settings: Fix mouse and keyboard mappings
This commit is contained in:
parent
cc651c7c99
commit
464c4d26ac
10 changed files with 100 additions and 103 deletions
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@ -246,7 +246,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
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devices.begin(), devices.end(), [param](const Common::ParamPackage param_) {
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return param.Get("engine", "") == param_.Get("engine", "") &&
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param.Get("guid", "") == param_.Get("guid", "") &&
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param.Get("port", "") == param_.Get("port", "");
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param.Get("port", 0) == param_.Get("port", 0);
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});
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if (devices_it != devices.end()) {
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continue;
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@ -254,7 +254,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
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Common::ParamPackage device{};
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device.Set("engine", param.Get("engine", ""));
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device.Set("guid", param.Get("guid", ""));
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device.Set("port", param.Get("port", ""));
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device.Set("port", param.Get("port", 0));
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devices.push_back(device);
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}
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@ -269,7 +269,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
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devices.begin(), devices.end(), [param](const Common::ParamPackage param_) {
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return param.Get("engine", "") == param_.Get("engine", "") &&
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param.Get("guid", "") == param_.Get("guid", "") &&
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param.Get("port", "") == param_.Get("port", "");
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param.Get("port", 0) == param_.Get("port", 0);
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});
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if (devices_it != devices.end()) {
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continue;
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@ -277,7 +277,7 @@ std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const {
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Common::ParamPackage device{};
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device.Set("engine", param.Get("engine", ""));
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device.Set("guid", param.Get("guid", ""));
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device.Set("port", param.Get("port", ""));
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device.Set("port", param.Get("port", 0));
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devices.push_back(device);
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}
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return devices;
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@ -162,17 +162,22 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz
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return;
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}
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// TODO(german77): Do this properly
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// switch (index) {
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// case Settings::NativeKeyboard::A:
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// interface_status.keyboard_state.a.Assign(current_status.value);
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// break;
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// ....
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// }
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UpdateKey(index, current_status.value);
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TriggerOnChange(DeviceTriggerType::Keyboard);
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}
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void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
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constexpr u8 KEYS_PER_BYTE = 8;
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auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE];
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const u8 mask = 1 << (key_index % KEYS_PER_BYTE);
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if (status) {
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entry = entry | mask;
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} else {
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entry = entry & ~mask;
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}
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}
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void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) {
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if (index >= device_status.keyboard_moddifier_values.size()) {
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return;
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@ -143,6 +143,9 @@ public:
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void DeleteCallback(int key);
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private:
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/// Helps assigning a value to keyboard_state
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void UpdateKey(std::size_t key_index, bool status);
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/**
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* Updates the touch status of the console
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* @param callback: A CallbackStatus containing the key status
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@ -121,12 +121,27 @@ void Mouse::StopPanning() {
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std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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devices.emplace_back(Common::ParamPackage{
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{"engine", "keyboard"},
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{"engine", GetEngineName()},
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{"display", "Keyboard/Mouse"},
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});
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return devices;
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}
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AnalogMapping Mouse::GetAnalogMappingForDevice(
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[[maybe_unused]] const Common::ParamPackage& params) {
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// Only overwrite different buttons from default
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AnalogMapping mapping = {};
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Common::ParamPackage right_analog_params;
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right_analog_params.Set("engine", GetEngineName());
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right_analog_params.Set("axis_x", 0);
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right_analog_params.Set("axis_y", 1);
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right_analog_params.Set("threshold", 0.5f);
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right_analog_params.Set("range", 1.0f);
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right_analog_params.Set("deadzone", 0.0f);
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mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
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return mapping;
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}
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std::string Mouse::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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return fmt::format("Mouse {}", params.Get("button", 0));
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@ -55,6 +55,7 @@ public:
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void ReleaseAllButtons();
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
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std::string GetUIName(const Common::ParamPackage& params) const override;
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private:
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@ -202,6 +202,8 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
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if (!configuring || !mapping_callback.on_data) {
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return;
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}
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PreSetButton(identifier, button);
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if (value == GetButton(identifier, button)) {
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return;
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}
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@ -143,6 +143,9 @@ struct InputSubsystem::Impl {
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return {};
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}
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const std::string engine = params.Get("engine", "");
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if (engine == mouse->GetEngineName()) {
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return mouse->GetAnalogMappingForDevice(params);
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}
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if (engine == gcadapter->GetEngineName()) {
