forked from suyu/suyu
android: Listen for directory selection in viewmodel
Fixes broken game directory selection setup flow
This commit is contained in:
parent
52e6b8a2d3
commit
a53cd2854e
4 changed files with 33 additions and 8 deletions
|
@ -14,8 +14,10 @@ import org.yuzu.yuzu_emu.R
|
||||||
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
||||||
import org.yuzu.yuzu_emu.model.GameDir
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||||
|
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||||
|
|
||||||
class AddGameFolderDialogFragment : DialogFragment() {
|
class AddGameFolderDialogFragment : DialogFragment() {
|
||||||
|
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||||
|
|
||||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||||
|
@ -30,6 +32,7 @@ class AddGameFolderDialogFragment : DialogFragment() {
|
||||||
.setTitle(R.string.add_game_folder)
|
.setTitle(R.string.add_game_folder)
|
||||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||||
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
||||||
|
homeViewModel.setGamesDirSelected(true)
|
||||||
gamesViewModel.addFolder(newGameDir)
|
gamesViewModel.addFolder(newGameDir)
|
||||||
}
|
}
|
||||||
.setNegativeButton(android.R.string.cancel, null)
|
.setNegativeButton(android.R.string.cancel, null)
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
package org.yuzu.yuzu_emu.fragments
|
package org.yuzu.yuzu_emu.fragments
|
||||||
|
|
||||||
import android.Manifest
|
import android.Manifest
|
||||||
|
import android.annotation.SuppressLint
|
||||||
import android.content.Intent
|
import android.content.Intent
|
||||||
import android.os.Build
|
import android.os.Build
|
||||||
import android.os.Bundle
|
import android.os.Bundle
|
||||||
|
@ -75,6 +76,8 @@ class SetupFragment : Fragment() {
|
||||||
return binding.root
|
return binding.root
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This is using the correct scope, lint is just acting up
|
||||||
|
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
|
||||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||||
mainActivity = requireActivity() as MainActivity
|
mainActivity = requireActivity() as MainActivity
|
||||||
|
|
||||||
|
@ -206,7 +209,8 @@ class SetupFragment : Fragment() {
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
viewLifecycleOwner.lifecycleScope.launch {
|
viewLifecycleOwner.lifecycleScope.apply {
|
||||||
|
launch {
|
||||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||||
homeViewModel.shouldPageForward.collect {
|
homeViewModel.shouldPageForward.collect {
|
||||||
if (it) {
|
if (it) {
|
||||||
|
@ -216,6 +220,17 @@ class SetupFragment : Fragment() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
launch {
|
||||||
|
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||||
|
homeViewModel.gamesDirSelected.collect {
|
||||||
|
if (it) {
|
||||||
|
gamesDirCallback.onStepCompleted()
|
||||||
|
homeViewModel.setGamesDirSelected(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
binding.viewPager2.apply {
|
binding.viewPager2.apply {
|
||||||
adapter = SetupAdapter(requireActivity() as AppCompatActivity, pages)
|
adapter = SetupAdapter(requireActivity() as AppCompatActivity, pages)
|
||||||
|
@ -339,7 +354,6 @@ class SetupFragment : Fragment() {
|
||||||
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
|
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
|
||||||
if (result != null) {
|
if (result != null) {
|
||||||
mainActivity.processGamesDir(result)
|
mainActivity.processGamesDir(result)
|
||||||
gamesDirCallback.onStepCompleted()
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -133,7 +133,7 @@ class GamesViewModel : ViewModel() {
|
||||||
viewModelScope.launch {
|
viewModelScope.launch {
|
||||||
withContext(Dispatchers.IO) {
|
withContext(Dispatchers.IO) {
|
||||||
NativeConfig.addGameDir(gameDir)
|
NativeConfig.addGameDir(gameDir)
|
||||||
getGameDirs()
|
getGameDirs(true)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.model
|
||||||
import androidx.lifecycle.ViewModel
|
import androidx.lifecycle.ViewModel
|
||||||
import kotlinx.coroutines.flow.MutableStateFlow
|
import kotlinx.coroutines.flow.MutableStateFlow
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
|
import kotlinx.coroutines.flow.asStateFlow
|
||||||
|
|
||||||
class HomeViewModel : ViewModel() {
|
class HomeViewModel : ViewModel() {
|
||||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||||
|
@ -17,6 +18,9 @@ class HomeViewModel : ViewModel() {
|
||||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||||
private val _shouldPageForward = MutableStateFlow(false)
|
private val _shouldPageForward = MutableStateFlow(false)
|
||||||
|
|
||||||
|
private val _gamesDirSelected = MutableStateFlow(false)
|
||||||
|
val gamesDirSelected get() = _gamesDirSelected.asStateFlow()
|
||||||
|
|
||||||
var navigatedToSetup = false
|
var navigatedToSetup = false
|
||||||
|
|
||||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||||
|
@ -36,4 +40,8 @@ class HomeViewModel : ViewModel() {
|
||||||
fun setShouldPageForward(pageForward: Boolean) {
|
fun setShouldPageForward(pageForward: Boolean) {
|
||||||
_shouldPageForward.value = pageForward
|
_shouldPageForward.value = pageForward
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun setGamesDirSelected(selected: Boolean) {
|
||||||
|
_gamesDirSelected.value = selected
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue