forked from suyu/suyu
added PPSSPP's file system directory module for game loading
This commit is contained in:
parent
3fe49a303d
commit
1af6ae2f48
3 changed files with 138 additions and 10 deletions
|
@ -137,6 +137,7 @@
|
|||
<ClCompile Include="src\arm\arminit.cpp" />
|
||||
<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
|
||||
<ClCompile Include="src\core.cpp" />
|
||||
<ClCompile Include="src\file_sys\file_sys_directory.cpp" />
|
||||
<ClCompile Include="src\loader.cpp" />
|
||||
<ClCompile Include="src\mem_map.cpp" />
|
||||
<ClCompile Include="src\mem_map_funcs.cpp" />
|
||||
|
@ -156,6 +157,8 @@
|
|||
<ClInclude Include="src\arm\mmu\wb.h" />
|
||||
<ClInclude Include="src\arm\skyeye_defs.h" />
|
||||
<ClInclude Include="src\core.h" />
|
||||
<ClInclude Include="src\file_sys\file_sys.h" />
|
||||
<ClInclude Include="src\file_sys\file_sys_directory.h" />
|
||||
<ClInclude Include="src\loader.h" />
|
||||
<ClInclude Include="src\mem_map.h" />
|
||||
</ItemGroup>
|
||||
|
|
|
@ -14,6 +14,9 @@
|
|||
</ClCompile>
|
||||
<ClCompile Include="src\mem_map_funcs.cpp" />
|
||||
<ClCompile Include="src\loader.cpp" />
|
||||
<ClCompile Include="src\file_sys\file_sys_directory.cpp">
|
||||
<Filter>file_sys</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="arm">
|
||||
|
@ -25,6 +28,9 @@
|
|||
<Filter Include="arm\mmu">
|
||||
<UniqueIdentifier>{a64d3c8a-747a-491b-b782-6e2622bedf24}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="file_sys">
|
||||
<UniqueIdentifier>{d19a3be3-56c3-4b0b-877c-c68388904bb2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\arm\disassembler\arm_disasm.h">
|
||||
|
@ -69,6 +75,12 @@
|
|||
<Filter>arm\mmu</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\loader.h" />
|
||||
<ClInclude Include="src\file_sys\file_sys.h">
|
||||
<Filter>file_sys</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\file_sys\file_sys_directory.h">
|
||||
<Filter>file_sys</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="CMakeLists.txt" />
|
||||
|
|
|
@ -21,9 +21,9 @@
|
|||
//#include "ISOFileSystem.h"
|
||||
//#include "Core/HLE/sceKernel.h"
|
||||
//#include "file/zip_read.h"
|
||||
//#include "util/text/utf8.h"
|
||||
#include "utf8.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#if EMU_PLATFORM == PLATFORM_WINDOWS
|
||||
//#include "Common/CommonWindows.h"
|
||||
#include <sys/stat.h>
|
||||
#else
|
||||
|
@ -33,6 +33,106 @@
|
|||
#include <ctype.h>
|
||||
#endif
|
||||
|
||||
#if HOST_IS_CASE_SENSITIVE
|
||||
static bool FixFilenameCase(const std::string &path, std::string &filename)
|
||||
{
|
||||
// Are we lucky?
