diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index cb60d096a8..ac35538662 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -377,7 +377,10 @@ if (APPLE) renderer_metal/mtl_command_recorder.mm renderer_metal/mtl_device.mm renderer_metal/mtl_rasterizer.mm + renderer_metal/mtl_staging_buffer_pool.mm renderer_metal/mtl_swap_chain.mm + renderer_metal/mtl_texture_cache.mm + renderer_metal/mtl_texture_cache_base.cpp renderer_metal/renderer_metal.mm ) endif() diff --git a/src/video_core/renderer_metal/mtl_command_recorder.h b/src/video_core/renderer_metal/mtl_command_recorder.h index 12a78b374c..81895572f9 100644 --- a/src/video_core/renderer_metal/mtl_command_recorder.h +++ b/src/video_core/renderer_metal/mtl_command_recorder.h @@ -18,6 +18,13 @@ public: void BeginRenderPass(MTLRenderPassDescriptor* render_pass_descriptor); + void CheckIfRenderPassIsActive() { + if (!encoder || encoder_type != EncoderType::Render) { + throw std::runtime_error( + "Trying to perform render command, but render pass is not active"); + } + } + void RequireComputeEncoder(); void RequireBlitEncoder(); diff --git a/src/video_core/renderer_metal/mtl_command_recorder.mm b/src/video_core/renderer_metal/mtl_command_recorder.mm index f44e9811b2..b005d55b66 100644 --- a/src/video_core/renderer_metal/mtl_command_recorder.mm +++ b/src/video_core/renderer_metal/mtl_command_recorder.mm @@ -49,10 +49,12 @@ void CommandRecorder::Present(CAMetalDrawable_t drawable) { } void CommandRecorder::Submit() { - EndEncoding(); - [command_buffer commit]; - [command_buffer release]; - command_buffer = nil; + if (command_buffer) { + EndEncoding(); + [command_buffer commit]; + [command_buffer release]; + command_buffer = nil; + } } void CommandRecorder::RequireCommandBuffer() { diff --git a/src/video_core/renderer_metal/mtl_rasterizer.h b/src/video_core/renderer_metal/mtl_rasterizer.h index 87bbfea585..95263566af 100644 --- a/src/video_core/renderer_metal/mtl_rasterizer.h +++ b/src/video_core/renderer_metal/mtl_rasterizer.h @@ -15,6 +15,7 @@ class System; namespace Metal { class Device; +class CommandRecorder; class SwapChain; class RasterizerMetal; @@ -37,7 +38,8 @@ public: class RasterizerMetal final : public VideoCore::RasterizerInterface, protected VideoCommon::ChannelSetupCaches { public: - explicit RasterizerMetal(Tegra::GPU& gpu_, const Device& device_, const SwapChain& swap_chain_); + explicit RasterizerMetal(Tegra::GPU& gpu_, const Device& device_, + CommandRecorder& command_recorder_, const SwapChain& swap_chain_); ~RasterizerMetal() override; void Draw(bool is_indexed, u32 instance_count) override; @@ -91,9 +93,8 @@ private: AccelerateDMA accelerate_dma; const Device& device; + CommandRecorder& command_recorder; const SwapChain& swap_chain; - - MTLCommandBuffer_t command_buffer; }; } // namespace Metal diff --git a/src/video_core/renderer_metal/mtl_rasterizer.mm b/src/video_core/renderer_metal/mtl_rasterizer.mm index 65e4eae2a5..3554670cbd 100644 --- a/src/video_core/renderer_metal/mtl_rasterizer.mm +++ b/src/video_core/renderer_metal/mtl_rasterizer.mm @@ -8,8 +8,9 @@ #include "video_core/engines/draw_manager.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" -#include "video_core/renderer_metal/mtl_rasterizer.h" +#include "video_core/renderer_metal/mtl_command_recorder.h" #include "video_core/renderer_metal/mtl_device.h" +#include "video_core/renderer_metal/mtl_rasterizer.h" #include @@ -24,11 +25,14 @@ bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) { return true; } -RasterizerMetal::RasterizerMetal(Tegra::GPU& gpu_, const Device& device_, const SwapChain& swap_chain_) - : gpu{gpu_}, device{device_}, swap_chain{swap_chain_} {} +RasterizerMetal::RasterizerMetal(Tegra::GPU& gpu_, const Device& device_, + CommandRecorder& command_recorder_, const