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19102 commits

Author SHA1 Message Date
Morph
5503338f21 configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
fe7184c2a8 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
1c83014526 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
e29e8eec2f game_list: Eliminate variable shadowing 2022-06-14 08:30:07 -04:00
Morph
fcfe192e83 vk_compute_pass: Silence Wextra warning
Silences a warning about using enumerated and non-enumerated types in a conditional expression.
2022-06-14 05:29:57 -04:00
Liam
bd38aefc57 kernel: fix passthrough of local captures in lambda 2022-06-13 20:09:32 -04:00
Liam
feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam
ebecdd3a74 general: fix compilation on MinGW GCC 12 2022-06-13 20:09:32 -04:00
Liam
a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam
d11547024c general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
Liam
6f59e2676b kernel: ensure class token lambda exit is unreachable 2022-06-13 20:09:00 -04:00
Liam
8fea7e56e5 kernel: fix inconsistency in AutoObjectTraits macro definitions 2022-06-13 20:09:00 -04:00
Liam
58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
liamwhite
bd3bfe411d
Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq
963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei
741da9c8bf
Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph
69d92a19a5 yuzu_cmd: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph
8671aa8dd0 audio_core: Remove -Werror=unused-parameter
Removing this as we don't enforce unused parameter warnings elsewhere in the project, and explicitly specify -Wno-unused-parameter in the main CMakeLists.
2022-06-13 18:19:23 -04:00
Morph
efc89c032b CMakeLists: Make variable shadowing a compile-time error
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00
Morph
c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
Morph
b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph
12156b199a web_service: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph
a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph
7582717c9d
Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei
ec85eac3c9
Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam
fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
Lioncash
80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M
b94739cfa7
Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M
89e00c442d
Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M
d796341d33
Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei
5282efac1b
Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei
ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel
3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel
2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M
20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M
6f81160160
Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Narr the Reg
bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam
c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam
1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam
de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam
6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam
af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
bunnei
073714a762
Merge pull request #8428 from bunnei/nvflinger-fix-timing
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-08 11:20:05 -07:00
Liam
268878f895 core/debugger: fix asio write usage 2022-06-06 23:50:56 -04:00
Liam
d00b7be2d6 core/debugger: fix crash due to incorrect lambda capture 2022-06-06 23:39:48 -04:00
Narr the Reg
28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
Kyle Kienapfel
941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei
708e5b027f
Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
bunnei
c33c9c76bf
Merge pull request #8426 from liamwhite/elf
common: consolidate ELF structure definitions
2022-06-05 16:52:06 -07:00
bunnei
888e814130 hle: service: nvflinger: buffer_queue_consumer: Always free released buffers. 2022-06-05 16:06:06 -07:00
Mai M
cad53179ed
Merge pull request #8419 from liamwhite/library-list
gdbstub: add missing library list query
2022-06-05 18:23:29 -04:00
Liam
3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
bunnei
45bdbf538c
Merge pull request #8395 from german77/ir_stub
service: hid: Improve stub of IRS
2022-06-04 01:26:08 -07:00
lat9nq
4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Liam
2f2e443858 gdbstub: add missing library list command 2022-06-03 20:42:13 -04:00
Levi Behunin
4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Billy Laws
ea89cf8639 Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
2022-06-02 21:46:38 +01:00
Mai M
5c0a31e29f
Merge pull request #8410 from liamwhite/thread-names
gdbstub: Support reading guest thread names
2022-06-02 16:34:41 -04:00
Liam
07922abffc core/debugger: Support reading guest thread names 2022-06-01 21:25:32 -04:00
Mai M
114a4562ed
Merge pull request #8409 from liamwhite/tdesc-fix
gdbstub: fix target descriptions
2022-06-01 21:16:33 -04:00
Morph
858f8ac6d9
Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Liam
b71130e6f1 gdbstub: fix target descriptions 2022-06-01 20:31:24 -04:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei
af418eb666
Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
liamwhite
a2f6a2480d
Merge pull request #8404 from Morph1984/virtual
core/debugger: Define defaulted virtual destructors
2022-06-01 12:30:47 -04:00
Morph
69511aed3d core/debugger: Define defaulted virtual destructors
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
2022-06-01 02:28:34 -04:00
Liam
989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Morph
a32f6e9d8e gdbstub: Explicitly cast return type to u8
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
2022-06-01 01:40:18 -04:00
Kyle Kienapfel
36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Liam
fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
Narr the Reg
e609bc1c6a service: hid: Improve stub of IRS 2022-05-31 10:26:13 -05:00
bunnei
f6c47df671
Merge pull request #8368 from german77/seventimes
Service: hid: Several improvements and implementations
2022-05-30 10:44:36 -07:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
lat9nq
67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq
5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00
Kyle K
75bf2c20eb Update some files with Qt 5.15.2 best practices in mind
There was some discussion about updating to Qt6 and I figured I would
work on some smaller parts. For Windows platform the WinMain function has moved
from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate

Also Qt5 supports versionless CMake targets
https://www.qt.io/blog/versionless-cmake-targets-qt-5.15

These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5.

src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint
src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition
src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but
   Settings::values.rng_seed is only 32 bits wide
src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5,
   it used to be int, but in Qt6 its now qsizetype
src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom.
   The QStyleOption.init doesn't exist in Qt6
src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-29 09:21:52 -07:00
bunnei
1c8b509441
Merge pull request #8332 from Morph1984/reduce_exec_size
general: Use smaller array types where applicable
2022-05-29 02:33:24 -07:00
bunnei
cc289a8ed0
Merge pull request #8339 from Docteh/about_icon
about dialog: Fix yuzu icon
2022-05-29 02:32:40 -07:00
Kyle K
017a18f42e Logging: Report Post Windows 10 2004 versions, like Windows 11
Qt5 and Qt6 don't really do a good job of reporting Windows versions past the 2004 version.

Current: Windows 10 Version 2009
This Patch: Windows 10 Version 21H1 (Build 19043.1706)
Also: Windows 11 Version 21H2 (Build 22000.675)

Fixes: #8362
2022-05-28 20:48:19 -07:00
Mai M
8a858c2623
Merge pull request #8385 from lat9nq/just-subsys-win
yuzu-qt: Call -Wl,--subsystem,windows directly
2022-05-28 14:30:15 -04:00
lat9nq
6e12eb80a0 yuzu-qt: Call -Wl,--subsystem,windows directly
-mwindows doesn't work with Clang. tpoechtrager/wclang resolves this by
just using MinGW-GCC to link the executable, however this prevents us
from using LLVM-exclusive tools when building yuzu.

Solution is to send the linker argument we need from -mwindows directly
to the linker.
From https://gcc-help.gcc.gnu.narkive.com/FogklN5J/gcc-wl-subsystem-windows-mwindows-options
2022-05-28 04:07:46 -04:00
bunnei
d879741ec6
Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
bunnei
439e621674
Merge pull request #8372 from german77/touch
input_common: touch: Rewrite touch driver to support multiple touch points
2022-05-27 12:16:03 -07:00
german77
a1f2610522 service: hid: Implement ResetIsSixAxisSensorDeviceNewlyAssigned
Needed by Nintendo Switch Sports
2022-05-27 10:22:37 -05:00
german77
240f59a4c8 service: hid: Implement LoadSixAxisSensorCalibrationParameter and GetSixAxisSensorIcInformation
Needed by Nintendo Switch Sports
2022-05-27 10:22:36 -05:00
german77
c889a5805e service: hid: Implement EnableSixAxisSensorUnalteredPassthrough and IsSixAxisSensorUnalteredPassthroughEnabled
Needed by Nintendo Switch Sports
2022-05-27 10:21:10 -05:00
german77
762a30d0db service: hid: Add error handling to sixaxis functions 2022-05-27 10:21:10 -05:00
german77
390d49c5f1 service: hid: Refractor sixaxis functions 2022-05-27 10:21:10 -05:00
german77
3cf15af31e service: hid: Implement MergeSingleJoyAsDualJoy according to RE 2022-05-27 10:21:09 -05:00
german77
7aa1d10655 service: hid: Add error handling to setNpadAssignment and variants 2022-05-27 10:21:09 -05:00
german77
74d1b9a254 service: hid: Quick RE fixes and comments 2022-05-27 10:21:08 -05:00
lat9nq
0e5a6676c3 path_util: Resolve -Wpointer-bool-conversion warning
Clang (rightfully) warns that we are checking for the existence of
pointer to something just allocated on the stack, which is always true.

Instead, check whether GetModuleFileNameW failed.

Co-authored-by: Mai M <mathew1800@gmail.com>
2022-05-26 19:01:26 -04:00