forked from suyu/suyu
glasm: Add passthrough geometry shader support
This commit is contained in:
parent
7dafa96ab5
commit
8a3427a4c8
5 changed files with 33 additions and 8 deletions
|
@ -83,13 +83,14 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
|
|||
break;
|
||||
}
|
||||
const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"};
|
||||
const VaryingState loads{info.loads.mask | info.passthrough.mask};
|
||||
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
|
||||
if (info.loads.Generic(index)) {
|
||||
if (loads.Generic(index)) {
|
||||
Add("{}ATTRIB in_attr{}[]={{{}.attrib[{}..{}]}};",
|
||||
InterpDecorator(info.interpolation[index]), index, attr_stage, index, index);
|
||||
}
|
||||
}
|
||||
if (IsInputArray(stage) && info.loads.AnyComponent(IR::Attribute::PositionX)) {
|
||||
if (IsInputArray(stage) && loads.AnyComponent(IR::Attribute::PositionX)) {
|
||||
Add("ATTRIB vertex_position=vertex.position;");
|
||||
}
|
||||
if (info.uses_invocation_id) {
|
||||
|
|
|
@ -304,6 +304,9 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
|
|||
header += "OPTION NV_viewport_array2;";
|
||||
}
|
||||
}
|
||||
if (program.is_geometry_passthrough && profile.support_geometry_shader_passthrough) {
|
||||
header += "OPTION NV_geometry_shader_passthrough;";
|
||||
}
|
||||
if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) {
|
||||
header += "OPTION EXT_shader_image_load_formatted;";
|
||||
}
|
||||
|
@ -410,11 +413,26 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
|
|||
runtime_info.tess_clockwise ? "CW" : "CCW");
|
||||
break;
|
||||
case Stage::Geometry:
|
||||
header += fmt::format("PRIMITIVE_IN {};"
|
||||
"PRIMITIVE_OUT {};"
|
||||
"VERTICES_OUT {};",
|
||||
InputPrimitive(runtime_info.input_topology),
|
||||
OutputPrimitive(program.output_topology), program.output_vertices);
|
||||
header += fmt::format("PRIMITIVE_IN {};", InputPrimitive(runtime_info.input_topology));
|
||||
if (program.is_geometry_passthrough) {
|
||||
if (profile.support_geometry_shader_passthrough) {
|
||||
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
|
||||
if (program.info.passthrough.Generic(index)) {
|
||||
header += fmt::format("PASSTHROUGH result.attrib[{}];", index);
|
||||
}
|
||||
}
|
||||
if (program.info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
|
||||
header += "PASSTHROUGH result.position;";
|
||||
}
|
||||
} else {
|
||||
LOG_WARNING(Shader_GLASM, "Passthrough geometry program used but not supported");
|
||||
}
|
||||
} else {
|
||||
header +=
|
||||
fmt::format("VERTICES_OUT {};"
|
||||
"PRIMITIVE_OUT {};",
|
||||
program.output_vertices, OutputPrimitive(program.output_topology));
|
||||
}
|
||||
break;
|
||||
case Stage::Compute:
|
||||
header += fmt::format("GROUP_SIZE {} {} {};", program.workgroup_size[0],
|
||||
|
|
|
@ -160,6 +160,7 @@ Device::Device() {
|
|||
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
|
||||
has_debugging_tool_attached = IsDebugToolAttached(extensions);
|
||||
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
|
||||
has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough;
|
||||
has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
|
||||
has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
|
||||
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
|
||||
|
|
|
@ -120,6 +120,10 @@ public:
|
|||
return has_depth_buffer_float;
|
||||
}
|
||||
|
||||
bool HasGeometryShaderPassthrough() const {
|
||||
return has_geometry_shader_passthrough;
|
||||
}
|
||||
|
||||
bool HasNvGpuShader5() const {
|
||||
return has_nv_gpu_shader_5;
|
||||
}
|
||||
|
@ -174,6 +178,7 @@ private:
|
|||
bool use_asynchronous_shaders{};
|
||||
bool use_driver_cache{};
|
||||
bool has_depth_buffer_float{};
|
||||
bool has_geometry_shader_passthrough{};
|
||||
bool has_nv_gpu_shader_5{};
|
||||
bool has_shader_int64{};
|
||||
bool has_amd_shader_half_float{};
|
||||
|
|
|
@ -187,7 +187,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
|||
.support_demote_to_helper_invocation = false,
|
||||
.support_int64_atomics = false,
|
||||
.support_derivative_control = device.HasDerivativeControl(),
|
||||
.support_geometry_shader_passthrough = false, // TODO
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
|
||||
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
|
||||
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),
|
||||
|
|
Loading…
Reference in a new issue