From 2898be69f414a2735b8693c58e039097853f5ec7 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Tue, 6 Sep 2022 11:20:53 -0500 Subject: [PATCH] input_common: Add support for analog toggle --- src/common/input.h | 5 +++++ src/core/hid/input_converter.cpp | 3 +++ src/input_common/input_poller.cpp | 1 + src/yuzu/configuration/configure_input_player.cpp | 6 ++++++ 4 files changed, 15 insertions(+) diff --git a/src/common/input.h b/src/common/input.h index 213aa2384d..825b0d650d 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -102,6 +102,8 @@ struct AnalogProperties { float offset{}; // Invert direction of the sensor data bool inverted{}; + // Press once to activate, press again to release + bool toggle{}; }; // Single analog sensor data @@ -115,8 +117,11 @@ struct AnalogStatus { struct ButtonStatus { Common::UUID uuid{}; bool value{}; + // Invert value of the button bool inverted{}; + // Press once to activate, press again to release bool toggle{}; + // Internal lock for the toggle status bool locked{}; }; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 68d143a013..52fb69e9c8 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu Common::Input::ButtonStatus status{}; switch (callback.type) { case Common::Input::InputType::Analog: + status.value = TransformToTrigger(callback).pressed.value; + status.toggle = callback.analog_status.properties.toggle; + break; case Common::Input::InputType::Trigger: status.value = TransformToTrigger(callback).pressed.value; break; diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 133422d5cd..ffb9b945e5 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -824,6 +824,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( .threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f), .offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f), .inverted = params.Get("invert", "+") == "-", + .toggle = static_cast(params.Get("toggle", false)), }; input_engine->PreSetController(identifier); input_engine->PreSetAxis(identifier, axis); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 109689c88d..972c311f60 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -382,6 +382,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i button_map[button_id]->setText(ButtonToText(param)); emulated_controller->SetButtonParam(button_id, param); }); + context_menu.addAction(tr("Toggle axis"), [&] { + const bool toggle_value = !param.Get("toggle", false); + param.Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); context_menu.addAction(tr("Set threshold"), [&] { const int button_threshold = static_cast(param.Get("threshold", 0.5f) * 100.0f);