Subv
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77cfe4f027
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GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
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2018-07-04 15:29:51 -05:00 |
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Subv
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6e4e0b2b41
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GPU: Implemented MUFU suboperation 8, sqrt.
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2018-07-02 19:48:15 -05:00 |
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bunnei
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066d6184d4
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Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-07-01 11:06:04 -04:00 |
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Subv
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f33e406ff2
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GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
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2018-06-30 14:48:25 -05:00 |
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bunnei
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c96da97630
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gl_shader_decompiler: Implement predicate NotEqualWithNan.
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2018-06-30 03:01:25 -04:00 |
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Subv
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a3d82ef5d9
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Build: Fixed some MSVC warnings in various parts of the code.
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2018-06-20 11:39:10 -05:00 |
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Subv
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eab7457c00
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GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
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2018-06-18 19:50:35 -05:00 |
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bunnei
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afdd657d30
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gl_shader_decompiler: Implement LOP instructions.
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2018-06-17 15:27:48 -04:00 |
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bunnei
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5673ce39c7
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
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2018-06-17 13:31:39 -04:00 |
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bunnei
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d383043e07
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
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2018-06-15 22:42:02 -04:00 |
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bunnei
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2015a1b180
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Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
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2018-06-12 14:19:25 -04:00 |
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Subv
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db0497b808
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GPU: Implemented the iadd32i shader instruction.
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2018-06-12 11:46:45 -05:00 |
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bunnei
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5f3d6c85db
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gl_shader_decompiler: Implement saturate for float instructions.
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2018-06-11 21:46:34 -04:00 |
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Subv
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b366b885a1
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GPU: Implement the iset family of shader instructions.
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2018-06-09 16:19:13 -05:00 |
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Subv
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3cb753eeb1
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GPU: Added decodings for the ISET family of instructions.
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2018-06-09 15:56:50 -05:00 |
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bunnei
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d81aaa3ed3
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Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
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2018-06-09 00:42:53 -04:00 |
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bunnei
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e2176dc7ce
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Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:42:44 -04:00 |
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bunnei
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5440b9c634
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gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:01:17 -04:00 |
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Subv
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abec5f82e2
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GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
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2018-06-08 22:46:10 -05:00 |
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bunnei
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bbc4f369ed
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gl_shader_decompiler: Implement IADD instruction.
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2018-06-08 23:25:22 -04:00 |
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bunnei
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79e9c2e237
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
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2018-06-08 23:24:10 -04:00 |
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bunnei
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92209f905f
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gl_shader_decompiler: Implement BFE_IMM instruction.
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2018-06-07 00:58:12 -04:00 |
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bunnei
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128aeba0f3
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gl_shader_decompiler: F2F: Implement rounding modes.
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2018-06-06 22:21:29 -04:00 |
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bunnei
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4b114e1b8a
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shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
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2018-06-06 19:47:34 -04:00 |
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bunnei
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4669f15f8b
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gl_shader_decompiler: Implement LD_C instruction.
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2018-06-06 18:09:06 -04:00 |
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bunnei
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6e386a334b
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gl_shader_decompiler: Refactor uniform handling to allow different decodings.
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2018-06-06 17:57:15 -04:00 |
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bunnei
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5fb99e6a16
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Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
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2018-06-05 22:01:29 -04:00 |
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bunnei
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38eb33f150
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Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
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2018-06-05 10:09:35 -04:00 |
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Subv
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e7dfcdde74
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GPU: Corrected the branch targets for the shader bra instruction.
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2018-06-04 22:56:28 -05:00 |
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Subv
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4b89348c00
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GPU: Implemented the F2I_R shader instruction.
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2018-06-04 22:06:50 -05:00 |
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bunnei
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c23c30c76f
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gl_shader_decompiler: Implement SHL instruction.
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2018-06-04 22:36:49 -04:00 |
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Subv
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23b1e6eded
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GPU: Implement the ISCADD shader instructions.
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2018-06-04 20:17:41 -05:00 |
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Subv
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438a9b70cc
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GPU: Added decodings for the ISCADD instructions.
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2018-06-04 20:17:39 -05:00 |
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bunnei
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e8bfff7b4b
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Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
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2018-06-04 20:48:15 -04:00 |
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bunnei
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f564822e78
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Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
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2018-06-04 20:47:11 -04:00 |
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bunnei
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37fd4e6d9b
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Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
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2018-06-04 19:04:20 -04:00 |
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Subv
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2933521a08
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GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
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2018-06-04 16:41:28 -05:00 |
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Subv
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0c688b421c
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GPU: Implemented the LOP32I instruction.
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2018-06-04 13:56:31 -05:00 |
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Subv
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7c181fd4f4
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GPU: Implemented the ISETP_R and ISETP_C shader instructions.
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2018-06-04 11:12:03 -05:00 |
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Subv
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b481d8a00d
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GPU: Partially implemented the shader BRA instruction.
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2018-06-03 22:26:36 -05:00 |
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Subv
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06c72b4fcf
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GPU: Added decoding for the BRA instruction.
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2018-06-03 22:14:00 -05:00 |
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bunnei
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1efcba346a
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gl_shader_decompiler: Implement TEXS component mask.
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2018-06-03 12:08:17 -04:00 |
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bunnei
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bb9d39b8fe
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Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
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2018-06-03 12:05:38 -04:00 |
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bunnei
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e54ea773fc
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gl_shader_decompiler: Implement RRO as a register move.
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2018-06-03 11:14:31 -04:00 |
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bunnei
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888eb345c0
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gl_shader_decompiler: Implement TEX instruction.
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2018-05-31 23:36:45 -04:00 |
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bunnei
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4c727d0ba8
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gl_shader_decompiler: Support multi-destination for TEXS.
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2018-05-31 22:57:32 -04:00 |
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bunnei
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15086a22be
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Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
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2018-05-30 14:10:48 -04:00 |
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Subv
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99f12b05fa
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
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2018-05-30 10:58:03 -05:00 |
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bunnei
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68937a662d
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gl_shader_decompiler: Partially implement F2F_R instruction.
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2018-05-29 23:10:44 -04:00 |
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bunnei
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ee53688ca7
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shader_bytecode: Implement other variants of FMNMX.
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2018-05-25 23:18:50 -04:00 |
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