SwapChain& swap_chain_) + : gpu{gpu_}, device{device_}, command_recorder{command_recorder_}, swap_chain{swap_chain_} {} RasterizerMetal::~RasterizerMetal() = default; void RasterizerMetal::Draw(bool is_indexed, u32 instance_count) { + // TODO: uncomment + //command_recorder.CheckIfRenderPassIsActive(); //const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); if (is_indexed) { std::cout << "DrawIndexed" << std::endl; diff --git a/src/video_core/renderer_metal/mtl_staging_buffer_pool.h b/src/video_core/renderer_metal/mtl_staging_buffer_pool.h new file mode 100644 index 0000000000..24584c9ac9 --- /dev/null +++ b/src/video_core/renderer_metal/mtl_staging_buffer_pool.h @@ -0,0 +1,101 @@ +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include +#include +#include + +#include "common/common_types.h" + +#include "objc_bridge.h" +#include "video_core/renderer_metal/objc_bridge.h" + +namespace Metal { + +class Device; +class CommandRecorder; + +enum class MemoryUsage { + DeviceLocal, + Upload, + Download, +}; + +struct StagingBufferRef { + StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span mapped_span_); + ~StagingBufferRef(); + + MTLBuffer_t buffer; + size_t offset; + std::span mapped_span; +}; + +struct StagingBuffer { + StagingBuffer(MTLBuffer_t buffer_, std::span mapped_span_); + ~StagingBuffer(); + + MTLBuffer_t buffer; + std::span mapped_span; + + StagingBufferRef Ref() const noexcept; +}; + +class StagingBufferPool { +public: + static constexpr size_t NUM_SYNCS = 16; + + explicit StagingBufferPool(const Device& device, CommandRecorder& command_recorder_); + ~StagingBufferPool(); + + StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false); + void FreeDeferred(StagingBufferRef& ref); + + [[nodiscard]] MTLBuffer_t GetSTreamBufferHandle() const noexcept { + return stream_buffer; + } + + void TickFrame(); + +private: + struct StagingBuffers { + std::vector entries; + size_t delete_index = 0; + size_t iterate_index = 0; + }; + + static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT; + using StagingBuffersCache = std::array; + + StagingBufferRef GetStreamBuffer(size_t size); + + StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false); + + StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred); + + StagingBuffersCache& GetCache(MemoryUsage usage); + + void ReleaseCache(MemoryUsage usage); + + void ReleaseLevel(StagingBuffersCache& cache, size_t log2); + + const Device& device; + CommandRecorder& command_recorder; + + MTLBuffer_t stream_buffer{}; + + size_t iterator = 0; + size_t used_iterator = 0; + size_t free_iterator = 0; + std::array sync_ticks{}; + + StagingBuffersCache device_local_cache; + StagingBuffersCache upload_cache; + StagingBuffersCache download_cache; + + size_t current_delete_level = 0; + u64 buffer_index = 0; + u64 unique_ids{}; +}; + +} // namespace Metal diff --git a/src/video_core/renderer_metal/mtl_staging_buffer_pool.mm b/src/video_core/renderer_metal/mtl_staging_buffer_pool.mm new file mode 100644 index 0000000000..b69720a44e --- /dev/null +++ b/src/video_core/renderer_metal/mtl_staging_buffer_pool.mm @@ -0,0 +1,116 @@ +// SPDX-License-Identifier: GPL-3.0-or-later + +#include +#include +#include + +#include + +#include "common/alignment.h" +#include "common/assert.h" +#include "common/bit_util.h" +#include "common/common_types.h" +#include "common/literals.h" +#include "video_core/renderer_metal/mtl_command_recorder.h" +#include "video_core/renderer_metal/mtl_device.h" +#include "video_core/renderer_metal/mtl_staging_buffer_pool.h" + +namespace Metal { + +StagingBufferRef::StagingBufferRef(MTLBuffer_t buffer_, size_t offset_, std::span mapped_span_) + : buffer{[buffer_ retain]}, offset{offset_}, mapped_span{mapped_span_} {} + +StagingBufferRef::~StagingBufferRef() { + [buffer release]; +} + +StagingBuffer::StagingBuffer(MTLBuffer_t