configure_graphics: Actively find present modes
When Vulkan devices are enumerated, this also determines the available present modes for each device, maps them to a vector, and gives those options to the user. OpenGL options are limited to On/Off. Required creating a VkSurfaceKHR during device enumeration, which may or may not be desireable. For the sake of a less confusing UI. Also fixes a bug where if a graphics device disappears on the host, we don't try and select the non-existant devices. configure_graphics: Remove vsync runtime lock for Vulkan configure_graphics: Recommend Mailbox present mode configure_graphics: Fix type-limits warning configure_graphics: Clean up includes configure_graphics: Add tooltip
This commit is contained in:
parent
952b271092
commit
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3 changed files with 162 additions and 28 deletions
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@ -4,20 +4,62 @@
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// Include this early to include Vulkan headers how we want to
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// Include this early to include Vulkan headers how we want to
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <vector>
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#include <QColorDialog>
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#include <QColorDialog>
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#include <QGuiApplication>
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#include <QVulkanInstance>
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#include <QVulkanInstance>
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#include <QWindow>
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#include <vulkan/vulkan_core.h>
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#include "bootmanager.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "ui_configure_graphics.h"
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#include "ui_configure_graphics.h"
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#include "video_core/vulkan_common/vulkan_instance.h"
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#include "video_core/vulkan_common/vulkan_instance.h"
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#include "video_core/vulkan_common/vulkan_library.h"
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#include "video_core/vulkan_common/vulkan_library.h"
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#include "video_core/vulkan_common/vulkan_surface.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_graphics.h"
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#include "yuzu/configuration/configure_graphics.h"
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#include "yuzu/qt_common.h"
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#include "yuzu/uisettings.h"
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#include "yuzu/uisettings.h"
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static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
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VK_PRESENT_MODE_FIFO_KHR};
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// Converts a setting to a present mode (or vice versa)
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static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
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switch (mode) {
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case Settings::VSyncMode::Immediate:
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return VK_PRESENT_MODE_IMMEDIATE_KHR;
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case Settings::VSyncMode::Mailbox:
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return VK_PRESENT_MODE_MAILBOX_KHR;
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case Settings::VSyncMode::FIFO:
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return VK_PRESENT_MODE_FIFO_KHR;
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case Settings::VSyncMode::FIFORelaxed:
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return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
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default:
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return VK_PRESENT_MODE_FIFO_KHR;
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}
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}
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static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
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switch (mode) {
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case VK_PRESENT_MODE_IMMEDIATE_KHR:
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return Settings::VSyncMode::Immediate;
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case VK_PRESENT_MODE_MAILBOX_KHR:
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return Settings::VSyncMode::Mailbox;
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case VK_PRESENT_MODE_FIFO_KHR:
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return Settings::VSyncMode::FIFO;
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case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
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return Settings::VSyncMode::FIFORelaxed;
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default:
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return Settings::VSyncMode::FIFO;
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}
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}
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ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
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ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
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vulkan_device = Settings::values.vulkan_device.GetValue();
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vulkan_device = Settings::values.vulkan_device.GetValue();
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@ -39,13 +81,16 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
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connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
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connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
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UpdateAPILayout();
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UpdateAPILayout();
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PopulateVSyncModeSelection();
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if (!Settings::IsConfiguringGlobal()) {
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if (!Settings::IsConfiguringGlobal()) {
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ConfigurationShared::SetHighlight(
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ConfigurationShared::SetHighlight(
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ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
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ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
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}
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}
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});
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});
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connect(ui->device, qOverload<int>(&QComboBox::activated), this,
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connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
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[this](int device) { UpdateDeviceSelection(device); });
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UpdateDeviceSelection(device);
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PopulateVSyncModeSelection();
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});
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connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
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connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
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[this](int backend) { UpdateShaderBackendSelection(backend); });
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[this](int backend) { UpdateShaderBackendSelection(backend); });
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@ -70,6 +115,43 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
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ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
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ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
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}
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}
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void ConfigureGraphics::PopulateVSyncModeSelection() {
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const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
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if (backend == Settings::RendererBackend::Null) {
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ui->vsync_mode_combobox->setEnabled(false);
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return;
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}
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ui->vsync_mode_combobox->setEnabled(true);
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const int current_index = //< current selected vsync mode from combobox
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ui->vsync_mode_combobox->currentIndex();
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const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
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current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
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: vsync_mode_combobox_enum_map[current_index];
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int index{};
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const int device{ui->device->currentIndex()}; //< current selected Vulkan device
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const auto& present_modes = //< relevant vector of present modes for the selected device or API
