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shader/other: Fix skips for SYNC and BRK

This commit is contained in:
ReinUsesLisp 2020-01-21 16:30:04 -03:00
parent 270177f38a
commit 9f0162e4b5

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@ -191,7 +191,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}", UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
static_cast<u32>(cc)); static_cast<u32>(cc));
if (disable_flow_stack) { if (decompiled) {
break; break;
} }
@ -203,7 +203,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}", UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
static_cast<u32>(cc)); static_cast<u32>(cc));
if (disable_flow_stack) { if (decompiled) {
break; break;
} }