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38 commits

Author SHA1 Message Date
Morph
ebb82b0b83 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
Clément Gallet
c7c99905f4 Add SDL2 audio backend 2021-06-06 11:28:38 +02:00
Chloe Marcec
4a7fd91857 audren: Implement I3dl2Reverb
Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
Lioncash
1ea6bdef05 audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
Lioncash
e408bd3b7c core: Fix clang build pt.2
Resolves the clang build issue in a more unintrusive way.
2020-10-20 22:16:03 -04:00
bunnei
3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
9f9b64d280 audio_core/CMakeLists: Make warnings consistent with core
Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Lioncash
8b4ecf22d4 audio_core: Resolve sign conversion warnings
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
David Marcec
380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David
11c63ca969
audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00
MerryMage
e51bd49f87 audio_core: Add audio stretcher 2018-09-08 18:56:38 +01:00
fearlessTobi
a6efff8b02 Add audio stretching support 2018-09-08 18:26:23 +01:00
MerryMage
4b44b8b4fb audio_core: Interpolate 2018-08-13 11:26:50 +01:00
MerryMage
56300f2928 audio_core: Implement low-pass filter 2018-08-13 11:26:50 +01:00
KAMiKAZOW
0f5c4615ae
Make building cubeb optional 2018-08-07 13:21:56 +02:00
bunnei
b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei
f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
bunnei
f437c11caf audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
bunnei
9ef227e09d audio_core: Add interfaces for Sink and SinkStream. 2018-07-30 21:45:24 -04:00
bunnei
ab756fd068 audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00
James Rowe
ebf9a784a9 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
Yuri Kunde Schlesner
74afcd5328 CMake: Add SoundTouch include path to target property 2017-05-27 22:09:28 -07:00
Yuri Kunde Schlesner
776cb91785 CMake: Define an interface target for SDL2 definitions 2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
MerryMage
6542c60602 DSP/HLE: Implement mixer processing 2016-05-19 07:24:39 +01:00
Maribel
6f6af6928f AudioCore: Implement time stretcher (#1737)
* AudioCore: Implement time stretcher

* fixup! AudioCore: Implement time stretcher

* fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
bunnei
c549c36076 Merge pull request #1736 from MerryMage/sdl2-sink
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
MerryMage
920d2cf41d AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
MerryMage
b242bdf945 DSP/HLE: Implement Source processing 2016-05-03 20:58:28 +01:00
MerryMage
8b94422e3e AudioCore: List of sink types 2016-04-30 07:39:48 +01:00
MerryMage
7d106eff10 AudioCore: Implement NullSink 2016-04-30 07:39:37 +01:00
bunnei
4c235955cf Merge pull request #1723 from MerryMage/audio-interp
AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
MerryMage
111275bfbd AudioCore: Implement interpolation 2016-04-29 08:05:41 +01:00
MerryMage
27ce3b3f51 Externals: Add soundtouch 2016-04-28 13:33:14 +01:00
MerryMage
2a99464ef1 DSP: Implement audio filters (simple, biquad) 2016-03-28 15:51:00 +01:00
MerryMage
efd1c3f8c3 DSP: Implement audio codecs (PCM8, PCM16, ADPCM) 2016-03-24 03:46:59 +00:00
MerryMage
8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00