Apply CC test to the final value to be stored in the register
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bbf8d6bf01
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1 changed files with 12 additions and 9 deletions
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@ -410,16 +410,17 @@ public:
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* @param dest_num_components Number of components in the destination.
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* @param dest_num_components Number of components in the destination.
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* @param value_num_components Number of components in the value.
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* @param value_num_components Number of components in the value.
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* @param is_saturated Optional, when True, saturates the provided value.
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* @param is_saturated Optional, when True, saturates the provided value.
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* @param sets_cc Optional, when True, sets the corresponding values to the implemented
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* condition flags.
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* @param dest_elem Optional, the destination element to use for the operation.
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* @param dest_elem Optional, the destination element to use for the operation.
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*/
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*/
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void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value,
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void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value,
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u64 dest_num_components, u64 value_num_components,
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u64 dest_num_components, u64 value_num_components,
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bool is_saturated = false, bool sets_cc = false, u64 dest_elem = 0,
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bool is_saturated = false, bool sets_cc = false, u64 dest_elem = 0,
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bool precise = false) {
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bool precise = false) {
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const const std::string clamped_value =
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const std::string clamped_value = is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value;
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is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value;
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SetRegister(reg, elem, clamped_value, dest_num_components, value_num_components, dest_elem,
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SetRegister(reg, elem, clamped_value,
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precise);
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dest_num_components, value_num_components, dest_elem, precise);
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if (sets_cc) {
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if (sets_cc) {
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if (reg == Register::ZeroIndex) {
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if (reg == Register::ZeroIndex) {
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SetConditionalCodesFromExpression(clamped_value);
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SetConditionalCodesFromExpression(clamped_value);
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@ -437,6 +438,8 @@ public:
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* @param dest_num_components Number of components in the destination.
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* @param dest_num_components Number of components in the destination.
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* @param value_num_components Number of components in the value.
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* @param value_num_components Number of components in the value.
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* @param is_saturated Optional, when True, saturates the provided value.
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* @param is_saturated Optional, when True, saturates the provided value.
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* @param sets_cc Optional, when True, sets the corresponding values to the implemented
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* condition flags.
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* @param dest_elem Optional, the destination element to use for the operation.
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* @param dest_elem Optional, the destination element to use for the operation.
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* @param size Register size to use for conversion instructions.
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* @param size Register size to use for conversion instructions.
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*/
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*/
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@ -446,15 +449,15 @@ public:
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bool sets_cc = false, u64 dest_elem = 0,
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bool sets_cc = false, u64 dest_elem = 0,
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Register::Size size = Register::Size::Word) {
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Register::Size size = Register::Size::Word) {
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UNIMPLEMENTED_IF(is_saturated);
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UNIMPLEMENTED_IF(is_saturated);
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const std::string final_value = ConvertIntegerSize(value, size);
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const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
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const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
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SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
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SetRegister(reg, elem, func + '(' + final_value + ')', dest_num_components,
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dest_num_components, value_num_components, dest_elem, false);
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value_num_components, dest_elem, false);
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if (sets_cc) {
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if (sets_cc) {
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if (reg == Register::ZeroIndex) {
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if (reg == Register::ZeroIndex) {
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SetConditionalCodesFromExpression(value);
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SetConditionalCodesFromExpression(final_value);
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} else {
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} else {
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SetConditionalCodesFromRegister(reg, dest_elem);
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SetConditionalCodesFromRegister(reg, dest_elem);
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}
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}
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@ -1629,7 +1632,7 @@ private:
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if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
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if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) {
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if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
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if (process_mode == Tegra::Shader::TextureProcessMode::LZ) {
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texture += ", 0.0";
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texture += ", 0.0";
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} else {
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} else {
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// If present, lod or bias are always stored in the register indexed by the
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// If present, lod or bias are always stored in the register indexed by the
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// gpr20
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// gpr20
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// field with an offset depending on the usage of the other registers
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// field with an offset depending on the usage of the other registers
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