From dc61b7045b7ffc3cfe46f0b71f84d5fe709de6c9 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Wed, 17 Nov 2021 15:08:08 -0500 Subject: [PATCH] renderer_vulkan: Implement S8_UINT stencil format It should be noted that on Windows, only nvidia gpus support this format natively as of this commit. --- src/video_core/renderer_vulkan/maxwell_to_vk.cpp | 3 +++ src/video_core/renderer_vulkan/vk_texture_cache.cpp | 5 +++++ src/video_core/vulkan_common/vulkan_device.cpp | 10 ++++++++++ 3 files changed, 18 insertions(+) diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 68a23b6026..31adada568 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -208,6 +208,9 @@ struct FormatTuple { {VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT {VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM + // Stencil formats + {VK_FORMAT_S8_UINT, Attachable}, // S8_UINT + // DepthStencil formats {VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // D24_UNORM_S8_UINT {VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // S8_UINT_D24_UNORM (emulated) diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 407fd2a151..9bc846b946 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -102,6 +102,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array& color) { usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; break; case VideoCore::Surface::SurfaceType::Depth: + case VideoCore::Surface::SurfaceType::Stencil: case VideoCore::Surface::SurfaceType::DepthStencil: usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; break; @@ -173,6 +174,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array& color) { return VK_IMAGE_ASPECT_COLOR_BIT; case VideoCore::Surface::SurfaceType::Depth: return VK_IMAGE_ASPECT_DEPTH_BIT; + case VideoCore::Surface::SurfaceType::Stencil: + return VK_IMAGE_ASPECT_STENCIL_BIT; case VideoCore::Surface::SurfaceType::DepthStencil: return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; default: @@ -195,6 +198,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array& color) { case PixelFormat::D16_UNORM: case PixelFormat::D32_FLOAT: return VK_IMAGE_ASPECT_DEPTH_BIT; + case PixelFormat::S8_UINT: + return VK_IMAGE_ASPECT_STENCIL_BIT; default: return VK_IMAGE_ASPECT_COLOR_BIT; } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 95106f88f5..70c52aaac4 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -21,6 +21,13 @@ namespace Vulkan { namespace { namespace Alternatives { +constexpr std::array STENCIL8_UINT{ + VK_FORMAT_D16_UNORM_S8_UINT, + VK_FORMAT_D24_UNORM_S8_UINT, + VK_FORMAT_D32_SFLOAT_S8_UINT, + VK_FORMAT_UNDEFINED, +}; + constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{ VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D16_UNORM_S8_UINT, @@ -74,6 +81,8 @@ void SetNext(void**& next, T& data) { constexpr const VkFormat* GetFormatAlternatives(VkFormat format) { switch (format) { + case VK_FORMAT_S8_UINT: + return Alternatives::STENCIL8_UINT.data(); case VK_FORMAT_D24_UNORM_S8_UINT: return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data(); case VK_FORMAT_D16_UNORM_S8_UINT: @@ -145,6 +154,7 @@ std::unordered_map GetFormatProperties(vk::Physica VK_FORMAT_R4G4B4A4_UNORM_PACK16, VK_FORMAT_D32_SFLOAT, VK_FORMAT_D16_UNORM, + VK_FORMAT_S8_UINT, VK_FORMAT_D16_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT,