forked from suyu/suyu
Merge pull request #178 from Subv/command_buffers
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
This commit is contained in:
commit
be5ba4d952
20 changed files with 364 additions and 23 deletions
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@ -139,8 +139,6 @@ add_library(core STATIC
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hle/service/nvdrv/devices/nvmap.h
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hle/service/nvdrv/interface.cpp
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hle/service/nvdrv/interface.h
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hle/service/nvdrv/memory_manager.cpp
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hle/service/nvdrv/memory_manager.h
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hle/service/nvdrv/nvdrv.cpp
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hle/service/nvdrv/nvdrv.h
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hle/service/nvdrv/nvmemp.cpp
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@ -154,6 +154,8 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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break;
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}
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gpu_core = std::make_unique<Tegra::GPU>();
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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CoreTiming::Init();
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@ -11,6 +11,7 @@
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#include "core/memory.h"
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#include "core/perf_stats.h"
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#include "core/telemetry_session.h"
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#include "video_core/gpu.h"
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class EmuWindow;
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class ARM_Interface;
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@ -102,6 +103,10 @@ public:
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return *cpu_core;
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}
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Tegra::GPU& GPU() {
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return *gpu_core;
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}
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PerfStats perf_stats;
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FrameLimiter frame_limiter;
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@ -138,6 +143,8 @@ private:
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///< ARM11 CPU core
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std::unique_ptr<ARM_Interface> cpu_core;
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std::unique_ptr<Tegra::GPU> gpu_core;
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/// When true, signals that a reschedule should happen
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bool reschedule_pending{};
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@ -4,6 +4,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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@ -44,11 +45,12 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
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LOG_DEBUG(Service_NVDRV, "called, pages=%x, page_size=%x, flags=%x", params.pages,
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params.page_size, params.flags);
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auto& gpu = Core::System::GetInstance().GPU();
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const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
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if (params.flags & 1) {
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params.offset = memory_manager->AllocateSpace(params.offset, size, 1);
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params.offset = gpu.memory_manager->AllocateSpace(params.offset, size, 1);
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} else {
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params.offset = memory_manager->AllocateSpace(size, params.align);
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params.offset = gpu.memory_manager->AllocateSpace(size, params.align);
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}
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std::memcpy(output.data(), ¶ms, output.size());
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@ -71,10 +73,12 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
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auto object = nvmap_dev->GetObject(params.nvmap_handle);
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ASSERT(object);
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auto& gpu = Core::System::GetInstance().GPU();
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if (params.flags & 1) {
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params.offset = memory_manager->MapBufferEx(object->addr, params.offset, object->size);
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params.offset = gpu.memory_manager->MapBufferEx(object->addr, params.offset, object->size);
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} else {
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params.offset = memory_manager->MapBufferEx(object->addr, object->size);
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params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size);
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}
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std::memcpy(output.data(), ¶ms, output.size());
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@ -10,7 +10,6 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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namespace Service {
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namespace Nvidia {
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@ -20,9 +19,7 @@ class nvmap;
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class nvhost_as_gpu final : public nvdevice {
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public:
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nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {
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memory_manager = std::make_shared<MemoryManager>();
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}
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nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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~nvhost_as_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -101,7 +98,6 @@ private:
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u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
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std::shared_ptr<nvmap> nvmap_dev;
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std::shared_ptr<MemoryManager> memory_manager;
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};
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} // namespace Devices
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@ -5,6 +5,7 @@
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#include <map>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
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namespace Service {
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@ -131,7 +132,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
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params.num_entries * sizeof(IoctlGpfifoEntry));
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for (auto entry : entries) {
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VAddr va_addr = entry.Address();
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// TODO(ogniK): Process these
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Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
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}
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params.fence_out.id = 0;
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params.fence_out.value = 0;
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@ -4,6 +4,7 @@
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -12,12 +13,14 @@
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namespace Service {
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namespace Nvidia {
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namespace Devices {
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class nvmap;
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constexpr u32 NVGPU_IOCTL_MAGIC('H');
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constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
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class nvhost_gpu final : public nvdevice {
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public:
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nvhost_gpu() = default;
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nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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~nvhost_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -132,6 +135,8 @@ private:
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u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
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u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
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u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
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std::shared_ptr<nvmap> nvmap_dev;
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};
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} // namespace Devices
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@ -32,11 +32,11 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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Module::Module() {
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auto nvmap_dev = std::make_shared<Devices::nvmap>();
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devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev);
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev);
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devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>();
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devices["/dev/nvmap"] = nvmap_dev;
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devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
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devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>();
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}
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u32 Module::Open(std::string device_name) {
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@ -1,4 +1,15 @@
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add_library(video_core STATIC
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command_processor.cpp
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command_processor.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.h
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memory_manager.cpp
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memory_manager.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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119
src/video_core/command_processor.cpp
Normal file
119
src/video_core/command_processor.cpp
Normal file
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@ -0,0 +1,119 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include <memory>
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#include <utility>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/vector_math.h"
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#include "core/memory.h"
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#include "core/tracer/recorder.h"
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#include "video_core/command_processor.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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enum class BufferMethods {
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BindObject = 0,
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CountBufferMethods = 0x100,
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};
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void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
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value);
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if (method == static_cast<u32>(BufferMethods::BindObject)) {
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// Bind the current subchannel to the desired engine id.
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LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value);
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ASSERT(bound_engines.find(subchannel) == bound_engines.end());
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bound_engines[subchannel] = static_cast<EngineID>(value);
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return;
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}
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if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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// TODO(Subv): Research and implement these methods.
