4a4e87e971
This behavior also needs to be visible for MinGW builds as well.
36 lines
759 B
C++
36 lines
759 B
C++
// Copyright 2018 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include <cubeb/cubeb.h>
|
|
|
|
#include "audio_core/sink.h"
|
|
|
|
namespace AudioCore {
|
|
|
|
class CubebSink final : public Sink {
|
|
public:
|
|
explicit CubebSink(std::string_view device_id);
|
|
~CubebSink() override;
|
|
|
|
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
|
const std::string& name) override;
|
|
|
|
private:
|
|
cubeb* ctx{};
|
|
cubeb_devid output_device{};
|
|
std::vector<SinkStreamPtr> sink_streams;
|
|
|
|
#ifdef _WIN32
|
|
u32 com_init_result = 0;
|
|
#endif
|
|
};
|
|
|
|
std::vector<std::string> ListCubebSinkDevices();
|
|
|
|
} // namespace AudioCore
|