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Use current GPU address when unmapping GPU pages, not the base

This commit is contained in:
Kelebek1 2023-06-19 00:19:28 +01:00
parent 4112031c81
commit 711190bb67

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@ -111,7 +111,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
[[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr);
SetEntry<false>(current_gpu_addr, entry_type);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size);
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
const VAddr current_cpu_addr = cpu_addr + offset;
@ -134,7 +134,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
[[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
SetEntry<true>(current_gpu_addr, entry_type);
if (current_entry_type != entry_type) {
rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size);
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, big_page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
const VAddr current_cpu_addr = cpu_addr + offset;