buffer_, std::span mapped_span_) + : buffer{[buffer_ retain]}, mapped_span{mapped_span_} {} + +StagingBuffer::~StagingBuffer() { + [buffer release]; +} + +StagingBufferRef StagingBuffer::Ref() const noexcept { + return StagingBufferRef(buffer, 0, mapped_span); +} + +// TODO: use the _MiB suffix +constexpr size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;//128_MiB; +constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS; + +StagingBufferPool::StagingBufferPool(const Device& device_, CommandRecorder& command_recorder_) + : device{device_}, command_recorder{command_recorder_} { + stream_buffer = [device.GetDevice() newBufferWithLength:STREAM_BUFFER_SIZE + options:MTLResourceStorageModePrivate]; +} + +StagingBufferPool::~StagingBufferPool() = default; + +StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) { + if (!deferred && usage == MemoryUsage::Upload && size <= REGION_SIZE) { + return GetStreamBuffer(size); + } + + return GetStagingBuffer(size, usage, deferred); +} + +void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) { + // TODO: implement this +} + +void StagingBufferPool::TickFrame() { + current_delete_level = (current_delete_level + 1) % NUM_LEVELS; + + ReleaseCache(MemoryUsage::DeviceLocal); + ReleaseCache(MemoryUsage::Upload); + ReleaseCache(MemoryUsage::Download); +} + +StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { + // TODO: implement this + + // HACK + return GetStagingBuffer(size, MemoryUsage::Upload); +} + +StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { + return CreateStagingBuffer(size, usage, deferred); +} + +StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, + bool deferred) { + const u32 log2 = Common::Log2Ceil64(size); + MTLBuffer_t buffer = [device.GetDevice() newBufferWithLength:size + options:MTLResourceStorageModePrivate]; + // TODO: check if the mapped span is correct + std::span mapped_span(static_cast([buffer contents]), size); + auto& entry = GetCache(usage)[log2].entries.emplace_back(buffer, mapped_span); + + return entry.Ref(); +} + +StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) { + switch (usage) { + case MemoryUsage::DeviceLocal: + return device_local_cache; + case MemoryUsage::Upload: + return upload_cache; + case MemoryUsage::Download: + return download_cache; + default: + ASSERT_MSG(false, "Invalid memory usage={}", usage); + return upload_cache; + } +} + +void StagingBufferPool::ReleaseCache(MemoryUsage usage) { + ReleaseLevel(GetCache(usage), current_delete_level); +} + +void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) { + // TODO: implement this +} + +} // namespace Metal diff --git a/src/video_core/renderer_metal/mtl_texture_cache.h b/src/video_core/renderer_metal/mtl_texture_cache.h new file mode 100644 index 0000000000..a866bf731e --- /dev/null +++ b/src/video_core/renderer_metal/mtl_texture_cache.h @@ -0,0 +1,219 @@ +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#include + +#include "video_core/texture_cache/texture_cache_base.h" + +#include "shader_recompiler/shader_info.h" +#include "video_core/renderer_metal/mtl_staging_buffer_pool.h" +#include "video_core/renderer_metal/objc_bridge.h" +#include "video_core/texture_cache/image_view_base.h" + +namespace Settings { +struct ResolutionScalingInfo; +} + +namespace Metal { + +using Common::SlotVector; +using VideoCommon::ImageId; +using VideoCommon::NUM_RT; +using VideoCommon::Region2D; +using VideoCommon::RenderTargets; +using VideoCore::Surface::PixelFormat; + +class Device; +class Image; +class ImageView; +class Framebuffer; + +class TextureCacheRuntime { +public: + explicit TextureCacheRuntime(const Device& device_); + + void Finish(); + + StagingBufferRef UploadStagingBuffer(size_t size); + + StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false); + + void