Merge branch 'dev' into dev
This commit is contained in:
commit
c25bcb6083
14 changed files with 129 additions and 84 deletions
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@ -180,3 +180,7 @@ License: GPL-3.0-or-later
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Files: dist/icns_generator.sh
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Copyright: 2024 suyu Emulator Project
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License: GPL-3.0-or-later
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Files: img/*
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Copyright: 2024 suyu Emulator Project
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License: CC0-1.0
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126
CMakeLists.txt
126
CMakeLists.txt
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@ -396,7 +396,71 @@ function(set_suyu_qt_components)
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set(SUYU_QT_COMPONENTS ${SUYU_QT_COMPONENTS2} PARENT_SCOPE)
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endfunction(set_suyu_qt_components)
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# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
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if (ENABLE_SDL2)
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if (SUYU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.28.2")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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if (DEFINED SDL2_VER)
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download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
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endif()
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set(SDL2_FOUND YES)
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set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
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set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
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set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
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add_library(SDL2::SDL2 INTERFACE IMPORTED)
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target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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elseif (SUYU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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find_package(SDL2 2.26.4 REQUIRED)
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endif()
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endif()
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# List of all FFmpeg components required
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set(FFmpeg_COMPONENTS
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avcodec
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avfilter
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avutil
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swscale)
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if (UNIX AND NOT APPLE AND NOT ANDROID)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if (NOT SUYU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
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endif()
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if (WIN32 AND SUYU_CRASH_DUMPS)
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set(BREAKPAD_VER "breakpad-c89f9dd")
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download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
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set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
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set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
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add_library(libbreakpad_client INTERFACE IMPORTED)
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target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
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target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
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endif()
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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add_subdirectory(externals)
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# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
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# Qt6 sets Vulkan::Headers, so Qt search has to come after externals, so it doesn't get to do it.
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if(ENABLE_QT)
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set(QT_VERSION 5.15)
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# These are used to specify minimum versions
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@ -535,67 +599,6 @@ if(ENABLE_QT)
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endif()
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# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the suyu_find_package
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if (ENABLE_SDL2)
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if (SUYU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.28.2")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable SUYU_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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if (DEFINED SDL2_VER)
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download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
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endif()
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set(SDL2_FOUND YES)
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set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
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set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
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set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
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add_library(SDL2::SDL2 INTERFACE IMPORTED)
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target_link_libraries(SDL2::SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2::SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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elseif (SUYU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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find_package(SDL2 2.26.4 REQUIRED)
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endif()
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endif()
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# List of all FFmpeg components required
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set(FFmpeg_COMPONENTS
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avcodec
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avfilter
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avutil
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swscale)
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if (UNIX AND NOT APPLE AND NOT ANDROID)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if (NOT SUYU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg 4.3 REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})
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endif()
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if (WIN32 AND SUYU_CRASH_DUMPS)
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set(BREAKPAD_VER "breakpad-c89f9dd")
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download_bundled_external("breakpad/" ${BREAKPAD_VER} BREAKPAD_PREFIX)
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set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
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set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
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add_library(libbreakpad_client INTERFACE IMPORTED)
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target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
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target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
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endif()
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# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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# Platform-specific library requirements
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# ======================================
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@ -710,7 +713,6 @@ if (SUYU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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endif()
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endif()
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add_subdirectory(externals)
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add_subdirectory(src)
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# Set suyu project or suyu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
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@ -35,9 +35,12 @@ It is written in C++ with portability in mind, and we're actively working on bui
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<a href="https://git.suyu.dev/suyu/suyu/actions">Pipelines</a>
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</p>
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## Hardware Requirements
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[Click here to see the Hardware Requirements](https://git.suyu.dev/suyu/suyu/wiki/Hardware-Requirements)
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## Status
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Although we're able to make builds, we don't have a version ready for distribution yet. But we can always use more help! You can make a merge request if you'd like to see something changed, or you can [chat with other developers to find out what needs work](https://discord.gg/suyu).
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We currently have builds over at the [Releases](https://git.suyu.dev/suyu/suyu/releases) page.
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**Note**: We try to update this README whenever we can, but some links might be broken, and some information may be outdated or irrelevant.
