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video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()

This variable is unused entirely, so it can be removed.
This commit is contained in:
Lioncash 2019-05-09 18:42:02 -04:00
parent ba165b1092
commit 6d28d288a3

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@ -801,7 +801,6 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
tuple.type, &gl_buffer[mip_map][buffer_offset]); tuple.type, &gl_buffer[mip_map][buffer_offset]);
break; break;
case SurfaceTarget::TextureCubemap: { case SurfaceTarget::TextureCubemap: {
std::size_t start = buffer_offset;
for (std::size_t face = 0; face < params.depth; ++face) { for (std::size_t face = 0; face < params.depth; ++face) {
glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face), glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face),
static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetWidth()),