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suyu/src/video_core
2019-02-26 00:11:30 -03:00
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debug_utils
engines shader/decode: Remove extras from MetaTexture 2019-02-26 00:11:30 -03:00
renderer_opengl shader/decode: Remove extras from MetaTexture 2019-02-26 00:11:30 -03:00
renderer_vulkan Merge pull request #2146 from ReinUsesLisp/vulkan-scheduler 2019-02-23 23:32:43 -05:00
shader shader/decode: Remove extras from MetaTexture 2019-02-26 00:11:30 -03:00
textures Merge pull request #2042 from ReinUsesLisp/nouveau-tex 2019-02-06 20:19:20 -05:00
CMakeLists.txt shader/decode: Split memory and texture instructions decoding 2019-02-26 00:11:30 -03:00
dma_pusher.cpp video_core/dma_pusher: Simplyfy Step() logic. 2019-02-19 10:28:42 +01:00
dma_pusher.h video_core/dma_pusher: Simplyfy Step() logic. 2019-02-19 10:28:42 +01:00
gpu.cpp video_core: Remove usages of System::GetInstance() within the engines 2019-02-15 22:06:23 -05:00
gpu.h video_core: Remove usages of System::GetInstance() within the engines 2019-02-15 22:06:23 -05:00
macro_interpreter.cpp Fixed uninitialized memory due to missing returns in canary 2018-12-19 12:52:32 +11:00
macro_interpreter.h macro_interpreter: Implement AddWithCarry and SubtractWithBorrow. 2018-11-22 00:58:00 -05:00
memory_manager.cpp memory_manager: Check for reserved page status 2019-02-03 04:58:24 -03:00
memory_manager.h memory_manager: Do not allow 0 to be a valid GPUVAddr. 2018-11-23 12:58:55 -05:00
morton.cpp gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 2018-12-28 15:36:45 -05:00
morton.h Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h gl_rasterizer: Implement a more accurate fermi 2D copy. 2019-02-06 21:54:21 -05:00
renderer_base.cpp yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00
renderer_base.h yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00
surface.cpp Implement BGRA8 framebuffer format 2019-02-09 23:44:01 +01:00
surface.h video_core: Remove unused Fill surface type 2019-02-01 02:57:47 -03:00
video_core.cpp gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 -03:00
video_core.h gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 -03:00