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Lioncash 4d4a234476 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
..
audio_core general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
common input_engine: Pass LedStatus by const reference 2021-12-13 09:20:58 -05:00
core Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
input_common input_engine: Avoid redundant map lookups 2021-12-13 09:57:51 -05:00
shader_recompiler Merge pull request #7522 from ameerj/shader-recompiler-filenames 2021-12-07 18:27:50 -05:00
tests
video_core Merge pull request #7495 from FernandoS27/text-blit-fix-again 2021-12-09 05:26:21 -05:00
web_service
yuzu profiler: Use QWheelEvent position().toPoint() 2021-12-08 15:25:46 -05:00
yuzu_cmd core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
.clang-format
CMakeLists.txt CMakeLists: Specify /Zm200 when compiling in MSVC 2021-12-06 19:31:26 -05:00