diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index 76494f0b7f..926a1285d7 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -37,7 +37,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 transform, crop_rect}; system.GetPerfStats().EndGameFrame(); - system.GPU().SwapBuffers(framebuffer); + system.GPU().SwapBuffers(&framebuffer); } } // namespace Service::Nvidia::Devices diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 87c96f46be..168a88692e 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -247,8 +247,7 @@ public: virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0; /// Swap buffers (render frame) - virtual void SwapBuffers( - std::optional> framebuffer) = 0; + virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory virtual void FlushRegion(CacheAddr addr, u64 size) = 0; diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index ea67be831f..f2a3a390e1 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -23,9 +23,8 @@ void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) { gpu_thread.SubmitList(std::move(entries)); } -void GPUAsynch::SwapBuffers( - std::optional> framebuffer) { - gpu_thread.SwapBuffers(std::move(framebuffer)); +void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { + gpu_thread.SwapBuffers(framebuffer); } void GPUAsynch::FlushRegion(CacheAddr addr, u64 size) { diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 36377d6777..a12f9bac41 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -14,15 +14,14 @@ class RendererBase; namespace VideoCommon { /// Implementation of GPU interface that runs the GPU asynchronously -class GPUAsynch : public Tegra::GPU { +class GPUAsynch final : public Tegra::GPU { public: explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer); ~GPUAsynch() override; void Start() override; void PushGPUEntries(Tegra::CommandList&& entries) override; - void SwapBuffers( - std::optional> framebuffer) override; + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index d4ead9c47c..d482210772 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -19,9 +19,8 @@ void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { dma_pusher->DispatchCalls(); } -void GPUSynch::SwapBuffers( - std::optional> framebuffer) { - renderer.SwapBuffers(std::move(framebuffer)); +void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { + renderer.SwapBuffers(framebuffer); } void GPUSynch::FlushRegion(CacheAddr addr, u64 size) { diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 07bcc47f1c..5eb1c461c2 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -13,15 +13,14 @@ class RendererBase; namespace VideoCommon { /// Implementation of GPU interface that runs the GPU synchronously -class GPUSynch : public Tegra::GPU { +class GPUSynch final : public Tegra::GPU { public: explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer); ~GPUSynch() override; void Start() override; void PushGPUEntries(Tegra::CommandList&& entries) override; - void SwapBuffers( - std::optional> framebuffer) override; + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index b441e92b0a..5f039e4fdc 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -39,7 +39,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p dma_pusher.Push(std::move(submit_list->entries)); dma_pusher.DispatchCalls(); } else if (const auto data = std::get_if(&next.data)) { - renderer.SwapBuffers(std::move(data->framebuffer)); + renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (const auto data = std::get_if(&next.data)) { renderer.Rasterizer().FlushRegion(data->addr, data->size); } else if (const auto data = std::get_if(&next.data)) { @@ -78,9 +78,9 @@ void ThreadManager::SubmitList(Tegra::CommandList&& entries) { system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence); } -void ThreadManager::SwapBuffers( - std::optional> framebuffer) { - PushCommand(SwapBuffersCommand(std::move(framebuffer))); +void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { + PushCommand(SwapBuffersCommand(framebuffer ? *framebuffer + : std::optional{})); } void ThreadManager::FlushRegion(CacheAddr addr, u64 size) { diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 1d9d0c39e3..3ae0ec9f33 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -110,8 +110,7 @@ public: void SubmitList(Tegra::CommandList&& entries); /// Swap buffers (render frame) - void SwapBuffers( - std::optional> framebuffer); + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer); /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory void FlushRegion(CacheAddr addr, u64 size); diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 1d54c3723f..af1bebc4f8 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -36,8 +36,7 @@ public: virtual ~RendererBase(); /// Swap buffers (render frame) - virtual void SwapBuffers( - std::optional> framebuffer) = 0; + virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0; /// Initialize the renderer virtual bool Init() = 0; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a05cef3b97..aa923d1d09 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -101,9 +101,7 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::Syst RendererOpenGL::~RendererOpenGL() = default; -void RendererOpenGL::SwapBuffers( - std::optional> framebuffer) { - +void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { system.GetPerfStats().EndSystemFrame(); // Maintain the rasterizer's state as a priority @@ -113,9 +111,9 @@ void RendererOpenGL::SwapBuffers( if (framebuffer) { // If framebuffer is provided, reload it from memory to a texture - if (screen_info.texture.width != (GLsizei)framebuffer->get().width || - screen_info.texture.height != (GLsizei)framebuffer->get().height || - screen_info.texture.pixel_format != framebuffer->get().pixel_format) { + if (screen_info.texture.width != static_cast(framebuffer->width) || + screen_info.texture.height != static_cast(framebuffer->height) || + screen_info.texture.pixel_format != framebuffer->pixel_format) { // Reallocate texture if the framebuffer size has changed. // This is expected to not happen very often and hence should not be a // performance problem. diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 4aebf2321b..9bd0863689 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -43,14 +43,13 @@ struct ScreenInfo { TextureInfo texture; }; -class RendererOpenGL : public VideoCore::RendererBase { +class RendererOpenGL final : public VideoCore::RendererBase { public: explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system); ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers( - std::optional> framebuffer) override; + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; /// Initialize the renderer bool Init() override;