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BIN
img/maximum-clocks.png
Normal file
BIN
img/maximum-clocks.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 30 KiB |
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@ -106,6 +106,7 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
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out_control = nacp.GetRawBytes();
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} else {
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out_control.resize(sizeof(FileSys::RawNACP));
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memset(out_control.data(), 0, sizeof(u8) * out_control.size());
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}
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auto& storage = system.GetContentProviderUnion();
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2024 suyu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/am/applet_data_broker.h"
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@ -101,6 +102,22 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
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Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
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LOG_DEBUG(Service_AM, "called");
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// suyu todo: move library applet fix to another function
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// since this function is only called for applets that give a result,
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// applets that don't (e.g. info applets in 1st party games) simply freeze
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if (auto caller = m_applet->caller_applet.lock(); caller != nullptr) {
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caller->SetInteractibleLocked(true);
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caller->lifecycle_manager.SetFocusState(FocusState::InFocus);
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caller->lifecycle_manager.UpdateRequestedFocusState();
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caller->lifecycle_manager.SetResumeNotificationEnabled(true);
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caller->lifecycle_manager.RequestResumeNotification();
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caller->UpdateSuspensionStateLocked(true);
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} else {
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LOG_CRITICAL(Service_AM, "Caller applet pointer is invalid.");
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LOG_CRITICAL(Service_AM, "The emulator will freeze!");
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}
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R_RETURN(m_broker->GetOutData().Pop(out_storage.Get()));
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}
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string_view>
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string_view>
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <bit>
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project, 2024 sudachi Emulator Project
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2024 sudachi Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -1406,7 +1406,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
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if (runtime->device.HasDebuggingToolAttached()) {
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original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
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}
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current_image = *original_image;
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current_image = &Image::original_image;
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storage_image_views.resize(info.resources.levels);
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
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Settings::values.astc_recompression.GetValue() ==
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@ -1550,8 +1550,8 @@ VkImageView Image::StorageImageView(s32 level) noexcept {
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if (!view) {
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const auto format_info =
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MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
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view =
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MakeStorageView(runtime->device.GetLogical(), level, current_image, format_info.format);
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view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
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format_info.format);
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}
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return *view;
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}
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@ -1582,7 +1582,7 @@ bool Image::ScaleUp(bool ignore) {
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runtime->ViewFormats(info.format));
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ignore = false;
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}
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current_image = *scaled_image;
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current_image = &Image::scaled_image;
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if (ignore) {
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return true;
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}
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@ -1607,7 +1607,7 @@ bool Image::ScaleDown(bool ignore) {
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}
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ASSERT(info.type != ImageType::Linear);
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flags &= ~ImageFlagBits::Rescaled;
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current_image = *original_image;
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current_image = &Image::original_image;
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if (ignore) {
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return true;
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}
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@ -1726,7 +1726,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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const VkImageViewUsageCreateInfo image_view_usage{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
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.pNext = nullptr,
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.usage = ImageUsageFlags(format_info, format),
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.usage = image.UsageFlags(),
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};
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const VkImageViewCreateInfo create_info{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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@ -24,7 +24,6 @@ using Common::SlotVector;
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using VideoCommon::ImageId;
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using VideoCommon::NUM_RT;
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using VideoCommon::Region2D;
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using VideoCommon::RenderTargets;
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using VideoCore::Surface::PixelFormat;
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class BlitImageHelper;
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@ -157,13 +156,17 @@ public:
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std::span<const VideoCommon::BufferImageCopy> copies);
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[[nodiscard]] VkImage Handle() const noexcept {
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return current_image;
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return *(this->*current_image);
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}
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[[nodiscard]] VkImageAspectFlags AspectMask() const noexcept {
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return aspect_mask;
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}
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[[nodiscard]] VkImageUsageFlags UsageFlags() const noexcept {
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return (this->*current_image).UsageFlags();
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}
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/// Returns true when the image is already initialized and mark it as initialized
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[[nodiscard]] bool ExchangeInitialization() noexcept {
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return std::exchange(initialized, true);
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@ -186,11 +189,15 @@ private:
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TextureCacheRuntime* runtime{};
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vk::Image original_image;
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vk::Image scaled_image;
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// Use a pointer to field because it is relative, so that the object can be
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// moved without breaking the reference.
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vk::Image Image::*current_image{};
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std::vector<vk::ImageView> storage_image_views;
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VkImageAspectFlags aspect_mask = 0;
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bool initialized = false;
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vk::Image scaled_image{};
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VkImage current_image{};
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std::unique_ptr<Framebuffer> scale_framebuffer;
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std::unique_ptr<ImageView> scale_view;
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@ -247,7 +247,7 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
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vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
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return vk::Image(handle, *device.GetLogical(), allocator, allocation,
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return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
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device.GetDispatchLoader());
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}
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||||
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|
|
|
@ -623,9 +623,10 @@ public:
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|||
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||||
class Image {
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||||
public:
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||||
explicit Image(VkImage handle_, VkDevice owner_, VmaAllocator allocator_,
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||||
VmaAllocation allocation_, const DeviceDispatch& dld_) noexcept
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||||
: handle{handle_}, owner{owner_}, allocator{allocator_},
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explicit Image(VkImage handle_, VkImageUsageFlags usage_, VkDevice owner_,
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VmaAllocator allocator_, VmaAllocation allocation_,
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const DeviceDispatch& dld_) noexcept
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: handle{handle_}, usage{usage_}, owner{owner_}, allocator{allocator_},
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allocation{allocation_}, dld{&dld_} {}
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Image() = default;
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|
@ -633,12 +634,13 @@ public:
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|||
Image& operator=(const Image&) = delete;
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||||
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Image(Image&& rhs) noexcept
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||||
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, allocator{rhs.allocator},
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allocation{rhs.allocation}, dld{rhs.dld} {}
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: handle{std::exchange(rhs.handle, nullptr)}, usage{rhs.usage}, owner{rhs.owner},
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allocator{rhs.allocator}, allocation{rhs.allocation}, dld{rhs.dld} {}
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||||
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Image& operator=(Image&& rhs) noexcept {
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Release();
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handle = std::exchange(rhs.handle, nullptr);
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||||
usage = rhs.usage;
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||||
owner = rhs.owner;
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||||
allocator = rhs.allocator;
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||||
allocation = rhs.allocation;
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|
@ -665,10 +667,15 @@ public:
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|||
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||||
void SetObjectNameEXT(const char* name) const;
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||||
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||||
[[nodiscard]] VkImageUsageFlags UsageFlags() const noexcept {
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||||
return usage;
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||||
}
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||||
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||||
private:
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||||
void Release() const noexcept;
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||||
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||||
VkImage handle = nullptr;
|
||||
VkImageUsageFlags usage{};
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||||
VkDevice owner = nullptr;
|
||||
VmaAllocator allocator = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
|
|
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