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GPU: Implemented the R8 texture format (0x1D)

This commit is contained in:
Subv 2018-05-29 21:49:37 -05:00
parent 5a763e8a5a
commit 734106dcb9
3 changed files with 18 additions and 5 deletions

View file

@ -48,6 +48,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
@ -109,8 +110,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
morton_to_gl_fns = {
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>,
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::DXT1>,
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
@ -121,6 +122,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
MortonCopy<false, PixelFormat::B5G6R5>,
MortonCopy<false, PixelFormat::A2B10G10R10>,
MortonCopy<false, PixelFormat::A1B5G5R5>,
MortonCopy<false, PixelFormat::R8>,
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
nullptr,
nullptr,

View file

@ -58,9 +58,10 @@ struct SurfaceParams {
B5G6R5 = 1,
A2B10G10R10 = 2,
A1B5G5R5 = 3,
DXT1 = 4,
DXT23 = 5,
DXT45 = 6,
R8 = 4,
DXT1 = 5,
DXT23 = 6,
DXT45 = 7,
Max,
Invalid = 255,
@ -100,6 +101,7 @@ struct SurfaceParams {
1, // B5G6R5
1, // A2B10G10R10
1, // A1B5G5R5
1, // R8
4, // DXT1
4, // DXT23
4, // DXT45
@ -121,6 +123,7 @@ struct SurfaceParams {
16, // B5G6R5
32, // A2B10G10R10
16, // A1B5G5R5
8, // R8
64, // DXT1
128, // DXT23
128, // DXT45
@ -167,6 +170,8 @@ struct SurfaceParams {
return PixelFormat::A2B10G10R10;
case Tegra::Texture::TextureFormat::A1B5G5R5:
return PixelFormat::A1B5G5R5;
case Tegra::Texture::TextureFormat::R8:
return PixelFormat::R8;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
@ -190,6 +195,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::A2B10G10R10;
case PixelFormat::A1B5G5R5:
return Tegra::Texture::TextureFormat::A1B5G5R5;
case PixelFormat::R8:
return Tegra::Texture::TextureFormat::R8;
case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1;
case PixelFormat::DXT23:

View file

@ -58,6 +58,8 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
return 2;
case TextureFormat::R8:
return 1;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@ -83,6 +85,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::A2B10G10R10:
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
case TextureFormat::R8:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@ -107,6 +110,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::A2B10G10R10:
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
case TextureFormat::R8:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;