FreeDeferredStagingBuffer(StagingBufferRef& ref); + + bool CanUploadMSAA() const noexcept { + return true; + } + + void TickFrame(); + + u64 GetDeviceLocalMemory() const; + + u64 GetDeviceMemoryUsage() const; + + bool CanReportMemoryUsage() const; + + void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src, + const Region2D& dst_region, const Region2D& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation); + + void CopyImage(Image& dst, Image& src, std::span copies); + + void CopyImageMSAA(Image& dst, Image& src, std::span copies); + + bool ShouldReinterpret(Image& dst, Image& src); + + void ReinterpretImage(Image& dst, Image& src, std::span copies); + + void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view); + + void InsertUploadMemoryBarrier(); + + void TransitionImageLayout(Image& image) {} + + void AccelerateImageUpload(Image&, const StagingBufferRef&, + std::span); + + bool HasNativeBgr() const noexcept { + return true; + } + + bool HasBrokenTextureViewFormats() const noexcept { + return false; + } + + void BarrierFeedbackLoop(); + + const Device& device; + const Settings::ResolutionScalingInfo& resolution; +}; + +class Image : public VideoCommon::ImageBase { +public: + explicit Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info, + GPUVAddr gpu_addr, VAddr cpu_addr); + explicit Image(const VideoCommon::NullImageParams&); + + ~Image(); + + Image(const Image&) = delete; + Image& operator=(const Image&) = delete; + + Image(Image&&) = default; + Image& operator=(Image&&) = default; + + void UploadMemory(MTLBuffer_t buffer, size_t offset, + std::span copies); + + void UploadMemory(const StagingBufferRef& map, + std::span copies); + + void DownloadMemory(MTLBuffer_t buffer, size_t offset, + std::span copies); + + void DownloadMemory(std::span buffers, std::span offsets, + std::span copies); + + void DownloadMemory(const StagingBufferRef& map, + std::span copies); + + bool IsRescaled() const; + + bool ScaleUp(bool ignore = false); + + bool ScaleDown(bool ignore = false); + + MTLTexture_t GetHandle() const noexcept { + return texture; + } + +private: + MTLTexture_t texture; + bool initialized = false; +}; + +class ImageView : public VideoCommon::ImageViewBase { +public: + explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&); + explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&, + const SlotVector&); + explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo&, + const VideoCommon::ImageViewInfo&, GPUVAddr); + explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams&); + + ~ImageView(); + + ImageView(const ImageView&) = delete; + ImageView& operator=(const ImageView&) = delete; + + ImageView(ImageView&&) = default; + ImageView& operator=(ImageView&&) = default; + + MTLTexture_t GetHandle() const noexcept { + return texture; + } + +private: + MTLTexture_t texture; +}; + +class ImageAlloc : public VideoCommon::ImageAllocBase {}; + +class Sampler { +public: + explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&); + + MTLSamplerState_t GetHandle() const noexcept { + return sampler_state; + } + +private: + MTLSamplerState_t sampler_state; +}; + +class Framebuffer { +public: + explicit Framebuffer(TextureCacheRuntime& runtime, std::span color_buffers, + ImageView* depth_buffer, const VideoCommon::RenderTargets& key); + ~Framebuffer(); + + Framebuffer(const Framebuffer&) = delete; + Framebuffer& operator=(const Framebuffer&) = delete; + + Framebuffer(Framebuffer&&) = default; + Framebuffer& operator=(Framebuffer&&) = default; + + void CreateRenderPassDescriptor(TextureCacheRuntime& runtime, + std::span color_buffers, + ImageView* depth_buffer, bool is_rescaled, size_t width, + size_t height); + + MTLRenderPassDescriptor* GetHandle() const noexcept { + return render_pass; + } + +private: + MTLRenderPassDescriptor* render_pass{}; +}; + +struct