Merge pull request #4160 from ogniK5377/IsASTCSupported-fix
gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
This commit is contained in:
commit
ae1f709658
1 changed files with 1 additions and 1 deletions
|
@ -178,7 +178,7 @@ bool IsASTCSupported() {
|
|||
for (const GLenum format : formats) {
|
||||
for (const GLenum support : required_support) {
|
||||
GLint value;
|
||||
glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value);
|
||||
glGetInternalformativ(target, format, support, 1, &value);
|
||||
if (value != GL_FULL_SUPPORT) {
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue