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Lioncash 6d0551196d video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
..
audio_core core/core_timing: Make callback parameters consistent 2019-03-24 18:12:17 -04:00
common Merge pull request #2300 from FernandoS27/null-shader 2019-04-07 17:58:27 -04:00
core video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
input_common general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
tests kernel: Handle page table switching within MakeCurrentProcess() 2019-04-07 01:12:54 -04:00
video_core video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
web_service general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
yuzu Merge pull request #2353 from lioncash/surface 2019-04-09 21:20:02 -04:00
yuzu_cmd Merge pull request #1957 from DarkLordZach/title-provider 2019-04-09 19:16:37 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt CMakeLists: Move off of modifying CMAKE_*-related flags 2019-03-17 06:55:24 -04:00