TextureCacheParams { + static constexpr bool ENABLE_VALIDATION = true; + static constexpr bool FRAMEBUFFER_BLITS = false; + static constexpr bool HAS_EMULATED_COPIES = false; + static constexpr bool HAS_DEVICE_MEMORY_INFO = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true; + + using Runtime = Metal::TextureCacheRuntime; + using Image = Metal::Image; + using ImageAlloc = Metal::ImageAlloc; + using ImageView = Metal::ImageView; + using Sampler = Metal::Sampler; + using Framebuffer = Metal::Framebuffer; + using AsyncBuffer = Metal::StagingBufferRef; + using BufferType = MTLBuffer_t; +}; + +using TextureCache = VideoCommon::TextureCache; + +} // namespace Metal diff --git a/src/video_core/renderer_metal/mtl_texture_cache.mm b/src/video_core/renderer_metal/mtl_texture_cache.mm new file mode 100644 index 0000000000..ac9de037d1 --- /dev/null +++ b/src/video_core/renderer_metal/mtl_texture_cache.mm @@ -0,0 +1,123 @@ +// SPDX-License-Identifier: GPL-3.0-or-later + +#include +#include +#include +#include +#include + +#include "common/bit_cast.h" +#include "common/bit_util.h" +#include "common/settings.h" + +#include "video_core/renderer_metal/mtl_device.h" +#include "video_core/renderer_metal/mtl_texture_cache.h" + +#include "video_core/engines/fermi_2d.h" +#include "video_core/texture_cache/formatter.h" +#include "video_core/texture_cache/samples_helper.h" +#include "video_core/texture_cache/util.h" + +namespace Metal { + +using Tegra::Engines::Fermi2D; +using Tegra::Texture::SwizzleSource; +using Tegra::Texture::TextureMipmapFilter; +using VideoCommon::BufferImageCopy; +using VideoCommon::ImageFlagBits; +using VideoCommon::ImageInfo; +using VideoCommon::ImageType; +using VideoCommon::SubresourceRange; +using VideoCore::Surface::BytesPerBlock; +using VideoCore::Surface::IsPixelFormatASTC; +using VideoCore::Surface::IsPixelFormatInteger; +using VideoCore::Surface::SurfaceType; + +TextureCacheRuntime::TextureCacheRuntime(const Device &device_) + : device{device_}, resolution{Settings::values.resolution_info} {} + +void TextureCacheRuntime::TickFrame() {} + +Image::Image(TextureCacheRuntime &runtime, const ImageInfo &info, + GPUVAddr gpu_addr_, VAddr cpu_addr_) + : VideoCommon::ImageBase(info, gpu_addr_, cpu_addr_) { + MTLTextureDescriptor *texture_descriptor = + [[MTLTextureDescriptor alloc] init]; + // TODO: don't hardcode the format + texture_descriptor.pixelFormat = MTLPixelFormatRGBA8Unorm; + texture_descriptor.width = info.size.width; + texture_descriptor.height = info.size.height; + + texture = + [runtime.device.GetDevice() newTextureWithDescriptor:texture_descriptor]; +} + +Image::~Image() { [texture release]; } + +ImageView::ImageView(TextureCacheRuntime &runtime, + const VideoCommon::ImageViewInfo &info, ImageId image_id_, + Image &image) + : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr} { + using Shader::TextureType; + + texture = [image.GetHandle() retain]; + + // TODO: create texture view +} + +ImageView::ImageView(TextureCacheRuntime &runtime, + const VideoCommon::ImageViewInfo &info, ImageId image_id_, + Image &image, const SlotVector& slot_imgs) + : ImageView(runtime, info, image_id_, image) { + // TODO: save slot images +} + +ImageView::~ImageView() { [texture release]; } + +Sampler::Sampler(TextureCacheRuntime &runtime, + const Tegra::Texture::TSCEntry &tsc) { + MTLSamplerDescriptor *sampler_descriptor = + [[MTLSamplerDescriptor alloc] init]; + + // TODO: configure the descriptor + + sampler_state = [runtime.device.GetDevice() + newSamplerStateWithDescriptor:sampler_descriptor]; +} + +Framebuffer::Framebuffer(TextureCacheRuntime &runtime, + std::span color_buffers, + ImageView *depth_buffer, + const VideoCommon::RenderTargets &key) { + CreateRenderPassDescriptor(runtime, color_buffers, depth_buffer, + key.is_rescaled, key.size.width, key.size.height); +} + +Framebuffer::~Framebuffer() = default; + +void