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backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
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: default_present_modes;
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ui->vsync_mode_combobox->clear();
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vsync_mode_combobox_enum_map.clear();
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vsync_mode_combobox_enum_map.reserve(present_modes.size());
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for (const auto present_mode : present_modes) {
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const auto mode_name = TranslateVSyncMode(present_mode, backend);
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if (mode_name.isEmpty()) {
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continue;
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}
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ui->vsync_mode_combobox->insertItem(index, mode_name);
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vsync_mode_combobox_enum_map.push_back(present_mode);
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if (present_mode == current_mode) {
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ui->vsync_mode_combobox->setCurrentIndex(index);
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}
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index++;
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}
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}
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void ConfigureGraphics::UpdateDeviceSelection(int device) {
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void ConfigureGraphics::UpdateDeviceSelection(int device) {
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if (device == -1) {
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if (device == -1) {
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return;
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return;
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@ -99,7 +181,9 @@ void ConfigureGraphics::SetConfiguration() {
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ui->nvdec_emulation_widget->setEnabled(runtime_lock);
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ui->nvdec_emulation_widget->setEnabled(runtime_lock);
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ui->resolution_combobox->setEnabled(runtime_lock);
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ui->resolution_combobox->setEnabled(runtime_lock);
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ui->accelerate_astc->setEnabled(runtime_lock);
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ui->accelerate_astc->setEnabled(runtime_lock);
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ui->vsync_mode_combobox->setEnabled(runtime_lock);
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ui->vsync_mode_layout->setEnabled(runtime_lock ||
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Settings::values.renderer_backend.GetValue() ==
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Settings::RendererBackend::Vulkan);
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ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
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ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
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ui->use_asynchronous_gpu_emulation->setChecked(
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ui->use_asynchronous_gpu_emulation->setChecked(
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Settings::values.use_asynchronous_gpu_emulation.GetValue());
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Settings::values.use_asynchronous_gpu_emulation.GetValue());
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ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
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ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
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ui->anti_aliasing_combobox->setCurrentIndex(
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ui->anti_aliasing_combobox->setCurrentIndex(
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static_cast<int>(Settings::values.anti_aliasing.GetValue()));
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static_cast<int>(Settings::values.anti_aliasing.GetValue()));
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ui->vsync_mode_combobox->setCurrentIndex(
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static_cast<int>(Settings::values.vsync_mode.GetValue()));
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} else {
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} else {
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ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
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ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
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ConfigurationShared::SetHighlight(ui->api_widget,
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ConfigurationShared::SetHighlight(ui->api_widget,
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Settings::values.bg_green.GetValue(),
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Settings::values.bg_green.GetValue(),
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Settings::values.bg_blue.GetValue()));
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Settings::values.bg_blue.GetValue()));
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UpdateAPILayout();
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UpdateAPILayout();
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PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
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SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
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SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
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// V-Sync setting needs to be determined after populating the V-Sync combobox
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if (Settings::IsConfiguringGlobal()) {
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const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
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const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
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int index{};
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for (const auto mode : vsync_mode_combobox_enum_map) {
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if (mode == vsync_mode) {
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break;
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}
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index++;
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}
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if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
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ui->vsync_mode_combobox->setCurrentIndex(index);
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}
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}
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}
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}
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void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
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void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
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tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
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tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
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}
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}
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const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
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Settings::RendererBackend backend) const {
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switch (mode) {
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case VK_PRESENT_MODE_IMMEDIATE_KHR:
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return backend == Settings::RendererBackend::OpenGL
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? tr("Off")
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: QStringLiteral("Immediate (%1)").arg(tr("V-Sync Off"));
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case VK_PRESENT_MODE_MAILBOX_KHR:
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return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
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case VK_PRESENT_MODE_FIFO_KHR:
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return backend == Settings::RendererBackend::OpenGL
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? tr("On")
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: QStringLiteral("FIFO (%1)").arg(tr("V-Sync On"));
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case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
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return QStringLiteral("FIFO Relaxed");
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default:
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return {};
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break;
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}
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}
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void ConfigureGraphics::ApplyConfiguration() {
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void ConfigureGraphics::ApplyConfiguration() {
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const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
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const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
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ui->resolution_combobox->currentIndex() -
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ui->resolution_combobox->currentIndex() -
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}
