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fixed bug where svc_ControlMemory was not properly getting passed in parameters

This commit is contained in:
bunnei 2014-04-25 15:26:27 -04:00
parent 890c7261d2
commit e08f242141

View file

@ -26,7 +26,7 @@ enum MapMemoryPermission {
}; };
/// Map application or GSP heap memory /// Map application or GSP heap memory
Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) { Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
u32 virtual_address = 0x00000000; u32 virtual_address = 0x00000000;
switch (operation) { switch (operation) {
@ -93,7 +93,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
const HLE::FunctionDef Syscall_Table[] = { const HLE::FunctionDef Syscall_Table[] = {
{0x00, NULL, "Unknown"}, {0x00, NULL, "Unknown"},
{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"}, {0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
{0x02, NULL, "QueryMemory"}, {0x02, NULL, "QueryMemory"},
{0x03, NULL, "ExitProcess"}, {0x03, NULL, "ExitProcess"},
{0x04, NULL, "GetProcessAffinityMask"}, {0x04, NULL, "GetProcessAffinityMask"},