From 5a8b9a97062d6dbd64f4401036a3a4445ed4fe1b Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 11 Nov 2021 18:11:32 -0800 Subject: [PATCH] hle: nvflinger: Add implementation for GraphicBuffer class. --- src/core/CMakeLists.txt | 1 + .../hle/service/nvflinger/ui/graphic_buffer.h | 100 ++++++++++++++++++ 2 files changed, 101 insertions(+) create mode 100644 src/core/hle/service/nvflinger/ui/graphic_buffer.h diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 6cca114dbd..5e9b959a5f 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -541,6 +541,7 @@ add_library(core STATIC hle/service/nvflinger/nvflinger.h hle/service/nvflinger/status.h hle/service/nvflinger/ui/fence.h + hle/service/nvflinger/ui/graphic_buffer.h hle/service/nvflinger/ui/rect.h hle/service/olsc/olsc.cpp hle/service/olsc/olsc.h diff --git a/src/core/hle/service/nvflinger/ui/graphic_buffer.h b/src/core/hle/service/nvflinger/ui/graphic_buffer.h new file mode 100644 index 0000000000..c1e54d9ed3 --- /dev/null +++ b/src/core/hle/service/nvflinger/ui/graphic_buffer.h @@ -0,0 +1,100 @@ +// SPDX-License-Identifier: GPL-3.0-or-later +// Copyright 2021 yuzu Emulator Project +// Copyright 2007 The Android Open Source Project +// Parts of this implementation were base on: +// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/GraphicBuffer.h + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hle/service/nvflinger/pixel_format.h" + +namespace android { + +class GraphicBuffer final { +public: + constexpr GraphicBuffer() = default; + + constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) + : width{static_cast(width_)}, height{static_cast(height_)}, format{format_}, + usage{static_cast(usage_)} {} + + constexpr u32 Width() const { + return static_cast(width); + } + + constexpr u32 Height() const { + return static_cast(height); + } + + constexpr u32 Stride() const { + return static_cast(stride); + } + + constexpr u32 Usage() const { + return static_cast(usage); + } + + constexpr PixelFormat Format() const { + return format; + } + + constexpr u32 BufferId() const { + return buffer_id; + } + + constexpr u32 ExternalFormat() const { + return external_format; + } + + constexpr u32 Handle() const { + return handle; + } + + constexpr u32 Offset() const { + return offset; + } + + constexpr bool NeedsReallocation(u32 width_, u32 height_, PixelFormat format_, + u32 usage_) const { + if (static_cast(width_) != width) { + return true; + } + + if (static_cast(height_) != height) { + return true; + } + + if (format_ != format) { + return true; + } + + if ((static_cast(usage) & usage_) != usage_) { + return true; + } + + return false; + } + +private: + u32 magic{}; + s32 width{}; + s32 height{}; + s32 stride{}; + PixelFormat format{}; + s32 usage{}; + INSERT_PADDING_WORDS(1); + u32 index{}; + INSERT_PADDING_WORDS(3); + u32 buffer_id{}; + INSERT_PADDING_WORDS(6); + u32 external_format{}; + INSERT_PADDING_WORDS(10); + u32 handle{}; + u32 offset{}; + INSERT_PADDING_WORDS(60); +}; +static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size"); + +} // namespace android