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}
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Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
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Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
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Settings::values.vsync_mode.SetValue(
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const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
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static_cast<Settings::VSyncMode>(ui->vsync_mode_combobox->currentIndex()));
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const auto vsync_mode = PresentModeToSetting(mode);
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Settings::values.vsync_mode.SetValue(vsync_mode);
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} else {
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} else {
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if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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Settings::values.resolution_setup.SetGlobal(true);
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Settings::values.resolution_setup.SetGlobal(true);
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ui->backend_widget->setVisible(true);
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ui->backend_widget->setVisible(true);
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break;
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break;
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case Settings::RendererBackend::Vulkan:
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case Settings::RendererBackend::Vulkan:
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ui->device->setCurrentIndex(vulkan_device);
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if (static_cast<int>(vulkan_device) < ui->device->count()) {
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ui->device->setCurrentIndex(vulkan_device);
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}
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ui->device_widget->setVisible(true);
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ui->device_widget->setVisible(true);
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ui->backend_widget->setVisible(false);
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ui->backend_widget->setVisible(false);
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break;
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break;
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using namespace Vulkan;
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using namespace Vulkan;
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auto* window = this->window()->windowHandle();
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auto wsi = YuzuQtCommon::GetWindowSystemInfo(window);
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vk::InstanceDispatch dld;
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vk::InstanceDispatch dld;
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const Common::DynamicLibrary library = OpenLibrary();
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const Common::DynamicLibrary library = OpenLibrary();
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const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
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const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
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const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
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const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
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vk::SurfaceKHR surface = //< needed to view present modes for a device
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CreateSurface(instance, wsi);
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vulkan_devices.clear();
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vulkan_devices.clear();
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vulkan_devices.reserve(physical_devices.size());
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vulkan_devices.reserve(physical_devices.size());
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device_present_modes.clear();
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device_present_modes.reserve(physical_devices.size());
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for (const VkPhysicalDevice device : physical_devices) {
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for (const VkPhysicalDevice device : physical_devices) {
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const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
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const auto physical_device = vk::PhysicalDevice(device, dld);
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const std::string name = physical_device.GetProperties().deviceName;
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const std::vector<VkPresentModeKHR> present_modes =
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physical_device.GetSurfacePresentModesKHR(*surface);
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vulkan_devices.push_back(QString::fromStdString(name));
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vulkan_devices.push_back(QString::fromStdString(name));
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device_present_modes.push_back(present_modes);
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}
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}
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} catch (const Vulkan::vk::Exception& exception) {
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} catch (const Vulkan::vk::Exception& exception) {
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LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
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LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
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#include <vector>
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#include <vector>
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#include <QString>
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#include <QString>
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#include <QWidget>
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#include <QWidget>
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#include <vulkan/vulkan_core.h>
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#include "common/settings.h"
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#include "common/settings.h"
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namespace Core {
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namespace Core {
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@ -35,6 +36,7 @@ private:
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void changeEvent(QEvent* event) override;
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void RetranslateUI();
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void PopulateVSyncModeSelection();
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void UpdateBackgroundColorButton(QColor color);
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void UpdateBackgroundColorButton(QColor color);
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void UpdateAPILayout();
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void UpdateAPILayout();
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void UpdateDeviceSelection(int device);
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void UpdateDeviceSelection(int device);
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void RetrieveVulkanDevices();
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void RetrieveVulkanDevices();
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void SetFSRIndicatorText(int percentage);
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void SetFSRIndicatorText(int percentage);
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/* Turns a Vulkan present mode into a textual string for a UI
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* (and eventually for a human to read) */
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const QString TranslateVSyncMode(VkPresentModeKHR mode,
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Settings::RendererBackend backend) const;
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void SetupPerGameUI();
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void SetupPerGameUI();
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@ -58,6 +64,10 @@ private:
|
||||||
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
||||||
|
|
||||||
std::vector<QString> vulkan_devices;
|
std::vector<QString> vulkan_devices;
|
||||||
|
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
|
||||||
|
std::vector<VkPresentModeKHR>
|
||||||
|
vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
|
||||||
|
// selection in the combobox
|
||||||
u32 vulkan_device{};
|
u32 vulkan_device{};
|
||||||
Settings::ShaderBackend shader_backend{};
|
Settings::ShaderBackend shader_backend{};
|
||||||
|
|
||||||
|
|
|
@ -212,24 +212,15 @@
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QComboBox" name="vsync_mode_combobox">
|
<widget class="QComboBox" name="vsync_mode_combobox">
|
||||||
<property name="currentText">
|
<property name="toolTip">
|
||||||
<string>Off (Immediate)</string>
|
<string>FIFO (V-Sync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||||
|
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||||
|
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||||
|
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
|
||||||
|
</property>
|
||||||
|
<property name="currentText">
|
||||||
|
<string/>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Off (Immediate)</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Double Buffering (FIFO)</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Triple Buffering (Mailbox)</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
|
|
Loading…
Reference in a new issue