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correct the implementation of RGBA16UI

This commit is contained in:
greggameplayer 2019-11-12 20:09:54 +01:00 committed by Unknown
parent 885d88825e
commit c6bc13d0aa

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@ -249,6 +249,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return PixelFormat::RGBA16U;
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA16F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RGBA16UI;
default:
break;
}