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LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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return;
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}
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ASSERT(bound_engines.find(subchannel) != bound_engines.end());
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const EngineID engine = bound_engines[subchannel];
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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fermi_2d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_B:
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maxwell_3d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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maxwell_compute->WriteReg(method, value);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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// application VAddr.
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const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address);
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VAddr current_addr = head_address;
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while (current_addr < head_address + size * sizeof(CommandHeader)) {
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const CommandHeader header = {Memory::Read32(current_addr)};
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current_addr += sizeof(u32);
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switch (header.mode.Value()) {
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case SubmissionMode::IncreasingOld:
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case SubmissionMode::Increasing: {
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// Increase the method value with each argument.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::NonIncreasingOld:
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case SubmissionMode::NonIncreasing: {
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// Use the same method value for all arguments.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::IncreaseOnce: {
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ASSERT(header.arg_count.Value() >= 1);
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// Use the original method for the first argument and then the next method for all other
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// arguments.
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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// Use the same method value for all arguments.
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for (unsigned i = 1; i < header.arg_count; ++i) {
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WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::Inline: {
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// The register value is stored in the bits 16-28 as an immediate
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WriteReg(header.method, header.subchannel, header.inline_data);
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break;
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}
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default:
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UNIMPLEMENTED();
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}
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}
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}
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} // namespace Tegra
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39
src/video_core/command_processor.h
Normal file
39
src/video_core/command_processor.h
Normal file
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@ -0,0 +1,39 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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namespace Tegra {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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union CommandHeader {
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u32 hex;
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BitField<0, 13, u32> method;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> inline_data;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout<CommandHeader>::value == true,
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"CommandHeader does not use standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace Tegra
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13
src/video_core/engines/fermi_2d.cpp
Normal file
13
src/video_core/engines/fermi_2d.cpp
Normal file
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@ -0,0 +1,13 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
|
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// Refer to the license.txt file included.
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#include "video_core/engines/fermi_2d.h"
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namespace Tegra {
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namespace Engines {
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void Fermi2D::WriteReg(u32 method, u32 value) {}
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} // namespace Engines
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} // namespace Tegra
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22
src/video_core/engines/fermi_2d.h
Normal file
22
src/video_core/engines/fermi_2d.h
Normal file
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@ -0,0 +1,22 @@
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|||
// Copyright 2018 yuzu Emulator Project
|
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// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
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|
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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class Fermi2D final {
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public:
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Fermi2D() = default;
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~Fermi2D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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|
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} // namespace Engines
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} // namespace Tegra
|
13
src/video_core/engines/maxwell_3d.cpp
Normal file
13
src/video_core/engines/maxwell_3d.cpp
Normal file
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@ -0,0 +1,13 @@
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// Copyright 2018 yuzu Emulator Project
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||||
// Licensed under GPLv2 or any later version
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||||
// Refer to the license.txt file included.
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|
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#include "video_core/engines/maxwell_3d.h"
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namespace Tegra {
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namespace Engines {
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void Maxwell3D::WriteReg(u32 method, u32 value) {}
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} // namespace Engines
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} // namespace Tegra
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22
src/video_core/engines/maxwell_3d.h
Normal file
22
src/video_core/engines/maxwell_3d.h
Normal file
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@ -0,0 +1,22 @@
|
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// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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||||
namespace Engines {
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||||
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class Maxwell3D final {
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public:
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Maxwell3D() = default;
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~Maxwell3D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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||||
} // namespace Tegra
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13
src/video_core/engines/maxwell_compute.cpp
Normal file
13
src/video_core/engines/maxwell_compute.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "video_core/engines/maxwell_compute.h"
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||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
22
src/video_core/engines/maxwell_compute.h
Normal file
22
src/video_core/engines/maxwell_compute.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
class MaxwellCompute final {
|
||||
public:
|
||||
MaxwellCompute() = default;
|
||||
~MaxwellCompute() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value);
|
||||
};
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
55
src/video_core/gpu.h
Normal file
55
src/video_core/gpu.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
enum class EngineID {
|
||||
FERMI_TWOD_A = 0x902D, // 2D Engine
|
||||
MAXWELL_B = 0xB197, // 3D Engine
|
||||
MAXWELL_COMPUTE_B = 0xB1C0,
|
||||
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
|
||||
MAXWELL_DMA_COPY_A = 0xB0B5,
|
||||
};
|
||||
|
||||
class GPU final {
|
||||
public:
|
||||
GPU() {
|
||||
memory_manager = std::make_unique<MemoryManager>();
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>();
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
}
|
||||
~GPU() = default;
|
||||
|
||||
/// Processes a command list stored at the specified address in GPU memory.
|
||||
void ProcessCommandList(GPUVAddr address, u32 size);
|
||||
|
||||
std::unique_ptr<MemoryManager> memory_manager;
|
||||
|
||||
private:
|
||||
/// Writes a single register in the engine bound to the specified subchannel
|
||||
void WriteReg(u32 method, u32 subchannel, u32 value);
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
std::unordered_map<u32, EngineID> bound_engines;
|
||||
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
|
@ -3,10 +3,9 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/service/nvdrv/memory_manager.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Tegra {
|
||||
|
||||
PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
boost::optional<PAddr> paddr = FindFreeBlock(size, align);
|
||||
|
@ -108,5 +107,4 @@ VAddr& MemoryManager::PageSlot(PAddr paddr) {
|
|||
return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Tegra
|
|
@ -9,8 +9,10 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Tegra {
|
||||
|
||||
/// Virtual addresses in the GPU's memory map are 64 bit.
|
||||
using GPUVAddr = u64;
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
|
@ -44,5 +46,4 @@ private:
|
|||
std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Tegra
|
Loading…
Reference in a new issue