diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 4aa3682c25..0e9dc06a60 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -271,6 +271,9 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) { break; } } + if (!ctx.reg_alloc.IsEmpty()) { + throw LogicError("Register allocator is not empty"); + } } void SetupOptions(const IR::Program& program, const Profile& profile, diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h index b97c84146d..019e1bc0fc 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.h +++ b/src/shader_recompiler/backend/glasm/reg_alloc.h @@ -128,6 +128,10 @@ public: return num_used_long_registers; } + [[nodiscard]] bool IsEmpty() const noexcept { + return register_use.none() && long_register_use.none(); + } + /// Returns true if the instruction is expected to be aliased to another static bool IsAliased(const IR::Inst& inst);