forked from suyu/suyu
Merge pull request #4330 from ameerj/master
input_configuration: Add range logic for analog sticks
This commit is contained in:
commit
85feaf3005
2 changed files with 21 additions and 18 deletions
|
@ -148,19 +148,17 @@ void GCButtonFactory::EndConfiguration() {
|
|||
|
||||
class GCAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
|
||||
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
|
||||
float range_)
|
||||
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
|
||||
origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
|
||||
origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {}
|
||||
origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
if (gcadapter->DeviceConnected(port)) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
|
||||
// division is not by a perfect 128 to account for some variance in center location
|
||||
// e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
|
||||
// [20-230]
|
||||
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f;
|
||||
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
@ -215,6 +213,7 @@ private:
|
|||
GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value_x;
|
||||
const float origin_value_y;
|
||||
const float range;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
||||
|
@ -234,8 +233,9 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param
|
|||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
|
||||
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get());
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
|
||||
}
|
||||
|
||||
void GCAnalogFactory::BeginConfiguration() {
|
||||
|
|
|
@ -66,14 +66,14 @@ public:
|
|||
state.axes.insert_or_assign(axis, value);
|
||||
}
|
||||
|
||||
float GetAxis(int axis) const {
|
||||
float GetAxis(int axis, float range) const {
|
||||
std::lock_guard lock{mutex};
|
||||
return state.axes.at(axis) / 32767.0f;
|
||||
return state.axes.at(axis) / (32767.0f * range);
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
|
||||
float x = GetAxis(axis_x);
|
||||
float y = GetAxis(axis_y);
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
|
||||
float x = GetAxis(axis_x, range);
|
||||
float y = GetAxis(axis_y, range);
|
||||
y = -y; // 3DS uses an y-axis inverse from SDL
|
||||
|
||||
// Make sure the coordinates are in the unit circle,
|
||||
|
@ -313,7 +313,7 @@ public:
|
|||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
const float axis_value = joystick->GetAxis(axis);
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f);
|
||||
if (trigger_if_greater) {
|
||||
return axis_value > threshold;
|
||||
}
|
||||
|
@ -329,11 +329,13 @@ private:
|
|||
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
|
||||
float range_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
|
||||
range(range_) {}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
|
||||
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
|
||||
const float r = std::sqrt((x * x) + (y * y));
|
||||
if (r > deadzone) {
|
||||
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
|
||||
|
@ -363,6 +365,7 @@ private:
|
|||
const int axis_x;
|
||||
const int axis_y;
|
||||
const float deadzone;
|
||||
const float range;
|
||||
};
|
||||
|
||||
/// A button device factory that creates button devices from SDL joystick
|
||||
|
@ -458,13 +461,13 @@ public:
|
|||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
|
||||
|
||||
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
|
||||
joystick->SetAxis(axis_x, 0);
|
||||
joystick->SetAxis(axis_y, 0);
|
||||
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone);
|
||||
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range);
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
Loading…
Reference in a new issue