maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
This commit is contained in:
parent
538ddd220e
commit
fa31e5b868
5 changed files with 20 additions and 37 deletions
|
@ -50,7 +50,7 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
|
|||
}
|
||||
}
|
||||
|
||||
Tegra::Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
|
||||
Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
|
||||
const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
|
||||
ASSERT(cbuf_mask[regs.tex_cb_index]);
|
||||
|
||||
|
@ -61,13 +61,11 @@ Tegra::Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) co
|
|||
ASSERT(address < texinfo.Address() + texinfo.size);
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(address)};
|
||||
return GetTextureInfo(tex_handle, offset);
|
||||
return GetTextureInfo(tex_handle);
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const {
|
||||
return Texture::FullTextureInfo{static_cast<u32>(offset), GetTICEntry(tex_handle.tic_id),
|
||||
GetTSCEntry(tex_handle.tsc_id)};
|
||||
Texture::FullTextureInfo KeplerCompute::GetTextureInfo(Texture::TextureHandle tex_handle) const {
|
||||
return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
|
||||
}
|
||||
|
||||
u32 KeplerCompute::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const {
|
||||
|
@ -89,7 +87,7 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
|
|||
const GPUVAddr tex_info_address = tex_info_buffer.Address() + offset;
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle, offset);
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
|
||||
SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value());
|
||||
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
|
||||
return result;
|
||||
|
|
|
@ -196,11 +196,10 @@ public:
|
|||
/// Write the value to the register identified by method.
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
Tegra::Texture::FullTextureInfo GetTexture(std::size_t offset) const;
|
||||
Texture::FullTextureInfo GetTexture(std::size_t offset) const;
|
||||
|
||||
/// Given a Texture Handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const;
|
||||
/// Given a texture handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const;
|
||||
|
||||
u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override;
|
||||
|
||||
|
|
|
@ -760,21 +760,8 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
|
|||
return tsc_entry;
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const {
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
|
||||
// Load the TIC data.
|
||||
auto tic_entry = GetTICEntry(tex_handle.tic_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
|
||||
|
||||
// Load the TSC data
|
||||
auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
|
||||
|
||||
return tex_info;
|
||||
Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_handle) const {
|
||||
return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
|
@ -790,7 +777,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
|||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
|
||||
return GetTextureInfo(tex_handle, offset);
|
||||
return GetTextureInfo(tex_handle);
|
||||
}
|
||||
|
||||
u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
|
@ -827,7 +814,7 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
|
|||
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
|
||||
|
||||
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle, offset);
|
||||
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
|
||||
SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value());
|
||||
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
|
||||
return result;
|
||||
|
|
|
@ -1250,9 +1250,8 @@ public:
|
|||
|
||||
void FlushMMEInlineDraw();
|
||||
|
||||
/// Given a Texture Handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
|
||||
std::size_t offset) const;
|
||||
/// Given a texture handle, returns the TSC and TIC entries.
|
||||
Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const;
|
||||
|
||||
/// Returns the texture information for a specific texture in a specific shader stage.
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
|
||||
|
|
|
@ -969,7 +969,7 @@ TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stag
|
|||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
const auto texture = [&]() {
|
||||
const auto texture = [&] {
|
||||
if (!entry.IsBindless()) {
|
||||
return maxwell3d.GetStageTexture(stage, entry.GetOffset());
|
||||
}
|
||||
|
@ -977,7 +977,7 @@ TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stag
|
|||
Tegra::Texture::TextureHandle tex_handle;
|
||||
Tegra::Engines::ShaderType shader_type = static_cast<Tegra::Engines::ShaderType>(stage);
|
||||
tex_handle.raw = maxwell3d.AccessConstBuffer32(shader_type, cbuf.first, cbuf.second);
|
||||
return maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
|
||||
return maxwell3d.GetTextureInfo(tex_handle);
|
||||
}();
|
||||
|
||||
if (SetupTexture(base_bindings.sampler + bindpoint, texture, entry)) {
|
||||
|
@ -1000,7 +1000,7 @@ TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel)
|
|||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
const auto texture = [&]() {
|
||||
const auto texture = [&] {
|
||||
if (!entry.IsBindless()) {
|
||||
return compute.GetTexture(entry.GetOffset());
|
||||
}
|
||||
|
@ -1008,7 +1008,7 @@ TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel)
|
|||
Tegra::Texture::TextureHandle tex_handle;
|
||||
tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute,
|
||||
cbuf.first, cbuf.second);
|
||||
return compute.GetTextureInfo(tex_handle, entry.GetOffset());
|
||||
return compute.GetTextureInfo(tex_handle);
|
||||
}();
|
||||
|
||||
if (SetupTexture(bindpoint, texture, entry)) {
|
||||
|
@ -1046,7 +1046,7 @@ void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
|
|||
const auto& entries = shader->GetShaderEntries().images;
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
const auto tic = [&]() {
|
||||
const auto tic = [&] {
|
||||
if (!entry.IsBindless()) {
|
||||
return compute.GetTexture(entry.GetOffset()).tic;
|
||||
}
|
||||
|
@ -1054,7 +1054,7 @@ void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
|
|||
Tegra::Texture::TextureHandle tex_handle;
|
||||
tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute,
|
||||
cbuf.first, cbuf.second);
|
||||
return compute.GetTextureInfo(tex_handle, entry.GetOffset()).tic;
|
||||
return compute.GetTextureInfo(tex_handle).tic;
|
||||
}();
|
||||
SetupImage(bindpoint, tic, entry);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue