format
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00