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74 commits

Author SHA1 Message Date
bunnei
71e8822d23 kernel: Fix svcWaitSynch to always acquire requested wait objects. 2015-06-16 22:34:39 -04:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
bunnei
cb2b2071a8 Merge pull request #748 from Subv/tls_max
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11 23:32:28 -04:00
bunnei
ee8da4c356 Merge pull request #751 from yuriks/idle-thread
Thread: Remove the idle thread
2015-05-11 23:22:47 -04:00
Yuri Kunde Schlesner
4f7a055081 Thread: Remove the idle thread
Instead just use nullptr to represent no thread is active.
2015-05-11 22:39:39 -03:00
Subv
dda94e56dd Core/Memory: Add TLS support for creating up to 300 threads 2015-05-11 20:09:23 -05:00
Yuri Kunde Schlesner
820b97787c Merge pull request #750 from Subv/process_svc
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11 17:44:26 -07:00
Subv
41f74a16fd Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread 2015-05-11 09:15:10 -05:00
Yuri Kunde Schlesner
d16c2bd956 Thread: Correctly set main thread initial stack position 2015-05-11 05:08:47 -03:00
Subv
115ad8e16a fixup! Set the TLS address in the scheduler 2015-05-10 18:43:59 -05:00
Subv
000876858d Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
2015-05-10 18:35:37 -05:00
Yuri Kunde Schlesner
7c50b999fa Kernel: Remove unused g_main_thread variable 2015-05-08 22:12:12 -03:00
bunnei
9c3419ebcc Kernel: Implemented priority inheritance for mutexes. 2015-04-09 19:06:39 -04:00
bunnei
7b9f428b23 Thread: Implement priority boost for starved threads.
SVC: Return correct error code on invalid CreateThread processor ID.

SVC: Assert when creating a thread with an invalid userland priority.
2015-04-09 19:05:21 -04:00
bunnei
e08f55b1a7 Kernel: Fixed default thread priority. 2015-04-09 19:04:19 -04:00
Kevin Hartman
5fcbfc06eb Scheduler refactor Pt. 1
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid
for a thread at any given point in the system.
* Removes dead code from thread.cpp.
* Moves the implementation of resetting a ThreadContext to the corresponding core's implementation.

Other changes:
* Fixed comments in arm interfaces.
* Updated comments in thread.cpp
* Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp.
* Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-09 21:47:12 -08:00
Yuri Kunde Schlesner
52f58e64ef Kernel: Make WaitObjects share ownership of Threads waiting on them
During normal operation, a thread waiting on an WaitObject and the
object hold mutual references to each other for the duration of the
wait.

If a process is forcefully terminated (The CTR kernel has a SVC to do
this, TerminateProcess, though no equivalent exists for threads.) its
threads would also be stopped and destroyed, leaving dangling pointers
in the WaitObjects.

The solution is to simply have the Thread remove itself from WaitObjects
when it is stopped. The vector of Threads in WaitObject has also been
changed to hold SharedPtrs, just in case. (Better to have a reference
cycle than a crash.)
2015-02-02 15:37:08 -02:00
Yuri Kunde Schlesner
7725256f64 Explicitly instantiate constructors/destructors for Kernel objects
This should speed up compile times a bit, as well as enable more liberal
use of forward declarations. (Due to SharedPtr not trying to emit the
destructor anymore.)
2015-02-02 15:37:07 -02:00
Yuri Kunde Schlesner
4e84df8be3 Mutex: Replace g_mutex_held_locks with a set inside Thread 2015-02-02 15:37:06 -02:00
Yuri Kunde Schlesner
a9b86db3cf Kernel: Use separate Handle tables for CoreTiming userdata
This is to support the removal of GetHandle soon
2015-02-02 15:37:03 -02:00
Yuri Kunde Schlesner
664c79ff47 Thread: Modernize two functions that slipped through previous rebases 2015-02-02 15:37:01 -02:00
Yuri Kunde Schlesner
d917a9bf77 Kernel: Mark all appropriate kernel objects as "final" 2015-01-30 11:49:46 -02:00
bunnei
68ddaaa2f5 Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup. 2015-01-21 20:48:46 -05:00
bunnei
15b6a4d9ad Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void. 2015-01-21 20:47:49 -05:00
bunnei
c68eb15695 WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual. 2015-01-21 20:47:49 -05:00
bunnei
9412996c8f Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely. 2015-01-21 20:47:46 -05:00
bunnei
254e4ebd58 AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense. 2015-01-21 20:47:45 -05:00
bunnei
e5a9f1c644 Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks. 2015-01-21 20:47:38 -05:00
bunnei
6643673f28 WaitSynchronizationN: Refactor to fix several bugs
- Separate wait checking from waiting the current thread
- Resume thread when wait_all=true only if all objects are available at once
- Set output to correct wait object index when there are duplicate handles
2015-01-21 19:11:47 -05:00
bunnei
aa01c57ae9 Kernel: Separate WaitSynchronization into Wait and Acquire methods. 2015-01-21 19:10:24 -05:00
bunnei
7faf2d8e06 WaitSynchronizationN: Implement return values 2015-01-21 19:09:03 -05:00
bunnei
1f7a04f05a Thread: Keep track of multiple wait objects. 2015-01-21 18:42:04 -05:00
bunnei
c22bac6398 Kernel: Added WaitObject and changed "waitable" objects inherit from it. 2015-01-21 18:41:00 -05:00
Lioncash
a3f5e5605c core: Fix a few docstrings 2015-01-20 13:52:44 -05:00
Yuri Kunde Schlesner
8ad41775cc Kernel: Start using boost::intrusive_ptr for lifetime management 2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
9bf8462b96 Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4 Kernel: Move Thread's definition to the header file 2015-01-09 03:51:55 -02:00
bunnei
d46f650036 Merge pull request #255 from Subv/cbranch_3
Implemented timers
2015-01-08 22:38:33 -05:00
Subv
07044651ef SVC: Implemented the Timer service calls. 2015-01-08 21:22:14 -05:00
Subv
dfc440785a SVC: Fixed SleepThread.
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
Subv
60a373a786 Threads: Use a dummy idle thread when no other are ready.
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
Yuri Kunde Schlesner
7e2903cb74 Kernel: New handle manager
This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.

Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
2014-12-28 11:52:55 -02:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei
4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
dd203f7068 Thread: Fixed to wait on address when in arbitration. 2014-12-08 19:44:10 -05:00
Subv
ef1d5cda06 Threads: Implemented a sequential thread id 2014-12-04 08:13:53 -05:00
Subv
029ff9f1fd SVC: Implemented GetThreadId.
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04 00:25:35 -05:00