Subv
414b0741c4
GPU: Implemented more depth buffer formats.
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This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
2015-03-09 20:12:39 -05:00
Subv
4b8d4d0ed5
GPU/Textures: Fixed ETC texture decoding.
2015-03-07 16:21:54 -05:00
Tony Wasserka
93e32bce72
Merge pull request #538 from yuriks/perf-stat
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Add profiling infrastructure and widget
2015-03-07 15:30:40 +01:00
archshift
e011acaa84
Removed swap code redundancy and moved common swap code to swap.h
2015-03-05 22:46:45 -08:00
bunnei
8e4e28aacb
Merge pull request #615 from Subv/services
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Services: Moved the PTM and APT services to their own folder
2015-03-04 21:27:24 -05:00
Subv
83a8975cb8
Services: Moved the PTM and APT services to their own folder
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This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs.
Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-03 21:48:08 -05:00
bunnei
8fc8c51118
Merge pull request #625 from lioncash/warn
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vfp: Get rid of warnings
2015-03-03 19:15:32 -05:00
Lioncash
4b89cf9e43
vfp: Get rid of warnings
2015-03-03 19:13:01 -05:00
bunnei
34c31db14a
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
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- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
2015-03-03 18:26:03 -05:00
Yuri Kunde Schlesner
44f46254dc
Merge pull request #622 from Subv/titles
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Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
2015-03-02 10:26:56 -03:00
Subv
9a72fb79fc
Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
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They will always return 0 titles for every media type for now.
This is needed to boot Home Menu further
2015-03-02 08:12:04 -05:00
bunnei
d175f2b7f3
Merge pull request #623 from Subv/card
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Services/FS: Stubbed CardSlotIsInserted to always return false
2015-03-01 22:49:29 -05:00
bunnei
9a47eb117c
Merge pull request #618 from lioncash/ref
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result: Make comparison operators take references
2015-03-01 22:27:28 -05:00
bunnei
5d0e557689
Merge pull request #621 from Subv/power
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Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
2015-03-01 22:21:08 -05:00
Yuri Kunde Schlesner
dc8a3f8bc8
Profiler: Implement QPCClock to get better precision on Win32
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MSVC 2013 (at least) doesn't use QueryPerformanceCounter to implement
std::chrono::high_resolution_clock, so it has bad precision. Manually
implementing our own clock type using it works around this for now.
2015-03-01 21:47:14 -03:00
Yuri Kunde Schlesner
cd1fbfcf1b
Add profiling infrastructure and widget
2015-03-01 21:47:13 -03:00
Subv
db1a5d4222
Services/FS: Stubbed CardSlotIsInserted to always return false
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We won't be emulating this for the foreseeable future and it is needed for Home Menu to boot further
2015-02-28 23:00:46 -05:00
Subv
c36778e602
Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
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This allows the Home Menu to boot further
2015-02-28 19:51:13 -05:00
archshift
c1d29ac202
Merge pull request #616 from archshift/5551
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Added RGBA5551 compatibility in the rasterizer
2015-02-28 13:52:47 -08:00
bunnei
d362eb2669
Merge pull request #620 from lioncash/bkpt
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arm_disasm: Show conditional code for BKPT instructions.
2015-02-27 22:53:33 -05:00
archshift
7f9ee69a2b
Added RGBA5551 compatibility in the rasterizer
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This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
Lioncash
9ed3488925
arm_disasm: Show conditional code for BKPT instructions.
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Changed cond_to_str to take a uint32, since unsigned numbers are only ever passed to it, and this can be a source of warnings for some compilers (also indexing an array without bounds checking a signed number is kind of iffy).
2015-02-27 21:59:30 -05:00
Lioncash
1a70782cda
arm_disasm: Remove unused variable
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Also declared an array as static, as it's only used in this translation unit.
2015-02-27 21:31:36 -05:00
Lioncash
99ff8bbb0c
result: Make comparison operators take references
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It's unnecessary to make copies for simple comparisons like this.
2015-02-27 21:16:21 -05:00
bunnei
c9ef377afa
Merge pull request #599 from Subv/morton
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GPU: Implemented bits 3 and 1 from the display transfer flags.
2015-02-26 22:40:27 -05:00
Subv
c564c21668
GPU: Implemented bits 3 and 1 from the display transfer flags.
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Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Lioncash
8812d2fbdb
arm: The CP15 Main ID register is not writeable
2015-02-26 09:28:31 -05:00
Yuri Kunde Schlesner
ea3c99f3a2
Video core: Fix A4 texture decoding
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It was trying to take the LSB from `coarse_x`, which would always be 0
and thus would always return the same texel from each byte. To add
insult to the injury, the conditional was actually the wrong way around
too.
Fixes blocky text in OoT.
2015-02-25 23:05:14 -03:00
Yuri Kunde Schlesner
1b5ee96797
Merge pull request #604 from Subv/arc_ssd
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Archives: Properly implemented the SystemSaveData archive.
2015-02-25 22:35:55 -03:00
Yuri Kunde Schlesner
3c50da6fc0
Video core: Fix pixelation/blockiness in textures.
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This was caused during morton decoding by me not masking the bits of
each coordinate before merging them, so the bits from x could set bits
in y if it was >255.
2015-02-25 22:16:01 -03:00
Subv
9db5c9b6dc
Archives: Properly implemented the SystemSaveData archive.
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Ported to the new factory pattern we have for archives.
2015-02-25 19:37:10 -05:00
bunnei
f7c3193fec
Merge pull request #575 from linkmauve/xdg
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Switch to the XDG Base Directory Specification for directory selection
2015-02-25 13:58:25 -05:00
Lioncash
1bb400be1b
arm: Remove unnecessary booleans
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We don't care about any of these.
2015-02-25 10:55:50 -05:00
Emmanuel Gil Peyrot
129ad721c1
Common: Switch to the XDG Base Directory Specification for directory selection.
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This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei
40d1f9045a
Merge pull request #601 from Subv/y2r
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Services: Implemented Y2R_U::GetTransferEndEvent
2015-02-24 22:35:05 -05:00
bunnei
ed255ebaec
Rasterizer: Add support for RGBA4 framebuffer format.
2015-02-24 19:58:33 -05:00
Subv
ef66feaeba
Services: Implemented Y2R_U::GetTransferEndEvent
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Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei
3700263f71
Merge pull request #595 from linkmauve/new-3ds-input
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Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
bunnei
50a0c4f14f
Merge pull request #581 from archshift/tfe
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Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
Subv
b1284222f2
GPU: Fixed RGBA8 as output format in a display transfer.
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Verified with hwtests
2015-02-22 15:22:14 -05:00
archshift
0420a4d1de
Added information reporting from ThrowFatalError
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This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-22 21:09:08 +01:00
bunnei
89a71eb6a4
Merge pull request #471 from archshift/pp3ports3
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GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 11:48:02 -08:00
bunnei
733c19ddd3
Rasterize with the correct color component order.
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- Fixes a regression with #594 .
2015-02-22 13:57:24 -05:00
bunnei
dfe807b2cd
Merge pull request #596 from kevinhartman/unaligned-cleanup
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Clean up unaligned 32-bit memory reads
2015-02-22 12:48:28 -05:00
bunnei
d120757f32
Merge pull request #594 from Subv/display_transfer
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GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Tony Wasserka
34f21334ad
Merge pull request #593 from Subv/search_problem
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Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Kevin Hartman
05c098a9e7
Cleaned up unaligned access.
2015-02-21 17:25:31 -08:00
Subv
fbbfb52a2c
GPU: Fixed the RGBA8 input format and RGB8 output format
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in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00