3c50da6fc0
This was caused during morton decoding by me not masking the bits of each coordinate before merging them, so the bits from x could set bits in y if it was >255. |
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.. | ||
debug_utils.cpp | ||
debug_utils.h |
3c50da6fc0
This was caused during morton decoding by me not masking the bits of each coordinate before merging them, so the bits from x could set bits in y if it was >255. |
||
---|---|---|
.. | ||
debug_utils.cpp | ||
debug_utils.h |