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Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)

* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid

* used clang-format-3.9 instead

* lowercase pid

* Moved nvmemp handlers to cpp

* Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG

* using std::arrays instead of c arrays

* nvhost get config now uses std::array completely

* added pid logging back

* updated cmakelist

* missing includes

* added array, removed memcpy

* clang-format6.0
This commit is contained in:
David 2018-01-21 14:59:50 -08:00 committed by bunnei
parent 2403143ff1
commit eeb3b5eed7
9 changed files with 163 additions and 5 deletions

View file

@ -55,6 +55,7 @@ enum class Class : ClassType {
Service_CFG, ///< The CFG (Configuration) service
Service_DSP, ///< The DSP (DSP control) service
Service_HID, ///< The HID (Human interface device) service
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation

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@ -110,12 +110,16 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvhost_ctrl.cpp
hle/service/nvdrv/devices/nvhost_ctrl.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_a.cpp

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@ -0,0 +1,46 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
namespace Service {
namespace Nvidia {
namespace Devices {
u32 nvhost_ctrl::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%lx, output_size=0x%lx", command,
input.size(), output.size());
switch (command) {
case IocGetConfigCommand:
return NvOsGetConfigU32(input, output);
}
UNIMPLEMENTED();
return 0;
}
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetConfigParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "called, setting=%s!%s", params.domain_str.data(),
params.param_str.data());
if (!strcmp(params.domain_str.data(), "nv")) {
if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) {
params.config_str[0] = '1';
} else {
UNIMPLEMENTED();
}
} else {
UNIMPLEMENTED();
}
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
} // namespace Devices
} // namespace Nvidia
} // namespace Service

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@ -0,0 +1,48 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace Nvidia {
namespace Devices {
class nvhost_ctrl final : public nvdevice {
public:
nvhost_ctrl() = default;
~nvhost_ctrl() override = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
enum IoctlCommands {
IocSyncptReadCommand = 0xC0080014,
IocSyncptIncrCommand = 0x40040015,
IocSyncptWaitCommand = 0xC00C0016,
IocModuleMutexCommand = 0x40080017,
IocModuleRegRDWRCommand = 0xC008010E,
IocSyncptWaitexCommand = 0xC0100019,
IocSyncptReadMaxCommand = 0xC008001A,
IocGetConfigCommand = 0xC183001B,
};
struct IocGetConfigParams {
std::array<char, 0x41> domain_str;
std::array<char, 0x41> param_str;
std::array<char, 0x101> config_str;
};
u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Devices
} // namespace Nvidia
} // namespace Service

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@ -69,13 +69,12 @@ void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 pid = rp.Pop<u64>();
u64 unk = rp.Pop<u64>();
pid = rp.Pop<u64>();
LOG_WARNING(Service, "(STUBBED) called, pid=0x%llx, unk=0x%llx", pid, unk);
IPC::RequestBuilder rb{ctx, 2};
LOG_INFO(Service, "called, pid=0x%lx", pid);
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)

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@ -25,6 +25,8 @@ private:
void SetClientPID(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;
u64 pid{};
};
} // namespace Nvidia

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@ -6,9 +6,11 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service {
namespace Nvidia {
@ -19,6 +21,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVMEMP>()->InstallAsService(service_manager);
nvdrv = module_;
}
@ -27,6 +30,7 @@ Module::Module() {
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
}
u32 Module::Open(std::string device_name) {

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@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
namespace Service {
namespace Nvidia {
NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
static const FunctionInfo functions[] = {
{0, &NVMEMP::Unknown0, "Unknown0"},
{1, &NVMEMP::Unknown1, "Unknown1"},
};
RegisterHandlers(functions);
}
void NVMEMP::Unknown0(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
void NVMEMP::Unknown1(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED();
}
} // namespace Nvidia
} // namespace Service

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@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Nvidia {
class NVMEMP final : public ServiceFramework<NVMEMP> {
public:
NVMEMP();
~NVMEMP() = default;
private:
void Unknown0(Kernel::HLERequestContext& ctx);
void Unknown1(Kernel::HLERequestContext& ctx);
};
} // namespace Nvidia
} // namespace Service