Framebuffer::CreateRenderPassDescriptor( + TextureCacheRuntime &runtime, std::span color_buffers, + ImageView *depth_buffer, bool is_rescaled, size_t width, size_t height) { + render_pass = [MTLRenderPassDescriptor renderPassDescriptor]; + + for (size_t index = 0; index < NUM_RT; ++index) { + const ImageView *const color_buffer = color_buffers[index]; + if (!color_buffer) { + continue; + } + // TODO: don't use index as attachment index + render_pass.colorAttachments[index].clearColor = + MTLClearColorMake(0.5, 1.0, 0.0, 1.0); + render_pass.colorAttachments[index].loadAction = MTLLoadActionClear; + render_pass.colorAttachments[index].storeAction = MTLStoreActionStore; + render_pass.colorAttachments[index].texture = color_buffer->GetHandle(); + } + if (depth_buffer) { + render_pass.depthAttachment.clearDepth = 1.0; + render_pass.depthAttachment.loadAction = MTLLoadActionClear; + render_pass.depthAttachment.storeAction = MTLStoreActionStore; + render_pass.depthAttachment.texture = depth_buffer->GetHandle(); + } +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_metal/mtl_texture_cache_base.cpp b/src/video_core/renderer_metal/mtl_texture_cache_base.cpp new file mode 100644 index 0000000000..714484b747 --- /dev/null +++ b/src/video_core/renderer_metal/mtl_texture_cache_base.cpp @@ -0,0 +1,8 @@ +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "video_core/renderer_metal/mtl_texture_cache.h" +#include "video_core/texture_cache/texture_cache.h" + +namespace VideoCommon { +template class VideoCommon::TextureCache; +} diff --git a/src/video_core/renderer_metal/objc_bridge.h b/src/video_core/renderer_metal/objc_bridge.h index 21bc3e74c7..37c120626d 100644 --- a/src/video_core/renderer_metal/objc_bridge.h +++ b/src/video_core/renderer_metal/objc_bridge.h @@ -9,14 +9,18 @@ typedef id MTLDevice_t; typedef id MTLCommandQueue_t; typedef id MTLCommandBuffer_t; typedef id MTLCommandEncoder_t; +typedef id MTLBuffer_t; typedef id MTLTexture_t; +typedef id MTLSamplerState_t; typedef id CAMetalDrawable_t; #else typedef void* MTLDevice_t; typedef void* MTLCommandQueue_t; typedef void* MTLCommandBuffer_t; typedef void* MTLCommandEncoder_t; +typedef void* MTLBuffer_t; typedef void* MTLTexture_t; +typedef void* MTLSamplerState_t; typedef void MTLRenderPassDescriptor; typedef void CAMetalLayer; typedef void* CAMetalDrawable_t; diff --git a/src/video_core/renderer_metal/renderer_metal.mm b/src/video_core/renderer_metal/renderer_metal.mm index 1c556d5433..add0f11eaf 100644 --- a/src/video_core/renderer_metal/renderer_metal.mm +++ b/src/video_core/renderer_metal/renderer_metal.mm @@ -16,7 +16,7 @@ RendererMetal::RendererMetal(Core::Frontend::EmuWindow& emu_window, command_recorder(device), swap_chain(device, command_recorder, static_cast(render_window.GetWindowInfo().render_surface)), - rasterizer(gpu_, device, swap_chain) {} + rasterizer(gpu_, device, command_recorder, swap_chain) {} RendererMetal::~RendererMetal() = default; @@ -25,9 +25,10 @@ void RendererMetal::Composite(std::span framebuf return; } - // HACK + // Ask the swap chain to get next drawable swap_chain.AcquireNextDrawable(); + // TODO: copy the framebuffer to the drawable texture instead of this dummy render pass MTLRenderPassDescriptor* render_pass_descriptor = [MTLRenderPassDescriptor renderPassDescriptor]; render_pass_descriptor.colorAttachments[0].clearColor = MTLClearColorMake(1.0, 0.5, 0.0, 1.0); render_pass_descriptor.colorAttachments[0].loadAction = MTLLoadActionClear; @@ -35,6 +36,7 @@ void RendererMetal::Composite(std::span framebuf render_pass_descriptor.colorAttachments[0].texture = swap_chain.GetDrawableTexture(); command_recorder.BeginRenderPass(render_pass_descriptor); + swap_chain.Present(); command_recorder.Submit();