61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// SVC types
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struct MemoryInfo {
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u32 base_address;
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u32 size;
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u32 permission;
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u32 state;
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};
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struct PageInfo {
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u32 flags;
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};
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struct ThreadContext {
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u32 cpu_registers[13];
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u32 sp;
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u32 lr;
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u32 pc;
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u32 cpsr;
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u32 fpu_registers[32];
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u32 fpscr;
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u32 fpexc;
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// These are not part of native ThreadContext, but needed by emu
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u32 reg_15;
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u32 mode;
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};
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enum ResetType {
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RESETTYPE_ONESHOT,
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RESETTYPE_STICKY,
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RESETTYPE_PULSE,
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RESETTYPE_MAX_BIT = (1u << 31),
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};
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enum ArbitrationType {
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ARBITRATIONTYPE_SIGNAL,
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ARBITRATIONTYPE_WAIT_IF_LESS_THAN,
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ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN,
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ARBITRATIONTYPE_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
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ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
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ARBITRATIONTYPE_MAX_BIT = (1u << 31)
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace SVC
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namespace SVC {
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void Register();
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} // namespace
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