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Fernando Sahmkow 4e2071b6d9 texture_cache: Correct premature texceptions
Due to our current infrastructure, it is possible for a mipmap to be set 
on as a render target before a texception of that mipmap's superset be 
set afterwards. This is problematic as we rely on texture views to set 
up texceptions and protecting render targets targets for 3D texture 
rendering.

One simple solution is to configure framebuffers after texture setup but 
this brings other problems. This solution, forces a reconfiguration of 
the framebuffers after such event happens.
2019-06-20 21:36:12 -03:00
..
audio_core Cleanup 2019-06-16 20:18:35 +10:00
common common/hex_util: Reserve std::string memory ahead of time 2019-06-12 17:54:11 -04:00
core Merge pull request #2596 from FernandoS27/revert-2590 2019-06-20 13:04:06 -04:00
input_common input_common/sdl/sdl_impl: Correct logging string in SDLState constructor 2019-06-03 16:56:47 -04:00
tests kernel: Handle page table switching within MakeCurrentProcess() 2019-04-07 01:12:54 -04:00
video_core texture_cache: Correct premature texceptions 2019-06-20 21:36:12 -03:00
web_service general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
yuzu Merge pull request #2594 from FearlessTobi/very-important-change 2019-06-19 19:15:37 -04:00
yuzu_cmd Merge pull request #2514 from ReinUsesLisp/opengl-compat 2019-06-07 17:23:25 -04:00
.clang-format
CMakeLists.txt Merge pull request #2460 from lioncash/volatile 2019-05-14 06:34:53 -04:00