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qt: Add a configuration tab for Graphics and move relevant fields.

This commit is contained in:
bunnei 2016-08-24 22:15:38 -04:00
parent 3f515c01bc
commit 2267f98941
8 changed files with 169 additions and 48 deletions

View file

@ -22,6 +22,7 @@ set(SRCS
configure_debug.cpp
configure_dialog.cpp
configure_general.cpp
configure_graphics.cpp
configure_system.cpp
configure_input.cpp
game_list.cpp
@ -54,6 +55,7 @@ set(HEADERS
configure_debug.h
configure_dialog.h
configure_general.h
configure_graphics.h
configure_system.h
configure_input.h
game_list.h
@ -73,6 +75,7 @@ set(UIS
configure_audio.ui
configure_debug.ui
configure_general.ui
configure_graphics.ui
configure_system.ui
configure_input.ui
hotkeys.ui

View file

@ -34,6 +34,11 @@
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
@ -86,6 +91,12 @@
<header>configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configure_graphics.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections>

View file

@ -31,6 +31,7 @@ void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->graphicsTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
}

View file

@ -23,17 +23,11 @@ void ConfigureGeneral::setConfiguration() {
ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->region_combobox->setCurrentIndex(Settings::values.region_value);
ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
ui->toogle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
Settings::values.region_value = ui->region_combobox->currentIndex();
Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
Settings::values.use_scaled_resolution = ui->toogle_scaled_resolution->isChecked();
Settings::Apply();
}

View file

@ -106,40 +106,6 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Performance</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QCheckBox" name="toogle_hw_renderer">
<property name="text">
<string>Enable hardware renderer</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_shader_jit">
<property name="text">
<string>Enable shader JIT</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_scaled_resolution">
<property name="text">
<string>Enable scaled resolution</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">

View file

@ -0,0 +1,32 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/configure_graphics.h"
#include "ui_configure_graphics.h"
#include "core/settings.h"
ConfigureGraphics::ConfigureGraphics(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureGraphics)
{
ui->setupUi(this);
this->setConfiguration();
}
ConfigureGraphics::~ConfigureGraphics() {
}
void ConfigureGraphics::setConfiguration() {
ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
ui->toogle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
}
void ConfigureGraphics::applyConfiguration() {
Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
Settings::values.use_scaled_resolution = ui->toogle_scaled_resolution->isChecked();
Settings::Apply();
}

View file

@ -0,0 +1,29 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureGraphics;
}
class ConfigureGraphics : public QWidget
{
Q_OBJECT
public:
explicit ConfigureGraphics(QWidget *parent = nullptr);
~ConfigureGraphics();
void applyConfiguration();
private:
void setConfiguration();
private:
std::unique_ptr<Ui::ConfigureGraphics> ui;
};

View file

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureGraphics</class>
<widget class="QWidget" name="ConfigureGraphics">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Graphics</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toogle_hw_renderer">
<property name="text">
<string>Enable hardware renderer</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_shader_jit">
<property name="text">
<string>Enable shader JIT</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toogle_scaled_resolution">
<property name="text">
<string>Enable scaled resolution</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>toogle_gdbstub</sender>
<signal>toggled(bool)</signal>
<receiver>gdbport_spinbox</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>84</x>
<y>157</y>
</hint>
<hint type="destinationlabel">
<x>342</x>
<y>158</y>
</hint>
</hints>
</connection>
</connections>
</ui>