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freezer: Update documentation
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@ -17,7 +17,14 @@ struct EventType;
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namespace Tools {
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// A class that will effectively freeze memory values.
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/**
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* This class allows the user to prevent an application from writing new values to certain memory
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* locations. This has a variety of uses when attempting to reverse a game.
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*
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* One example could be a cheat to prevent Mario from taking damage in SMO. One could freeze the
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* memory address that the game uses to store Mario's health so when he takes damage (and the game
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* tries to write the new health value to memory), the value won't change.
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*/
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class Freezer {
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public:
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struct Entry {
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