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return gcadapter->GetAnalogMappingForDevice(params);
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}
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@ -478,37 +478,39 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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UpdateControllerEnabledButtons();
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UpdateControllerButtonNames();
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UpdateMotionButtons();
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connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this, player_index](int) {
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UpdateControllerAvailableButtons();
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UpdateControllerEnabledButtons();
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UpdateControllerButtonNames();
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UpdateMotionButtons();
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const Core::HID::NpadType type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
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connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
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[this, player_index](int) {
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UpdateControllerAvailableButtons();
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UpdateControllerEnabledButtons();
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UpdateControllerButtonNames();
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UpdateMotionButtons();
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const Core::HID::NpadType type =
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GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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bool is_connected = emulated_controller->IsConnected(true);
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_hanheld =
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system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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bool is_connected = emulated_controller->IsConnected(true);
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emulated_controller_p1->SetNpadType(type);
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emulated_controller_hanheld->SetNpadType(type);
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if (is_connected) {
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if (type == Core::HID::NpadType::Handheld) {
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emulated_controller_p1->Disconnect();
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emulated_controller_hanheld->Connect();
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emulated_controller = emulated_controller_hanheld;
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} else {
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emulated_controller_hanheld->Disconnect();
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emulated_controller_p1->Connect();
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emulated_controller = emulated_controller_p1;
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emulated_controller_p1->SetNpadType(type);
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emulated_controller_hanheld->SetNpadType(type);
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if (is_connected) {
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if (type == Core::HID::NpadType::Handheld) {
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emulated_controller_p1->Disconnect();
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emulated_controller_hanheld->Connect();
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emulated_controller = emulated_controller_hanheld;
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} else {
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emulated_controller_hanheld->Disconnect();
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emulated_controller_p1->Connect();
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emulated_controller = emulated_controller_p1;
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}
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}
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ui->controllerFrame->SetController(emulated_controller);
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}
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}
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ui->controllerFrame->SetController(emulated_controller);
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}
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emulated_controller->SetNpadType(type);
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});
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emulated_controller->SetNpadType(type);
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});
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connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
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&ConfigureInputPlayer::UpdateMappingWithDefaults);
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@ -555,7 +557,7 @@ ConfigureInputPlayer::~ConfigureInputPlayer() {
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} else {
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emulated_controller->DisableConfiguration();
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}
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};
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}
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void ConfigureInputPlayer::ApplyConfiguration() {
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if (player_index == 0) {
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@ -642,7 +644,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
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const auto first_engine = devices[0].Get("engine", "");
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const auto first_guid = devices[0].Get("guid", "");
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const auto first_port = devices[0].Get("port", "");
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const auto first_port = devices[0].Get("port", 0);
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if (devices.size() == 1) {
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const auto devices_it =
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@ -650,7 +652,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
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[first_engine, first_guid, first_port](const Common::ParamPackage param) {
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return param.Get("engine", "") == first_engine &&
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param.Get("guid", "") == first_guid &&
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param.Get("port", "") == first_port;
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param.Get("port", 0) == first_port;
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});
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const int device_index =
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devices_it != input_devices.end()
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@ -662,7 +664,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
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const auto second_engine = devices[1].Get("engine", "");
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const auto second_guid = devices[1].Get("guid", "");
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const auto second_port = devices[1].Get("port", "");
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const auto second_port = devices[1].Get("port", 0);
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const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") &&
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(second_engine == "keyboard" || second_engine == "mouse");
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@ -684,7 +686,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
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param.Get("guid2", "") == second_guid) ||
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(param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid);
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return param.Get("engine", "") == first_engine && is_guid_valid &&
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param.Get("port", "") == first_port;
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param.Get("port", 0) == first_port;
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});
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const int device_index =
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devices_it != input_devices.end()
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@ -1096,8 +1098,8 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
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emulated_controller->SetMotionParam(motion_id, {});
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}
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// Reset keyboard bindings
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if (ui->comboDevices->currentIndex() == 1) {
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// Reset keyboard or mouse bindings
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if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
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emulated_controller->SetButtonParam(
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button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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@ -1122,63 +1124,30 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
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Config::default_motions[motion_id])});
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}