|
||||
if (File::Exists(path + filename))
|
||||
return true;
|
||||
|
||||
size_t filenameSize = filename.size(); // size in bytes, not characters
|
||||
for (size_t i = 0; i < filenameSize; i++)
|
||||
{
|
||||
filename[i] = tolower(filename[i]);
|
||||
}
|
||||
|
||||
//TODO: lookup filename in cache for "path"
|
||||
|
||||
struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
|
||||
struct dirent_large;
|
||||
struct dirent *result = NULL;
|
||||
|
||||
DIR *dirp = opendir(path.c_str());
|
||||
if (!dirp)
|
||||
return false;
|
||||
|
||||
bool retValue = false;
|
||||
|
||||
while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
|
||||
{
|
||||
if (strlen(result->d_name) != filenameSize)
|
||||
continue;
|
||||
|
||||
size_t i;
|
||||
for (i = 0; i < filenameSize; i++)
|
||||
{
|
||||
if (filename[i] != tolower(result->d_name[i]))
|
||||
break;
|
||||
}
|
||||
|
||||
if (i < filenameSize)
|
||||
continue;
|
||||
|
||||
filename = result->d_name;
|
||||
retValue = true;
|
||||
}
|
||||
|
||||
closedir(dirp);
|
||||
|
||||
return retValue;
|
||||
}
|
||||
|
||||
bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
|
||||
{
|
||||
size_t len = path.size();
|
||||
|
||||
if (len == 0)
|
||||
return true;
|
||||
|
||||
if (path[len - 1] == '/')
|
||||
{
|
||||
len--;
|
||||
|
||||
if (len == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string fullPath;
|
||||
fullPath.reserve(basePath.size() + len + 1);
|
||||
fullPath.append(basePath);
|
||||
|
||||
size_t start = 0;
|
||||
while (start < len)
|
||||
{
|
||||
size_t i = path.find('/', start);
|
||||
if (i == std::string::npos)
|
||||
i = len;
|
||||
|
||||
if (i > start)
|
||||
{
|
||||
std::string component = path.substr(start, i - start);
|
||||
|
||||
// Fix case and stop on nonexistant path component
|
||||
if (FixFilenameCase(fullPath, component) == false) {
|
||||
// Still counts as success if partial matches allowed or if this
|
||||
// is the last component and only the ones before it are required
|
||||
return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
|
||||
}
|
||||
|
||||
path.replace(start, i - start, component);
|
||||
|
||||
fullPath.append(component);
|
||||
fullPath.append(1, '/');
|
||||
}
|
||||
|
||||
start = i + 1;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
|
||||
{
|
||||
if (localpath.empty())
|
||||
|
@ -50,7 +150,18 @@ std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string
|
|||
return basePath + localpath;
|
||||
}
|
||||
|
||||
bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) {
|
||||
bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
|
||||
{
|
||||
#if HOST_IS_CASE_SENSITIVE
|
||||
if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
|
||||
{
|
||||
DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str());
|
||||
if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
|
||||
return false; // or go on and attempt (for a better error code than just 0?)
|
||||
}
|
||||
// else we try fopen first (in case we're lucky) before simulating case insensitivity
|
||||
#endif
|
||||
|
||||
std::string fullName = GetLocalPath(basePath,fileName);
|
||||
INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str());
|
||||
|
||||
|
@ -74,7 +185,7 @@ bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, Fil
|
|||
openmode = OPEN_EXISTING;
|
||||
}
|
||||
//Let's do it!
|
||||
hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
|
||||
hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0);
|
||||
bool success = hFile != INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
// Convert flags in access parameter to fopen access mode
|
||||
|
@ -268,7 +379,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
|
|||
|
||||
// At this point, we should check if the paths match and give an already exists error.
|
||||
if (from == fullTo)
|
||||
return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
|
||||
return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
|
||||
|
||||
std::string fullFrom = GetLocalPath(from);
|
||||
|
||||
|
@ -282,7 +393,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
|
|||
const char * fullToC = fullTo.c_str();
|
||||
|
||||
#ifdef _WIN32
|
||||
bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
|
||||
bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE);
|
||||
#else
|
||||
bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
|
||||
#endif
|
||||
|
@ -305,7 +416,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
|
|||
#endif
|
||||
|
||||
// TODO: Better error codes.
|
||||
return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
|
||||
return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
|
||||
}
|
||||
|
||||
bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
|
||||
|
@ -439,7 +550,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
|
|||
{
|
||||
#ifdef _WIN32
|
||||
struct _stat64i32 s;
|
||||
_wstat64i32(fullName.c_str(), &s);
|
||||
_wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s);
|
||||
#else
|
||||
struct stat s;
|
||||
stat(fullName.c_str(), &s);
|
||||
|
@ -559,7 +670,7 @@ void DirectoryFileSystem::DoState(PointerWrap &p) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
|
||||
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
|
||||
INFO_LOG(FILESYS, "Creating VFS file system");
|
||||
|
@ -710,3 +821,5 @@ void VFSFileSystem::DoState(PointerWrap &p) {
|
|||
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue