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service: friend: Stub IFriendService::GetBlockedUserListIds.

- This is safe to stub, as there should be no adverse consequences from reporting no blocked users.
This commit is contained in:
bunnei 2020-04-14 16:20:51 -04:00
parent 7e4a132a77
commit 598740f1dd

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@ -27,7 +27,7 @@ public:
{10110, nullptr, "GetFriendProfileImage"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, nullptr, "GetBlockedUserListIds"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
@ -121,6 +121,15 @@ private:
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
// This is safe to stub, as there should be no adverse consequences from reporting no
// blocked users.
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Indicates there are no blocked users
}
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_ACC, "(STUBBED) called");