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UpdateUI();
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return;
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}
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// Reset keyboard with mouse bindings
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if (ui->comboDevices->currentIndex() == 2) {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
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emulated_controller->SetButtonParam(
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button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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Config::default_buttons[button_id])});
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// If mouse is selected we want to override with mappings from the driver
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if (ui->comboDevices->currentIndex() == 1) {
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UpdateUI();
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return;
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}
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Common::ParamPackage left_analog_param{};
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
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Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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Config::default_analogs[Settings::NativeAnalog::LStick][sub_button_id])};
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SetAnalogParam(params, left_analog_param, analog_sub_buttons[sub_button_id]);
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}
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left_analog_param.Set("modifier",
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InputCommon::GenerateKeyboardParam(
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Config::default_stick_mod[Settings::NativeAnalog::LStick]));
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emulated_controller->SetStickParam(Settings::NativeAnalog::LStick, left_analog_param);
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Common::ParamPackage right_analog_param{};
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right_analog_param.Set("engine", "mouse");
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right_analog_param.Set("port", 0);
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right_analog_param.Set("axis_x", 0);
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right_analog_param.Set("axis_y", 1);
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emulated_controller->SetStickParam(Settings::NativeAnalog::RStick,
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std::move(right_analog_param));
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for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
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emulated_controller->SetMotionParam(
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motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
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Config::default_motions[motion_id])});
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}
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UpdateUI();
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return;
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}
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// Reset controller bindings
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const auto& device = input_devices[ui->comboDevices->currentIndex()];
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auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
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auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
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auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device);
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for (std::size_t i = 0; i < button_mapping.size(); ++i) {
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emulated_controller->SetButtonParam(
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i, button_mapping[static_cast<Settings::NativeButton::Values>(i)]);
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auto button_mappings = input_subsystem->GetButtonMappingForDevice(device);
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auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device);
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auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device);
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for (const auto& button_mapping : button_mappings) {
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const std::size_t index = button_mapping.first;
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emulated_controller->SetButtonParam(index, button_mapping.second);
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}
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for (std::size_t i = 0; i < analog_mapping.size(); ++i) {
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emulated_controller->SetStickParam(
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i, analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]);
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for (const auto& analog_mapping : analog_mappings) {
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const std::size_t index = analog_mapping.first;
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emulated_controller->SetStickParam(index, analog_mapping.second);
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}
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for (std::size_t i = 0; i < motion_mapping.size(); ++i) {
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emulated_controller->SetMotionParam(
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i, motion_mapping[static_cast<Settings::NativeMotion::Values>(i)]);
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for (const auto& motion_mapping : motion_mappings) {
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const std::size_t index = motion_mapping.first;
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emulated_controller->SetMotionParam(index, motion_mapping.second);
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}
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UpdateUI();
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@ -1237,7 +1206,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params)
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}
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// Keyboard/Mouse
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if (ui->comboDevices->currentIndex() == 2) {
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if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
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return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
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}
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@ -1245,7 +1214,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params)
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return params.Get("engine", "") == current_input_device.Get("engine", "") &&
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(params.Get("guid", "") == current_input_device.Get("guid", "") ||
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params.Get("guid", "") == current_input_device.Get("guid2", "")) &&
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params.Get("port", "") == current_input_device.Get("port", "");
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params.Get("port", 0) == current_input_device.Get("port", 0);
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}
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void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
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@ -97,7 +97,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
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const auto engine = param.Get("engine", "");
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const auto guid = param.Get("guid", "");
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const auto port = param.Get("port", "");
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const auto port = param.Get("port", 0);
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if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
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continue;
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@ -105,7 +105,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
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vibration_param_str += fmt::format("engine:{}", engine);
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if (!port.empty()) {
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if (port != 0) {
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vibration_param_str += fmt::format(",port:{}", port);
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}
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if (!guid.empty()) {
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@ -21,8 +21,7 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent)
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Qt::WindowMaximizeButtonHint);
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widget = new PlayerControlPreview(this);
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widget->SetController(system.HIDCore().GetEmulatedController(
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Core::HID::NpadIdType::Player1));
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widget->SetController(system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1));
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QLayout* layout = new QVBoxLayout(this);
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layout->setContentsMargins(0, 0, 0, 0);
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layout->addWidget(widget);
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